-
Notifications
You must be signed in to change notification settings - Fork 2
Expand file tree
/
Copy pathSystemsQueryExtraction.cs
More file actions
1526 lines (1525 loc) · 259 KB
/
SystemsQueryExtraction.cs
File metadata and controls
1526 lines (1525 loc) · 259 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
using Il2CppInterop.Runtime;
using KindredExtract.Commands;
using System.Text;
namespace KindredExtract
{
public static class SystemsQueryExtraction
{
public static void DumpAllSystemQueries(StringBuilder sb)
{
DumpCommands.DumpSystemQueries<CleanupDestroyPreventionSystem>(Core.TheWorld.GetExistingSystemManaged<CleanupDestroyPreventionSystem>(), sb);
DumpCommands.DumpSystemQueries<ConsoleDebugViewSystem>(Core.TheWorld.GetExistingSystemManaged<ConsoleDebugViewSystem>(), sb);
DumpCommands.DumpSystemQueries<DualSensePCStudioManagerSystem>(Core.TheWorld.GetExistingSystemManaged<DualSensePCStudioManagerSystem>(), sb);
DumpCommands.DumpSystemQueries<GreenScreenSystem>(Core.TheWorld.GetExistingSystemManaged<GreenScreenSystem>(), sb);
DumpCommands.DumpSystemQueries<TransformBakingSystem>(Core.TheWorld.GetExistingSystemManaged<TransformBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<TutorialSystem>(Core.TheWorld.GetExistingSystemManaged<TutorialSystem>(), sb);
DumpCommands.DumpSystemQueries<TutorialSystem_ReactToSpawn>(Core.TheWorld.GetExistingSystemManaged<TutorialSystem_ReactToSpawn>(), sb);
DumpCommands.DumpSystemQueries<VoiceOverlaySystem>(Core.TheWorld.GetExistingSystemManaged<VoiceOverlaySystem>(), sb);
DumpCommands.DumpSystemQueries<Network.Systems.TeleportIncorrectPositionSystem>(Core.TheWorld.GetExistingSystemManaged<Network.Systems.TeleportIncorrectPositionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AbilityCastStarted_SetupAbilityTargetSystem_Shared>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AbilityCastStarted_SetupAbilityTargetSystem_Shared>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AbilityCastStarted_SpawnPrefabSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AbilityCastStarted_SpawnPrefabSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AbilityDisableHeightCorrectionSystem_OnDestroy>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AbilityDisableHeightCorrectionSystem_OnDestroy>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AbilityDisableHeightCorrectionSystem_Shared>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AbilityDisableHeightCorrectionSystem_Shared>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AbilityGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AbilityGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AbilityInitializeGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AbilityInitializeGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AbilityInputSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AbilityInputSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AbilityMoveGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AbilityMoveGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AbilityMoveStop_Shared>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AbilityMoveStop_Shared>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AbilityReactDuringCastGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AbilityReactDuringCastGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AbilityReactToCastFinishGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AbilityReactToCastFinishGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AbilityReactToCastStartGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AbilityReactToCastStartGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AbilityRotateTowardAimDuringCastSystem_Shared>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AbilityRotateTowardAimDuringCastSystem_Shared>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AbilityRunScriptsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AbilityRunScriptsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AbilityRunScriptsSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AbilityRunScriptsSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AbilityStopSequenceOnInterrupt_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AbilityStopSequenceOnInterrupt_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ActiveJewelCraftingStationSequenceSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ActiveJewelCraftingStationSequenceSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ActiveLightningRodSequenceSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ActiveLightningRodSequenceSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ActiveRefinementSequenceSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ActiveRefinementSequenceSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ActiveResearchstationSequenceSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ActiveResearchstationSequenceSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ActiveSalvageSequenceSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ActiveSalvageSequenceSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ActiveUnitSpawnerstationSequenceSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ActiveUnitSpawnerstationSequenceSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ActuallyDisableSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ActuallyDisableSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AdditionalInteractBuffComponentDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AdditionalInteractBuffComponentDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AdditionalInteractBuffComponentSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AdditionalInteractBuffComponentSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AddRecommendedTerritoryMarkerSystems>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AddRecommendedTerritoryMarkerSystems>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AddShowOnBuffFromMultipleSourcesSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AddShowOnBuffFromMultipleSourcesSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AdjustCurrentChargesOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AdjustCurrentChargesOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AdjustCurrentChargesOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AdjustCurrentChargesOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AdjustCurrentCooldownOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AdjustCurrentCooldownOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AdjustCurrentCooldownOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AdjustCurrentCooldownOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AdjustLifetimeOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AdjustLifetimeOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AdjustLifetimeOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AdjustLifetimeOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AdminAuthClientSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AdminAuthClientSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AdminAuthSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AdminAuthSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AfterDeserializationGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AfterDeserializationGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AfterDestroyGroup_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AfterDestroyGroup_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AfterLoadUpdateDayNightCycleSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AfterLoadUpdateDayNightCycleSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AfterRecursiveSpawnDestroyBarrier>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AfterRecursiveSpawnDestroyBarrier>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AfterRecursiveSpawnDestroyGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AfterRecursiveSpawnDestroyGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AfterSerializeGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AfterSerializeGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AiGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AiGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AimAssistConfigurationsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AimAssistConfigurationsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AimAssistSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AimAssistSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AiMoveSystem_Client_ReactToDisabled>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AiMoveSystem_Client_ReactToDisabled>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AiMoveSystem_Client_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AiMoveSystem_Client_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AimPreviewGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AimPreviewGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AiSubGroup1>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AiSubGroup1>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AiSubGroup2>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AiSubGroup2>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AlertAlliesOnDeathSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AlertAlliesOnDeathSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AllowJumpFromCliffsBuffDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AllowJumpFromCliffsBuffDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AllowJumpFromCliffsBuffSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AllowJumpFromCliffsBuffSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AlternatingServerUpdateSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AlternatingServerUpdateSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ApplyBuffOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ApplyBuffOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ApplyBuffOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ApplyBuffOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ApplyKnockbackOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ApplyKnockbackOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ApplyKnockbackOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ApplyKnockbackOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Apply_BuffModificationsSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Apply_BuffModificationsSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Apply_BuffModificationsSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Apply_BuffModificationsSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Apply_KnockbackResistanceBuff>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Apply_KnockbackResistanceBuff>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AreaSequenceSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AreaSequenceSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AttachParentIdSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AttachParentIdSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AttachSystemBase>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AttachSystemBase>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AttachSystem_ReactToPersistenceLoad>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AttachSystem_ReactToPersistenceLoad>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AttachSystem_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AttachSystem_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AudioGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AudioGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BacktraceSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BacktraceSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BagEquipTagSystem_Destroy>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BagEquipTagSystem_Destroy>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BagEquipTagSystem_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BagEquipTagSystem_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BagHolderBakingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BagHolderBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BakeStaticTileDataSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BakeStaticTileDataSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BecomeObserverSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BecomeObserverSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BeforeSerializeBarrierGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BeforeSerializeBarrierGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BeforeSpawnGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BeforeSpawnGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BeforeStartSimulationGroupBarrier>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BeforeStartSimulationGroupBarrier>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BeforeTransformSystemGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BeforeTransformSystemGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BehaviourTreeBindingSystem_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BehaviourTreeBindingSystem_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BindCoffinSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BindCoffinSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BlinkSystems_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BlinkSystems_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BlinkSystems_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BlinkSystems_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BloodAltarSystem_StartTrackVBloodUnit_System_V2>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BloodAltarSystem_StartTrackVBloodUnit_System_V2>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BloodAltarSystem_StopTrackVBloodUnit_System>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BloodAltarSystem_StopTrackVBloodUnit_System>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BloodConsumeBuffDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BloodConsumeBuffDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BloodMixerSystem_Events>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BloodMixerSystem_Events>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BloodMixerSystem_Update>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BloodMixerSystem_Update>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BloodOrbMapper>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BloodOrbMapper>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BloodShareBuffSpawn_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BloodShareBuffSpawn_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BlueprintDataBakingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BlueprintDataBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BlueprintDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BlueprintDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BonfireSystemUpdateCloud>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BonfireSystemUpdateCloud>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BonfireSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BonfireSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BonfireSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BonfireSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BranchThroughGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BranchThroughGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BranchThroughGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BranchThroughGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BuffDebugSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BuffDebugSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BuffResistancesSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BuffResistancesSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BuffSystem_Spawn_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BuffSystem_Spawn_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BuffSystem_Spawn_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BuffSystem_Spawn_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BuildMenuImpairSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BuildMenuImpairSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.BuildModeGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.BuildModeGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CameraPresentationGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CameraPresentationGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleAnnouncementSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleAnnouncementSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuffsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuffsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleHeartSharedInventorySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleHeartSharedInventorySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleRepairBuffDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleRepairBuffDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleRepairSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleRepairSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleSharedInventorySystem_Destroy>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleSharedInventorySystem_Destroy>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleSharedInventorySystem_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleSharedInventorySystem_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleTeamConnectionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleTeamConnectionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ChangeAbilityOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ChangeAbilityOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ChangeAbilityOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ChangeAbilityOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ChangeBloodOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ChangeBloodOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ChangeBloodOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ChangeBloodOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ChangeKnockbackResistanceDuringCast_OnDestroy>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ChangeKnockbackResistanceDuringCast_OnDestroy>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ChangeKnockbackResistanceDuringCast_Shared>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ChangeKnockbackResistanceDuringCast_Shared>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CharacterHUDGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CharacterHUDGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CharacterSpawnGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CharacterSpawnGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ChatMessageSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ChatMessageSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CheckInSunSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CheckInSunSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ChunkDataRemappingManager>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ChunkDataRemappingManager>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ChunkDataRemappingManager_SetupMapIconRemappings>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ChunkDataRemappingManager_SetupMapIconRemappings>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ChunkPortalBakingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ChunkPortalBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ChunkWaypointBakingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ChunkWaypointBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ClaimAchievementSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ClaimAchievementSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ClaimedAchievementsClientSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ClaimedAchievementsClientSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Cleanup_BuffModificationsSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Cleanup_BuffModificationsSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ClearAggroOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ClearAggroOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ClearAggroOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ClearAggroOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ClearUsersOnLoadSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ClearUsersOnLoadSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ClientAdminConsoleCommandSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ClientAdminConsoleCommandSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ClientBootstrapSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ClientBootstrapSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ClientConsoleCommandSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ClientConsoleCommandSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ClientDebugSettingsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ClientDebugSettingsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ClientSequencerConsoleCommandSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ClientSequencerConsoleCommandSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ClientWorldManager>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ClientWorldManager>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CollectChargedItemsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CollectChargedItemsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CollisionGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CollisionGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CommonClientDataSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CommonClientDataSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CompleteAchievementSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CompleteAchievementSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ComponentStrippingGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ComponentStrippingGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CompressModificationIdsOnLoadSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CompressModificationIdsOnLoadSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ConsoleCommandGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ConsoleCommandGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ConsoleCommandSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ConsoleCommandSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ConsoleSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ConsoleSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ConsumeBuffOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ConsumeBuffOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ConsumeBuffOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ConsumeBuffOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ConsumeBuffThroughGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ConsumeBuffThroughGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ConsumeBuffThroughGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ConsumeBuffThroughGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ConsumeRevealedMapEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ConsumeRevealedMapEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ControllerVibrationSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ControllerVibrationSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CopySpellmodFromAbilitySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CopySpellmodFromAbilitySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CorrectDynamicBodyTransformsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CorrectDynamicBodyTransformsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CreateGameplayEventOnAbilityTriggerBakingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CreateGameplayEventOnAbilityTriggerBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CreateGameplayEventOnAbilityTriggerBakingSystem_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CreateGameplayEventOnAbilityTriggerBakingSystem_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Create_ServerControlsPositionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Create_ServerControlsPositionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CursorPositionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CursorPositionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CurveCollectionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CurveCollectionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CustomizeCharacterSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CustomizeCharacterSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DateTimeSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DateTimeSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DealDamageOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DealDamageOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DealDamageOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DealDamageOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DeathEventListenerSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DeathEventListenerSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DeathMenuSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DeathMenuSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DebugAttachSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DebugAttachSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DebugEventsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DebugEventsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DebugEventsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DebugEventsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DebugSharedStaticSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DebugSharedStaticSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DebugWorldLineOfSightBoundsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DebugWorldLineOfSightBoundsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DebugWorldPathfindingBoundsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DebugWorldPathfindingBoundsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DebugWorldRestrictionAreaBoundsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DebugWorldRestrictionAreaBoundsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DebugWorldSurfaceFluffBoundsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DebugWorldSurfaceFluffBoundsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DebugWorldTileCollisionBoundsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DebugWorldTileCollisionBoundsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DebugWorldTileHeightBoundsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DebugWorldTileHeightBoundsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DebugWorldTilePlacementBoundsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DebugWorldTilePlacementBoundsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DefaultActionsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DefaultActionsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DefaultWorldConsoleCommandSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DefaultWorldConsoleCommandSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DelayThroughGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DelayThroughGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DelayThroughGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DelayThroughGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DeleteMapMarkerSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DeleteMapMarkerSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DeserializeComponentsGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DeserializeComponentsGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DeserializeGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DeserializeGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DeserializeMapIconSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DeserializeMapIconSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DestroyBarrier>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DestroyBarrier>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DestroyBuffOnDamageTakenSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DestroyBuffOnDamageTakenSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DestroyBuffOnMoveSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DestroyBuffOnMoveSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DestroyBuffsWithDeadTargetsOrOwnersSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DestroyBuffsWithDeadTargetsOrOwnersSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DestroyDeathEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DestroyDeathEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DestroyEntitiesBarrier_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DestroyEntitiesBarrier_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DestroyEntitiesBarrier_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DestroyEntitiesBarrier_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DestroyEntityOnAbilityEndedSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DestroyEntityOnAbilityEndedSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DestroyGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DestroyGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DestroyGroup_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DestroyGroup_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DestroyOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DestroyOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DestroyOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DestroyOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DestroySpawnChainChildrenOnDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DestroySpawnChainChildrenOnDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DestroyTagGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DestroyTagGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DestroyWhenNoCharacterNearbyAfterDurationSystem_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DestroyWhenNoCharacterNearbyAfterDurationSystem_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Destroy_BuffModificationsSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Destroy_BuffModificationsSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Destroy_BuffModificationsSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Destroy_BuffModificationsSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Destroy_KnockbackResistanceBuff>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Destroy_KnockbackResistanceBuff>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Destroy_MoveSpeedBuffSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Destroy_MoveSpeedBuffSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Destroy_RemapAbilitySlotsForGamepadBuffSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Destroy_RemapAbilitySlotsForGamepadBuffSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Destroy_ServerControlsPositionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Destroy_ServerControlsPositionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Destroy_SetOwnerRotateTowardsMouseSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Destroy_SetOwnerRotateTowardsMouseSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Destroy_SetOwnerRotateTowardsMovementSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Destroy_SetOwnerRotateTowardsMovementSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Destroy_TravelBuffSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Destroy_TravelBuffSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DetachSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DetachSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DetectJewelChangedSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DetectJewelChangedSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DisableInputActionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DisableInputActionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DiscoveredMapZonesClientSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DiscoveredMapZonesClientSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DiscoverResearchSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DiscoverResearchSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DoorChildrenCleanupBakingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DoorChildrenCleanupBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DoubleFrameDebugSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DoubleFrameDebugSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DrawColoredGridSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DrawColoredGridSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DropFromTablesOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DropFromTablesOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DropFromTablesOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DropFromTablesOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DropInInventoryOnSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DropInInventoryOnSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DropInventoryItemSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DropInventoryItemSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DropInventorySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DropInventorySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DropItemSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DropItemSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DropItemThrowSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DropItemThrowSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DropItemThrowSystem_Destroy>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DropItemThrowSystem_Destroy>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DroptableComponentBakingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DroptableComponentBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.DroptableComponentBakingSystem_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.DroptableComponentBakingSystem_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.EarlyUpdateGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.EarlyUpdateGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ECBSyncPointManager>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ECBSyncPointManager>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.EditorShowTileCollisionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.EditorShowTileCollisionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ElevateUserSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ElevateUserSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.EmoteSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.EmoteSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.EndDeserializeBarrier>(Core.TheWorld.GetExistingSystemManaged<ProjectM.EndDeserializeBarrier>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.EntityControlSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.EntityControlSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.EquipItemFromInventorySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.EquipItemFromInventorySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.EquipItemSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.EquipItemSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.EquipmentTransferSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.EquipmentTransferSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.EquipSaddleSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.EquipSaddleSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.EquipServantItemFromInventorySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.EquipServantItemFromInventorySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.EquipServantItemSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.EquipServantItemSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.FactionLookupSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.FactionLookupSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.FadeToBlackSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.FadeToBlackSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.FadeToBlackSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.FadeToBlackSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.FeedableInventorySystem_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.FeedableInventorySystem_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.FilterPlayerCharacterNamesSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.FilterPlayerCharacterNamesSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.FinalizeGroup_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.FinalizeGroup_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.FinalizeGroup_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.FinalizeGroup_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.FinalizePersistenceLoadSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.FinalizePersistenceLoadSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.FixGlobalVersionOverflowSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.FixGlobalVersionOverflowSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.FluffGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.FluffGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.FlyLastValidPositionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.FlyLastValidPositionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ForceCastOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ForceCastOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ForceCastOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ForceCastOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ForceJoinClanEventSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ForceJoinClanEventSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ForgeSystem_Events>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ForgeSystem_Events>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ForgeSystem_Update>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ForgeSystem_Update>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.FreeCameraSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.FreeCameraSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.FusionForgeSystem_Events>(Core.TheWorld.GetExistingSystemManaged<ProjectM.FusionForgeSystem_Events>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.FusionForgeSystem_Update>(Core.TheWorld.GetExistingSystemManaged<ProjectM.FusionForgeSystem_Update>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GallopBuffSystem_Destroy>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GallopBuffSystem_Destroy>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GallopBuffSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GallopBuffSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GallopBuffSystem_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GallopBuffSystem_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GameDataManager>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GameDataManager>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GameDataSubSceneSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GameDataSubSceneSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GameDataSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GameDataSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GameplayConsoleCommandSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GameplayConsoleCommandSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GameplayEventBakingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GameplayEventBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GameplayEventBakingSystem_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GameplayEventBakingSystem_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GameplayEventsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GameplayEventsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GameplayInputSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GameplayInputSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GarbageCollectArchetypeSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GarbageCollectArchetypeSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GenerateAggroOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GenerateAggroOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GenerateAggroOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GenerateAggroOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GetHybridDataGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GetHybridDataGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GetOwnerPrimaryAggroTargetOnSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GetOwnerPrimaryAggroTargetOnSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GetServerTimeInfoEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GetServerTimeInfoEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GetTerritoryOwnerRequestSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GetTerritoryOwnerRequestSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GetUserStatsEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GetUserStatsEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GetUserStatsResponseSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GetUserStatsResponseSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GetVBloodPositionsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GetVBloodPositionsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GiveInventoryItemCommandSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GiveInventoryItemCommandSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GlobalCritterSpawnManager>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GlobalCritterSpawnManager>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.GlobalWorldVFXInstanceSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.GlobalWorldVFXInstanceSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.HandleClientActionResponseSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.HandleClientActionResponseSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.HandleCreateCharacterEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.HandleCreateCharacterEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.HandleDismantleEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.HandleDismantleEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.HandleJewelEquippedResponseSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.HandleJewelEquippedResponseSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.HandleOpenVBloodMenuSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.HandleOpenVBloodMenuSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.HandleRecommendedSpawnLocationRequestEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.HandleRecommendedSpawnLocationRequestEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.HasResidentBuffDestroySystem_Shared>(Core.TheWorld.GetExistingSystemManaged<ProjectM.HasResidentBuffDestroySystem_Shared>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.HealingBuffSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.HealingBuffSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.HealOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.HealOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.HealOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.HealOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.HeightCorrectionSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.HeightCorrectionSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.HeightCorrectionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.HeightCorrectionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.HeightLevelCullingBakingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.HeightLevelCullingBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.HideOutsideVisionKeywordSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.HideOutsideVisionKeywordSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.HitColliderCastBakingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.HitColliderCastBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.HitColliderCastBakingSystem_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.HitColliderCastBakingSystem_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.HybridCameraSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.HybridCameraSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.HybridModelSeed_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.HybridModelSeed_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.IdleInteractionPropBakingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.IdleInteractionPropBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ImprisonedBuffSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ImprisonedBuffSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.InitializeAchievementDataSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.InitializeAchievementDataSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.InitializeExternalInventoriesSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.InitializeExternalInventoriesSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.InitializeNewSpawnChainSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.InitializeNewSpawnChainSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.InitializeYieldResourcesSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.InitializeYieldResourcesSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.InputActionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.InputActionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.InputGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.InputGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.InputSingletonSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.InputSingletonSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.InsideBuffDestroySystem_Shared>(Core.TheWorld.GetExistingSystemManaged<ProjectM.InsideBuffDestroySystem_Shared>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.InsideInitSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.InsideInitSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.InsideSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.InsideSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.InstantiateMapIconsSystem_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.InstantiateMapIconsSystem_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.InteractSystemHUD>(Core.TheWorld.GetExistingSystemManaged<ProjectM.InteractSystemHUD>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.InteractWithPrisonerSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.InteractWithPrisonerSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.InventoryStartItemsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.InventoryStartItemsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ItemPickupRendererBaking>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ItemPickupRendererBaking>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ItemPickupSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ItemPickupSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.IterateThroughGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.IterateThroughGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.IterateThroughGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.IterateThroughGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.JewelCraftingCompleteSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.JewelCraftingCompleteSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.JewelCraftingStartSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.JewelCraftingStartSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.JewelCraftingStopSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.JewelCraftingStopSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.JewelCraftingUpdateSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.JewelCraftingUpdateSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.JewelNetworkEventsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.JewelNetworkEventsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.JewelRegisterSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.JewelRegisterSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.JewelSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.JewelSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.JointConversionFinalizationSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.JointConversionFinalizationSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.JumpFromCliffsTravelDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.JumpFromCliffsTravelDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.JumpFromCliffsTravelSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.JumpFromCliffsTravelSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.JumpFromCliffsTravelSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.JumpFromCliffsTravelSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.KickBanSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.KickBanSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.KickBanSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.KickBanSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.KillAllMinionsEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.KillAllMinionsEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.KillEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.KillEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.KillMinionsOnMasterDeathSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.KillMinionsOnMasterDeathSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.LateUpdateGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.LateUpdateGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.LegDirectionSystem_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.LegDirectionSystem_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.LifeLeechOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.LifeLeechOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.LifeLeechOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.LifeLeechOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.LinkMinionToOwnerOnSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.LinkMinionToOwnerOnSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.LoadPersistenceGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.LoadPersistenceGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.LoadPersistenceSystemV2>(Core.TheWorld.GetExistingSystemManaged<ProjectM.LoadPersistenceSystemV2>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.LocalUserSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.LocalUserSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.LooseEntityDebuggingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.LooseEntityDebuggingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ManagedDataSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ManagedDataSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MapIconSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MapIconSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MapZoneCollectionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MapZoneCollectionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MemoryDumpConsoleCommandSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MemoryDumpConsoleCommandSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MenuInputSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MenuInputSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MinionSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MinionSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ModifiablePatchingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ModifiablePatchingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ModificationSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ModificationSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ModifyBloodDrainSystem_Destroy>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ModifyBloodDrainSystem_Destroy>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ModifyBloodDrainSystem_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ModifyBloodDrainSystem_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ModifyBloodDrainSystem_Update>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ModifyBloodDrainSystem_Update>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ModifyCooldownRecoveryRateSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ModifyCooldownRecoveryRateSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ModifyInventorySizeEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ModifyInventorySizeEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ModifyItemDurabilityOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ModifyItemDurabilityOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ModifyItemDurabilityOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ModifyItemDurabilityOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ModifyTeamBuffSystem_Destroy>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ModifyTeamBuffSystem_Destroy>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ModifyTeamBuffSystem_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ModifyTeamBuffSystem_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Modify_BuffModificationsSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Modify_BuffModificationsSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MountBuffDestroySystem_Shared>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MountBuffDestroySystem_Shared>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MountBuffSpawnSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MountBuffSpawnSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MountBuffSpawnSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MountBuffSpawnSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MountInitSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MountInitSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MountStatsSpawnSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MountStatsSpawnSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MountSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MountSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MountSystem_Shared>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MountSystem_Shared>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MountZoomModifierSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MountZoomModifierSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MoveAllItemsBetweenInventoriesSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MoveAllItemsBetweenInventoriesSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MoveAllItemsBetweenInventoriesV2System>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MoveAllItemsBetweenInventoriesV2System>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MoveChunkOnLoad_PathWaypointBuffer>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MoveChunkOnLoad_PathWaypointBuffer>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MoveGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MoveGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MoveItemBetweenInventoriesSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MoveItemBetweenInventoriesSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MoveSpeedBuffSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MoveSpeedBuffSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MoveTowardsPositionSystem_Server_Create>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MoveTowardsPositionSystem_Server_Create>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MoveTowardsPositionSystem_Server_Update>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MoveTowardsPositionSystem_Server_Update>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MoveTowardsPositionSystem_Shared_Update>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MoveTowardsPositionSystem_Shared_Update>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MoveTowardsRotationSystem_Destroy>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MoveTowardsRotationSystem_Destroy>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MoveTowardsRotationSystem_Shared>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MoveTowardsRotationSystem_Shared>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MoveTowardsRotationSystem_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MoveTowardsRotationSystem_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MultiplyAbsorbCapByUnitStatsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MultiplyAbsorbCapByUnitStatsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MusicPlayerStationSystem_Events>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MusicPlayerStationSystem_Events>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MusicPlayerStationSystem_UnlockTracksSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MusicPlayerStationSystem_UnlockTracksSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MusicPlayerStationSystem_Update>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MusicPlayerStationSystem_Update>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.MutePlayerSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.MutePlayerSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.NameableInteractableSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.NameableInteractableSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.NetherSpawnPositionBakingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.NetherSpawnPositionBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.NoAdminSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.NoAdminSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.NonRecursiveGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.NonRecursiveGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.NoStructuralChangesGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.NoStructuralChangesGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.OnJewelEquippedSystemBase>(Core.TheWorld.GetExistingSystemManaged<ProjectM.OnJewelEquippedSystemBase>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.OnJewelEquippedSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.OnJewelEquippedSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.OnJewelEquippedSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.OnJewelEquippedSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.OnJewelLoadSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.OnJewelLoadSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.OrbitCameraSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.OrbitCameraSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.OverrideInitialAgeBakingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.OverrideInitialAgeBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.P2PClanAutoJoinSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.P2PClanAutoJoinSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PathDebugSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PathDebugSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PerformanceLoggerSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PerformanceLoggerSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PersistenceGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PersistenceGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PersistentSubSceneEntityInitializationSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PersistentSubSceneEntityInitializationSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PlaceTileModelSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PlaceTileModelSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PlatformUserBlockSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PlatformUserBlockSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PlatformUserBlockSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PlatformUserBlockSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PlayBlinkSequenceOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PlayBlinkSequenceOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PlayBlinkSequenceOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PlayBlinkSequenceOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PlayCommandSystemGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PlayCommandSystemGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PlayerCombatBuffSystem_Reapplication>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PlayerCombatBuffSystem_Reapplication>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PlayerMapZonesDiscoverySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PlayerMapZonesDiscoverySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PlayerTeleportCommandSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PlayerTeleportCommandSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PlayImpactOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PlayImpactOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PlayImpactOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PlayImpactOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PlayMountedSequenceSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PlayMountedSequenceSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PlaySequenceOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PlaySequenceOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PlaySequenceOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PlaySequenceOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PostPersistenseLoadedUpdateUnlocksSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PostPersistenseLoadedUpdateUnlocksSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PostUpdateBarrier>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PostUpdateBarrier>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PrefabCollectionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PrefabCollectionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PrefabInitializationGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PrefabInitializationGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PreviewPlacementBuffSequenceSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PreviewPlacementBuffSequenceSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.PreviewPlacementBuffSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.PreviewPlacementBuffSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ProfessorCoilSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ProfessorCoilSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ProfessorCoilSystem_Server_Destroy>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ProfessorCoilSystem_Server_Destroy>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ProfessorCoilSystem_Server_OnPersistenceLoaded>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ProfessorCoilSystem_Server_OnPersistenceLoaded>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ProfessorCoilSystem_Server_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ProfessorCoilSystem_Server_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ProgressAchievementSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ProgressAchievementSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ProgressionDependencySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ProgressionDependencySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ProjectileSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ProjectileSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ProjectileSystem_Spawn_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ProjectileSystem_Spawn_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RagdollDriverSystem_Destroy>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RagdollDriverSystem_Destroy>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RagdollDriverSystem_WriteBones>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RagdollDriverSystem_WriteBones>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RagdollifyBuffTargetSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RagdollifyBuffTargetSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RagdollifySystem_Cleanup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RagdollifySystem_Cleanup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RagdollifySystem_Setup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RagdollifySystem_Setup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RagdollifySystem_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RagdollifySystem_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RandomizedSpawnChainDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RandomizedSpawnChainDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RandomizedSpawnChainSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RandomizedSpawnChainSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RandomizedSpawnChainUpdateSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RandomizedSpawnChainUpdateSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RandomLifeTimeSystem_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RandomLifeTimeSystem_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RconListenerSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RconListenerSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReactToCharacterSpawned_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReactToCharacterSpawned_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReactToCharacterSpawnGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReactToCharacterSpawnGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReactToChunkLoadedGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReactToChunkLoadedGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReactToDeadGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReactToDeadGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReactToDeserializedDebugSettingsSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReactToDeserializedDebugSettingsSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReactToDeserializedDebugSettingsSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReactToDeserializedDebugSettingsSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReactToDeserializeGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReactToDeserializeGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReactToDestroyTagGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReactToDestroyTagGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReactToEntityHitConsumedGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReactToEntityHitConsumedGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReactToEquipmentChangedEventGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReactToEquipmentChangedEventGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReactToInventoryChangedEventGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReactToInventoryChangedEventGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReactToInventoryChangedSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReactToInventoryChangedSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReactToPersistenceLoadedGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReactToPersistenceLoadedGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReactToPlayerCharacterSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReactToPlayerCharacterSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReactToSceneLoadedGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReactToSceneLoadedGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReactToSpawnGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReactToSpawnGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReactToTileBoundsGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReactToTileBoundsGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReactToTilePositionGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReactToTilePositionGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReactToTransformGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReactToTransformGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReactToUnitStatChangedEventGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReactToUnitStatChangedEventGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RecalculateSharedInventorySystem_PersistenceLoaded>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RecalculateSharedInventorySystem_PersistenceLoaded>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReceiveSerializePersistenceFailedFeedbackEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReceiveSerializePersistenceFailedFeedbackEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RecursiveGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RecursiveGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RefinementstationSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RefinementstationSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RelicDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RelicDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RemapAbilitySlotsForGamepadSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RemapAbilitySlotsForGamepadSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RemoveBuffOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RemoveBuffOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RemoveBuffOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RemoveBuffOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RemoveCharmSourceFromVBloods_Hotfix_0_6>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RemoveCharmSourceFromVBloods_Hotfix_0_6>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RemoveDeletedSubSceneEntitiesSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RemoveDeletedSubSceneEntitiesSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RemoveDestroyedEntityFromSpawnRegionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RemoveDestroyedEntityFromSpawnRegionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RemoveECSTransformSystem_RemoveMeInUnity2022AsIveThenServedMyPurposeAndTheTransformUsageFlagsManualOverrideWillHopefullyWork>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RemoveECSTransformSystem_RemoveMeInUnity2022AsIveThenServedMyPurposeAndTheTransformUsageFlagsManualOverrideWillHopefullyWork>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RemoveJewelChangedSystemBase>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RemoveJewelChangedSystemBase>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RemoveJewelChangedSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RemoveJewelChangedSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RemoveJewelChangedSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RemoveJewelChangedSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RemoveLingeringServantMissionBuffsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RemoveLingeringServantMissionBuffsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RemoveRecommendedTerritoryMarkerSystems>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RemoveRecommendedTerritoryMarkerSystems>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RepairBrokenEquippedSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RepairBrokenEquippedSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RepairBrokenInventoryItemsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RepairBrokenInventoryItemsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RepairDoubleVBloodSpawnedSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RepairDoubleVBloodSpawnedSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RepairItemSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RepairItemSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReplaceAbilityOnSlotSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReplaceAbilityOnSlotSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReplaceAbilityOnSlotWhenMountedBuffSystem_Destroy>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReplaceAbilityOnSlotWhenMountedBuffSystem_Destroy>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReplaceDropTablesByChunkSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReplaceDropTablesByChunkSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ReplaceMapIconNamesByChunkSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ReplaceMapIconNamesByChunkSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ResetBuffAgeEventSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ResetBuffAgeEventSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ResetBuffAgeEventSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ResetBuffAgeEventSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ResetBuffEventSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ResetBuffEventSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ResetCreateGameplayEventOnTickOnStacksChangedSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ResetCreateGameplayEventOnTickOnStacksChangedSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ResetCreateGameplayEventOnTickWhenCastingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ResetCreateGameplayEventOnTickWhenCastingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RespawnAiEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RespawnAiEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RespawnCharacterSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RespawnCharacterSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RespawnPointSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RespawnPointSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RespecStationSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RespecStationSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RevealMapSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RevealMapSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RotateAroundAxisBaking>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RotateAroundAxisBaking>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RotateAroundAxisSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RotateAroundAxisSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RunScriptOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RunScriptOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.RuntimeConversionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.RuntimeConversionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SalvagestationSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SalvagestationSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ScaleWithBloodEfficiencySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ScaleWithBloodEfficiencySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ScheduleBeforeUIGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ScheduleBeforeUIGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ScheduleGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ScheduleGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ScheduleParentGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ScheduleParentGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SerializeBarrier>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SerializeBarrier>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SerializeGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SerializeGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SerializePersistenceSystemV2>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SerializePersistenceSystemV2>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ServantCoffinstationActionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ServantCoffinstationActionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ServantCoffinstationSequenceSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ServantCoffinstationSequenceSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ServantCoffinstationUpdateSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ServantCoffinstationUpdateSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ServantDepositInventoryEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ServantDepositInventoryEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ServantPowerSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ServantPowerSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ServantReactToDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ServantReactToDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ServantSpawnSetupSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ServantSpawnSetupSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ServantSummonIfIdleOutsideTerritorySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ServantSummonIfIdleOutsideTerritorySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ServerBootstrapSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ServerBootstrapSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ServerConsoleCommandSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ServerConsoleCommandSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ServerDebugSettingsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ServerDebugSettingsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ServerGameSettingsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ServerGameSettingsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ServerShutdownSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ServerShutdownSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ServerWebAPISystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ServerWebAPISystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ServerWorldManager>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ServerWorldManager>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetAdminOnlyDebugEventsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetAdminOnlyDebugEventsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetDynamicCollisionRadiusOverrideSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetDynamicCollisionRadiusOverrideSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetHybridDataGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetHybridDataGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetInputGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetInputGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetLocalizationCommandSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetLocalizationCommandSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetMapMarkerSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetMapMarkerSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetOwnerRotateTowardsMouseSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetOwnerRotateTowardsMouseSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetOwnerRotateTowardsMovementSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetOwnerRotateTowardsMovementSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetPlayerTeamSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetPlayerTeamSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetSceneSectionConversionSystem_Base>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetSceneSectionConversionSystem_Base>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetSceneSectionConversionSystem_Early>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetSceneSectionConversionSystem_Early>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetSceneSectionConversionSystem_Late>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetSceneSectionConversionSystem_Late>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetTeamOnSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetTeamOnSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetupAssetStreamingSceneSectionDependencies>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetupAssetStreamingSceneSectionDependencies>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetupInitialStatesGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetupInitialStatesGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetupInitialStatesGroup_Step1>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetupInitialStatesGroup_Step1>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetupInitialStatesGroup_Step2>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetupInitialStatesGroup_Step2>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetupLocalToWorldOnLoadSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetupLocalToWorldOnLoadSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetupPrefabSetsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetupPrefabSetsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetupRetainBlobAssetsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetupRetainBlobAssetsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetupServerSettings>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetupServerSettings>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetupServerSettings_InstancesLoaded>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetupServerSettings_InstancesLoaded>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetupServerSettings_PrefabMappings>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetupServerSettings_PrefabMappings>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetupSyncedServerDebugSettingsForWorld_Base>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetupSyncedServerDebugSettingsForWorld_Base>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetupSyncedServerDebugSettingsForWorld_InitializationSystemGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetupSyncedServerDebugSettingsForWorld_InitializationSystemGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetupSyncedServerDebugSettingsForWorld_PresentationSystemGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetupSyncedServerDebugSettingsForWorld_PresentationSystemGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SetupSyncedServerDebugSettingsForWorld_SimulationSystemGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SetupSyncedServerDebugSettingsForWorld_SimulationSystemGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShaderCollectionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShaderCollectionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShapeshiftSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShapeshiftSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SharedInventorySystem_Syncing>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SharedInventorySystem_Syncing>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShareRefinementSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShareRefinementSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShareUnitRecipeSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShareUnitRecipeSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowAimSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowAimSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowAimSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowAimSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowAimSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowAimSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowAiSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowAiSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowBuildGridSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowBuildGridSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowCellBitMaskSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowCellBitMaskSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowCommandBufferStatsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowCommandBufferStatsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowCommandBufferStatsSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowCommandBufferStatsSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowCommandBufferStatsSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowCommandBufferStatsSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowHeightSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowHeightSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowLineOfSightSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowLineOfSightSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowLineOfSightTileSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowLineOfSightTileSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowPathfindingTileSystemNew>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowPathfindingTileSystemNew>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowProjectedSunblockerSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowProjectedSunblockerSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowSunDamageRaysSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowSunDamageRaysSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowTileCollision2DSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowTileCollision2DSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowTileCollisionHistorySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowTileCollisionHistorySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowTileCollisionHistorySystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowTileCollisionHistorySystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowTileCollisionHistorySystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowTileCollisionHistorySystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowTileCollisionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowTileCollisionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowTileHeightsSystemNew>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowTileHeightsSystemNew>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ShowTilePlacementSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ShowTilePlacementSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SleepInsideSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SleepInsideSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SmartMergeItemsBetweenInventoriesSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SmartMergeItemsBetweenInventoriesSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SortAllInventoriesSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SortAllInventoriesSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SortSingleInventorySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SortSingleInventorySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnAbilityGroupSlotsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnAbilityGroupSlotsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnAimPreviewSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnAimPreviewSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnBarrier>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnBarrier>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnCastleHeartSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnCastleHeartSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnCastleTeamSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnCastleTeamSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnChainBlueprintBakingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnChainBlueprintBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnChainDebugCommandSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnChainDebugCommandSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnChainDestroyedChildTransitionsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnChainDestroyedChildTransitionsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnChainElementsChangedEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnChainElementsChangedEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnChainTransitionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnChainTransitionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnChainTransitionSystem_PreDestroy>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnChainTransitionSystem_PreDestroy>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnChainTransitionSystem_PreSpawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnChainTransitionSystem_PreSpawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnMinionOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnMinionOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnMinionOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnMinionOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnPhysicsObjectOnDeathSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnPhysicsObjectOnDeathSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnPrefabOnDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnPrefabOnDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnPrefabOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnPrefabOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnPrefabOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnPrefabOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnRegionOnDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnRegionOnDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnSleepingBuffSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnSleepingBuffSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnTagDebugSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnTagDebugSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnTeamSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnTeamSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpawnTeamSystem_OnPersistenceLoad>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpawnTeamSystem_OnPersistenceLoad>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Spawn_MoveSpeedBuffSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Spawn_MoveSpeedBuffSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Spawn_RemapAbilitySlotsForGamepadBuffSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Spawn_RemapAbilitySlotsForGamepadBuffSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Spawn_TravelBuffSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Spawn_TravelBuffSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpellModSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpellModSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpellMovementSystem_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpellMovementSystem_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpellMovementSystem_Update>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpellMovementSystem_Update>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpellSchoolMappingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpellSchoolMappingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpellSchoolProgressionEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpellSchoolProgressionEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SpellSchoolProgressionEventSystem_EquipPassives>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SpellSchoolProgressionEventSystem_EquipPassives>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SplitItemSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SplitItemSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SplitItemV2System>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SplitItemV2System>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.StablesSystem_ClientEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.StablesSystem_ClientEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.StablesSystem_MountItemGain>(Core.TheWorld.GetExistingSystemManaged<ProjectM.StablesSystem_MountItemGain>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.StackModifierSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.StackModifierSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.StartChargingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.StartChargingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.StartCraftingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.StartCraftingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.StartSimulationGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.StartSimulationGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.StartSimulationGroupBarrier>(Core.TheWorld.GetExistingSystemManaged<ProjectM.StartSimulationGroupBarrier>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.StartSimulationNetworkGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.StartSimulationNetworkGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.StatChangeGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.StatChangeGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.StaticHierarchyBakingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.StaticHierarchyBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.StaticHierarchySystem_OnPersistenceLoad>(Core.TheWorld.GetExistingSystemManaged<ProjectM.StaticHierarchySystem_OnPersistenceLoad>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.StaticTransformBakingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.StaticTransformBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SteamOverlayDisableInputSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SteamOverlayDisableInputSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.StopCraftingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.StopCraftingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.StopEndGameCreditsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.StopEndGameCreditsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.StopSpellMovementOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.StopSpellMovementOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.StopSpellMovementOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.StopSpellMovementOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.StunAnalyticsSystem_Client_AlwaysUpdate>(Core.TheWorld.GetExistingSystemManaged<ProjectM.StunAnalyticsSystem_Client_AlwaysUpdate>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.StunAnalyticsSystem_Client_EventHandlers>(Core.TheWorld.GetExistingSystemManaged<ProjectM.StunAnalyticsSystem_Client_EventHandlers>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.StunAnalyticsSystem_Client_SendSessionEndFunnel>(Core.TheWorld.GetExistingSystemManaged<ProjectM.StunAnalyticsSystem_Client_SendSessionEndFunnel>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.StunAnalyticsSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.StunAnalyticsSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.StunlockEntityCommandBufferSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.StunlockEntityCommandBufferSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SubScenePrefabSpawnerSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SubScenePrefabSpawnerSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SunSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SunSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.SystemMessageSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.SystemMessageSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TakeDamageInSunDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TakeDamageInSunDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TargetAOESequenceSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TargetAOESequenceSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TargetAOESystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TargetAOESystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TargetAoE_DestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TargetAoE_DestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TeleportationRequestSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TeleportationRequestSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TeleportBuffSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TeleportBuffSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TeleportBuffSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TeleportBuffSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TeleportBuffSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TeleportBuffSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TeleportToWaypointEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TeleportToWaypointEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TestSerializedPersistenceSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TestSerializedPersistenceSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TheMonsterGeneratorBuffSystem_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TheMonsterGeneratorBuffSystem_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TheMonsterGeneratorBuffSystem_Update>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TheMonsterGeneratorBuffSystem_Update>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TickerSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TickerSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ToggleInvulnerableAdminEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ToggleInvulnerableAdminEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ToggleRefiningRecipeSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ToggleRefiningRecipeSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ToggleRefiningSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ToggleRefiningSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ToggleSalvagestationSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ToggleSalvagestationSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ToggleUserPermissionsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ToggleUserPermissionsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TopdownCameraSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TopdownCameraSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TrackComponentChangesSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TrackComponentChangesSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TrackDeltaTimeSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TrackDeltaTimeSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TrackSceneLoadingTimesSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TrackSceneLoadingTimesSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TraderPurchaseSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TraderPurchaseSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TraderSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TraderSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TraderSyncSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TraderSyncSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TransformGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TransformGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TravelBuffCollectionPersistenceSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TravelBuffCollectionPersistenceSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TravelBuffCollectionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TravelBuffCollectionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TravelBuffDeregisterSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TravelBuffDeregisterSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TravelBuffRegisterSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TravelBuffRegisterSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TravelBuffUpdateLastTranslationSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TravelBuffUpdateLastTranslationSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TravelToTargetSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TravelToTargetSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TravelToTargetSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TravelToTargetSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TriggerPersistenceSaveSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TriggerPersistenceSaveSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.TriggerRemapAbilitySlotsForGamepadSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.TriggerRemapAbilitySlotsForGamepadSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UIGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UIGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UINavigationInputSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UINavigationInputSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UnEquipItemSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UnEquipItemSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UnEquipServantItemSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UnEquipServantItemSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UnitCompositionSpawnerDestroyTagChildrenSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UnitCompositionSpawnerDestroyTagChildrenSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UnitLevelStripFromClientConversionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UnitLevelStripFromClientConversionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UnitMountDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UnitMountDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UnitMounterDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UnitMounterDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UnitMounterSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UnitMounterSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UnitMountSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UnitMountSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UnitSpawnerOnDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UnitSpawnerOnDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UnitSpawnerReactSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UnitSpawnerReactSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UnitSpawnerUpdateSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UnitSpawnerUpdateSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UnlockResearchSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UnlockResearchSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UnlockTrophyOnGameplayEvents>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UnlockTrophyOnGameplayEvents>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UnlockTrophyOnGameplayEvents_Initialize>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UnlockTrophyOnGameplayEvents_Initialize>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UntrackVbloodOnDeathSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UntrackVbloodOnDeathSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UpdateBuffsBuffer_Destroy>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UpdateBuffsBuffer_Destroy>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UpdateBuffTypeOnPersistenceLoadSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UpdateBuffTypeOnPersistenceLoadSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UpdateCraftingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UpdateCraftingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UpdateGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UpdateGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UpdateMicroPOIManagerSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UpdateMicroPOIManagerSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UpdateModifyTeamBuffSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UpdateModifyTeamBuffSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UpdatePrisonSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UpdatePrisonSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UpdateRecommendedTerritoryMarkerSystems>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UpdateRecommendedTerritoryMarkerSystems>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UpdateSalvageSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UpdateSalvageSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UpdateServerDebugLogsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UpdateServerDebugLogsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UpdateServerDebugViewDataSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UpdateServerDebugViewDataSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UpdateStressTestClientManagerTimescaleSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UpdateStressTestClientManagerTimescaleSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UpdateTileCellsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UpdateTileCellsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UpdateTileCellsSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UpdateTileCellsSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UpdateTileCellsSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UpdateTileCellsSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UpdateTileCellsSystem_ServerOnPersistenceLoad>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UpdateTileCellsSystem_ServerOnPersistenceLoad>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Update_ReplaceAbilityOnSlotSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Update_ReplaceAbilityOnSlotSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UseCastleHeartSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UseCastleHeartSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UseConsumableSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UseConsumableSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UsePortalSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UsePortalSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UserContentLockSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UserContentLockSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UserControllerDataCopySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UserControllerDataCopySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UserInfoBufferSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UserInfoBufferSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UserKillServerEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UserKillServerEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.UserTranslationCopySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.UserTranslationCopySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ValidateMegaStaticEntityCompatibilitySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ValidateMegaStaticEntityCompatibilitySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.VampireDownedServerEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.VampireDownedServerEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.VariousMigratedDebugEventsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.VariousMigratedDebugEventsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.VbloodGhostBuffSystem_Client_Base>(Core.TheWorld.GetExistingSystemManaged<ProjectM.VbloodGhostBuffSystem_Client_Base>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.VbloodGhostBuffSystem_Client_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.VbloodGhostBuffSystem_Client_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.VbloodGhostBuffSystem_Client_Update>(Core.TheWorld.GetExistingSystemManaged<ProjectM.VbloodGhostBuffSystem_Client_Update>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.VbloodGhostBuffSystem_Destroy>(Core.TheWorld.GetExistingSystemManaged<ProjectM.VbloodGhostBuffSystem_Destroy>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.VbloodGhostBuffSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.VbloodGhostBuffSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.VBloodSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.VBloodSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.VerifyingDismantleAbilitySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.VerifyingDismantleAbilitySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.VerifyingRepairAbilitySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.VerifyingRepairAbilitySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.VerifyRespawnPointConnectionsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.VerifyRespawnPointConnectionsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.VideoRecordingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.VideoRecordingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.VisibilitySystem_CopyStateFromBuffTarget>(Core.TheWorld.GetExistingSystemManaged<ProjectM.VisibilitySystem_CopyStateFromBuffTarget>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.VisualLineOfSightSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.VisualLineOfSightSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.VivoxClientSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.VivoxClientSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.VivoxConnectionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.VivoxConnectionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.WalkBackAndForthSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.WalkBackAndForthSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.WallpaperGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.WallpaperGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.WarEventDropItemsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.WarEventDropItemsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.WorkstationUnassignInvalidServantsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.WorkstationUnassignInvalidServantsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.WorldFrameSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.WorldFrameSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.WorldVFXSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.WorldVFXSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.YieldResourcesSystem_Dead>(Core.TheWorld.GetExistingSystemManaged<ProjectM.YieldResourcesSystem_Dead>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ZoomModifierAreaSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ZoomModifierAreaSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.ZoomModifierBuffSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.ZoomModifierBuffSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.AimPreviewSplines.System.AimPreviewMeshGenSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.AimPreviewSplines.System.AimPreviewMeshGenSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Audio.DebugSoundEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Audio.DebugSoundEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Audio.FootstepSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Audio.FootstepSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Audio.IdleAISoundSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Audio.IdleAISoundSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Audio.MusicAmbienceSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Audio.MusicAmbienceSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Audio.StudioEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Audio.StudioEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Audio.StudioListenerSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Audio.StudioListenerSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Audio.StudioManagerSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Audio.StudioManagerSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Audio.UIAudioSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Audio.UIAudioSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Auth.EOSPlatformSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Auth.EOSPlatformSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Auth.PlatformSystemBase>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Auth.PlatformSystemBase>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Behaviours.BehaviourTreeStateBuffsSystem_RegisterAndDestroy>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Behaviours.BehaviourTreeStateBuffsSystem_RegisterAndDestroy>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Behaviours.BehaviourTreeStateBuffsSystem_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Behaviours.BehaviourTreeStateBuffsSystem_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Behaviours.DisableNpcsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Behaviours.DisableNpcsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Behaviours.EvaluateCastOptionsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Behaviours.EvaluateCastOptionsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Behaviours.LogErroneousBehaviourTreeNodeSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Behaviours.LogErroneousBehaviourTreeNodeSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Behaviours.RegisterEntityInBlackboardSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Behaviours.RegisterEntityInBlackboardSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Behaviours.SetPreCombatPositionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Behaviours.SetPreCombatPositionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Behaviours.SetPreCombatPositionSystem_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Behaviours.SetPreCombatPositionSystem_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Behaviours.Editor.ShowAiStateInfoSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Behaviours.Editor.ShowAiStateInfoSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.AfterLoadRemoveDisabledFromRoomSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.AfterLoadRemoveDisabledFromRoomSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.BuildModeCloseSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.BuildModeCloseSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.BuildModeDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.BuildModeDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.BuildModeOpenedSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.BuildModeOpenedSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.CastleBlockPersistenceSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.CastleBlockPersistenceSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.CastleBlockSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.CastleBlockSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.CastleBuildingAttachmentAddedEventsClearSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.CastleBuildingAttachmentAddedEventsClearSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.CastleBuildingAttachmentBuffSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.CastleBuildingAttachmentBuffSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.CastleBuildingAttachmentCleanup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.CastleBuildingAttachmentCleanup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.CastleBuildingAttachmentRemovedEventsClearSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.CastleBuildingAttachmentRemovedEventsClearSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.CastleBuildingClearRoomEventsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.CastleBuildingClearRoomEventsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.CastleBuildingDeadCleanup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.CastleBuildingDeadCleanup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.CastleBuildingHideInPreviewBakingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.CastleBuildingHideInPreviewBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.CastleBuildingShowOnlyInPreviewBakingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.CastleBuildingShowOnlyInPreviewBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.CastleBuildingWorkstationsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.CastleBuildingWorkstationsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.CastleDecrementCountOnDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.CastleDecrementCountOnDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.CastleEventsOnChunkLoadedSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.CastleEventsOnChunkLoadedSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.CastleFloorAndWallsUpdateSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.CastleFloorAndWallsUpdateSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.CastleHasItemsOnDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.CastleHasItemsOnDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.CastleHasItemsOnSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.CastleHasItemsOnSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.CastleIncrementCountOnSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.CastleIncrementCountOnSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.CastleTerritoryHeightsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.CastleTerritoryHeightsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.CharacterMenuOpenedSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.CharacterMenuOpenedSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.DestroyRoofOnFloorDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.DestroyRoofOnFloorDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.DisableShowOnlyInPreviewSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.DisableShowOnlyInPreviewSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.DisableShowOnlyInPreviewSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.DisableShowOnlyInPreviewSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.DrawCastleTerritorySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.DrawCastleTerritorySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.DyeableCastleObjectAuthoringBakingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.DyeableCastleObjectAuthoringBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.DyeableCastleObjectSystem_DOTS>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.DyeableCastleObjectSystem_DOTS>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.GenerateCastlePrefabsCollectionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.GenerateCastlePrefabsCollectionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.GenerateCastleSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.GenerateCastleSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.OnlyShowInBuildModeSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.OnlyShowInBuildModeSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.RoomRoofDebugSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.RoomRoofDebugSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.RoomRoofUpdateSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.RoomRoofUpdateSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.SaveCastleConsoleCommandSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.SaveCastleConsoleCommandSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.SwapArtWhileRaidedBakingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.SwapArtWhileRaidedBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.SwapArtWhileRaidedRootAuthoringBakingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.SwapArtWhileRaidedRootAuthoringBakingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.TileModelEventsBarrier>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.TileModelEventsBarrier>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.Placement.GetPlacementResultAsyncSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.Placement.GetPlacementResultAsyncSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.Placement.RemapCastleHeartTerritoryConnectionOnPersistenceLoad>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.Placement.RemapCastleHeartTerritoryConnectionOnPersistenceLoad>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.Placement.SetTerritoryWorldRegionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.Placement.SetTerritoryWorldRegionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.Rebuilding.CastleRebuildRegistryOnDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.Rebuilding.CastleRebuildRegistryOnDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.Rebuilding.CastleRebuildRegistryOnSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.Rebuilding.CastleRebuildRegistryOnSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.Rebuilding.CastleRebuildRegistrySystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.Rebuilding.CastleRebuildRegistrySystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.Rebuilding.CastleRebuildSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.Rebuilding.CastleRebuildSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.Systems.AssetSwapFloorUpdateSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.Systems.AssetSwapFloorUpdateSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.Systems.AssetSwappingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.Systems.AssetSwappingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.Systems.BuildModeInputSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.Systems.BuildModeInputSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.Systems.BuildModeSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.Systems.BuildModeSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.Systems.CastleRailingsRegisterOnPersistenceLoad>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.Systems.CastleRailingsRegisterOnPersistenceLoad>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.Systems.CastleRailingsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.Systems.CastleRailingsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.Teleporters.CastleTeleporterConnectSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.Teleporters.CastleTeleporterConnectSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CastleBuilding.Teleporters.CastleTeleporterDisconnectSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CastleBuilding.Teleporters.CastleTeleporterDisconnectSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Community.SteamRichPresenceSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Community.SteamRichPresenceSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Contest.ContestFullscreenEffectSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Contest.ContestFullscreenEffectSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Contest.ContestIdManagerSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Contest.ContestIdManagerSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Contest.ContestRenderSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Contest.ContestRenderSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.CubeRenderer.DebugCubeSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.CubeRenderer.DebugCubeSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Debugging.AbilityEventDebuggingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Debugging.AbilityEventDebuggingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Debugging.DestroyEventDebuggingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Debugging.DestroyEventDebuggingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Debugging.GameplayDebuggingSystemBase>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Debugging.GameplayDebuggingSystemBase>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Debugging.GameplayEventDebuggingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Debugging.GameplayEventDebuggingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Debugging.SpawnEventDebuggingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Debugging.SpawnEventDebuggingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.CheckBadDestroyedSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.CheckBadDestroyedSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.CheckBadSpawnsBeginSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.CheckBadSpawnsBeginSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.CheckBadSpawnsEndSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.CheckBadSpawnsEndSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.CheckSpawnTagWithoutPrefabGuidSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.CheckSpawnTagWithoutPrefabGuidSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.DashStopOnMapCollisionSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.DashStopOnMapCollisionSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.DashUpdateLastTranslationSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.DashUpdateLastTranslationSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Destroy_KnockbackSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Destroy_KnockbackSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.EntityMetadataSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.EntityMetadataSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.ForceCraftingStationsEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.ForceCraftingStationsEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.InventoryRouteTransferEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.InventoryRouteTransferEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.KnockbackEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.KnockbackEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.KnockbackSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.KnockbackSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.KnockbackSystemSpawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.KnockbackSystemSpawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.RemoveMetadataEntitySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.RemoveMetadataEntitySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.SetupEntityMetadataOnLoadSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.SetupEntityMetadataOnLoadSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Spawn_DashSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Spawn_DashSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.SyncAbilityGroupSlotBufferSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.SyncAbilityGroupSlotBufferSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.TransmogModeBuffSpawnSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.TransmogModeBuffSpawnSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.TransmogModeEventSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.TransmogModeEventSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.ValidateAbilityGroupsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.ValidateAbilityGroupsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Clan.ClanSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Clan.ClanSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Clan.ClanSystem_InviteReceived_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Clan.ClanSystem_InviteReceived_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Clan.ClanSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Clan.ClanSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Clan.UpdateClanStatusSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Clan.UpdateClanStatusSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.AbilitySpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.AbilitySpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.ActivateDraculaWarpRiftSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.ActivateDraculaWarpRiftSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.ActivateVBloodAbilitySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.ActivateVBloodAbilitySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.AimPreviewDashSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.AimPreviewDashSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.AimPreviewGeneralSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.AimPreviewGeneralSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.AimPreviewMeleeSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.AimPreviewMeleeSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.AimPreviewProjectileCursorSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.AimPreviewProjectileCursorSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.AimPreviewProjectileSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.AimPreviewProjectileSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.AimPreviewTargetAoeSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.AimPreviewTargetAoeSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.AimPreviewTravelBuffSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.AimPreviewTravelBuffSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.ApplyBuffOnSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.ApplyBuffOnSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.ArmorLevelSystem_Destroy>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.ArmorLevelSystem_Destroy>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.ArmorLevelSystem_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.ArmorLevelSystem_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.BuffAimPreviewDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.BuffAimPreviewDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.BuffAimPreviewSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.BuffAimPreviewSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.BuffByItemCategoryCountSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.BuffByItemCategoryCountSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CastleHeartClearRaidStateSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CastleHeartClearRaidStateSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CastleHeartDetectRaidSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CastleHeartDetectRaidSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CastleHeartEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CastleHeartEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CastleHeartInitializeRaidStateSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CastleHeartInitializeRaidStateSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CastleHeartStateUpdateSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CastleHeartStateUpdateSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CastleHeartUpdateRaidStateSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CastleHeartUpdateRaidStateSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CastleHeartVisualStateSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CastleHeartVisualStateSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CombatMusicSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CombatMusicSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CombatMusicSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CombatMusicSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CreateGameplayEventOnAbilityImpairedSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CreateGameplayEventOnAbilityImpairedSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CreateGameplayEventOnBehaviourStateChangedSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CreateGameplayEventOnBehaviourStateChangedSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CreateGameplayEventOnBuffReapplySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CreateGameplayEventOnBuffReapplySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CreateGameplayEventOnDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CreateGameplayEventOnDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CreateGameplayEventOnDistanceReachedSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CreateGameplayEventOnDistanceReachedSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CreateGameplayEventOnMinionDeathSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CreateGameplayEventOnMinionDeathSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CreateGameplayEventOnOwnerSpellHitConsumedSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CreateGameplayEventOnOwnerSpellHitConsumedSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CreateGameplayEventOnSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CreateGameplayEventOnSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CreateGameplayEventOnTickSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CreateGameplayEventOnTickSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CreateGameplayEventOnTickSystem_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CreateGameplayEventOnTickSystem_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CreateGameplayEventOnTimePassedSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CreateGameplayEventOnTimePassedSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CreateGameplayEventsOnDamageTakenSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CreateGameplayEventsOnDamageTakenSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CreateGameplayEventsOnDeathSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CreateGameplayEventsOnDeathSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.CreateGameplayEvents_OnAbilityCast>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.CreateGameplayEvents_OnAbilityCast>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.DayNightCycleMoodSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.DayNightCycleMoodSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.DestroyDeadSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.DestroyDeadSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.DestroyHealthChangeEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.DestroyHealthChangeEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.DestroyOnManualInterruptSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.DestroyOnManualInterruptSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.DestroyOnOwnerDeathSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.DestroyOnOwnerDeathSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.DestroyOnSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.DestroyOnSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.DestroyWhenDisabledSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.DestroyWhenDisabledSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.DisconnectSettingsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.DisconnectSettingsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.DoorSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.DoorSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.DoorSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.DoorSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.DoorSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.DoorSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.DownedEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.DownedEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.GetOwnerFactionOnSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.GetOwnerFactionOnSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.GetOwnerRotationOnSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.GetOwnerRotationOnSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.GetOwnerRotationSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.GetOwnerRotationSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.GetOwnerTeamOnSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.GetOwnerTeamOnSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.GetTranslationAlongPatrolOnSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.GetTranslationAlongPatrolOnSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.GetTranslationOnSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.GetTranslationOnSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.GetTranslationOnSpawnSystem_TravelBuff_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.GetTranslationOnSpawnSystem_TravelBuff_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.GetTranslationOnUpdateSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.GetTranslationOnUpdateSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.GiveCombatPresetSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.GiveCombatPresetSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.HandleGameplayEventsRecursiveSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.HandleGameplayEventsRecursiveSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.HideWeaponSystem_Destroy>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.HideWeaponSystem_Destroy>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.HitCastColliderProcessSystem_Recursive>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.HitCastColliderProcessSystem_Recursive>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.HitCastColliderSystem_OnDestroy>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.HitCastColliderSystem_OnDestroy>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.HitCastColliderSystem_OnSpawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.HitCastColliderSystem_OnSpawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.HitCastColliderSystem_OnUpdate>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.HitCastColliderSystem_OnUpdate>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.InteractSystemClient_Sequences>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.InteractSystemClient_Sequences>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.InteractValidateAndStopSystemServer>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.InteractValidateAndStopSystemServer>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.KillAndDisableInactivePlayerAfterDuration>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.KillAndDisableInactivePlayerAfterDuration>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.LeftFarbaneAchievementSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.LeftFarbaneAchievementSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.OffsetTranslationOnSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.OffsetTranslationOnSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.OnDeathSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.OnDeathSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.OnKillSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.OnKillSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.OpenDoorSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.OpenDoorSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.PlayerTeleportSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.PlayerTeleportSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.PlaySequenceOnDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.PlaySequenceOnDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.QueryDebugSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.QueryDebugSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.RemoveReactToCharacterSpawnTag>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.RemoveReactToCharacterSpawnTag>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.RemoveUserRemovableBuffEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.RemoveUserRemovableBuffEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.ResetBloodOnRespawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.ResetBloodOnRespawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.RespawnDelaySystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.RespawnDelaySystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.RespawnDelaySystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.RespawnDelaySystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.SendAlliedUserInfoOnChangedTeamEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.SendAlliedUserInfoOnChangedTeamEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.ServerFeaturesSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.ServerFeaturesSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.SoulShardBuffDestroySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.SoulShardBuffDestroySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.SoulShardBuffSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.SoulShardBuffSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.SpawnAimPreviewProjectileSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.SpawnAimPreviewProjectileSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.SpawnAimPreviewTargetAoeSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.SpawnAimPreviewTargetAoeSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.SpawnCharacterSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.SpawnCharacterSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.StartCharacterCraftingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.StartCharacterCraftingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.StatChangeMutationSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.StatChangeMutationSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.StatChangeSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.StatChangeSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.StopCharacterCraftingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.StopCharacterCraftingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.TagDraculaSpawnChainsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.TagDraculaSpawnChainsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.TeleportPlayerLocationSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.TeleportPlayerLocationSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.TeleportPlayerToUnitSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.TeleportPlayerToUnitSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.TeleportSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.TeleportSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.TeleportToPlayerLocationSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.TeleportToPlayerLocationSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.TrackArchetypeCreationsOnStartupSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.TrackArchetypeCreationsOnStartupSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.TravelBuffSequenceSpawnSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.TravelBuffSequenceSpawnSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.TravelBuffSequenceSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.TravelBuffSequenceSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.TrophySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.TrophySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.TrophySystem_Events_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.TrophySystem_Events_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.TrophySystem_Events_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.TrophySystem_Events_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.UpdateCastleHeartModelSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.UpdateCastleHeartModelSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.UpdateCharacterCraftingSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.UpdateCharacterCraftingSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.UserAgeSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.UserAgeSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.UserDistanceTravelledSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.UserDistanceTravelledSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.WeaponLevelSystem_Destroy>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.WeaponLevelSystem_Destroy>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.Systems.WeaponLevelSystem_Spawn>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.Systems.WeaponLevelSystem_Spawn>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.WarEvents.WarEventDebugSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.WarEvents.WarEventDebugSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.WarEvents.WarEventRegistrySystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.WarEvents.WarEventRegistrySystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.WarEvents.WarEventSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.WarEvents.WarEventSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Gameplay.WarEvents.WarEventUpdateGroup>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Gameplay.WarEvents.WarEventUpdateGroup>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Haptics.AdaptiveTriggerEffectSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Haptics.AdaptiveTriggerEffectSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Haptics.AdaptiveTriggerSingletonSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Haptics.AdaptiveTriggerSingletonSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Haptics.AdaptiveTriggerSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Haptics.AdaptiveTriggerSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Haptics.HapticFeedbackOnDamageSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Haptics.HapticFeedbackOnDamageSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Haptics.HapticVibrationSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Haptics.HapticVibrationSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.HUD.ConditionalInfoSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.HUD.ConditionalInfoSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.HUD.MapOpenedSystem_Client>(Core.TheWorld.GetExistingSystemManaged<ProjectM.HUD.MapOpenedSystem_Client>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.HUD.MapOpenedSystem_Server>(Core.TheWorld.GetExistingSystemManaged<ProjectM.HUD.MapOpenedSystem_Server>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Hybrid.AnimatorLayerFadeSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Hybrid.AnimatorLayerFadeSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Hybrid.ChestAimTargetWeightAnimationSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Hybrid.ChestAimTargetWeightAnimationSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Hybrid.CritterSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Hybrid.CritterSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Hybrid.FreezeHybridAnimationSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Hybrid.FreezeHybridAnimationSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Hybrid.FreezeHybridAnimationSystem_Destroy>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Hybrid.FreezeHybridAnimationSystem_Destroy>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Hybrid.GetAndSetHybridModelTransformSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Hybrid.GetAndSetHybridModelTransformSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Hybrid.GetSpiderLegsSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Hybrid.GetSpiderLegsSystem>(), sb);
DumpCommands.DumpSystemQueries<ProjectM.Hybrid.HybridAttachPointTransformSystem>(Core.TheWorld.GetExistingSystemManaged<ProjectM.Hybrid.HybridAttachPointTransformSystem>(), sb);