Data packet extracts:
Name:
[2]=>
array(2) {
[0]=>
int(4)
[1]=>
string(11) "Entity name"
}
Block ID:
[20]=>
array(2) {
[0]=>
int(2)
[1]=>
int(1 /* 1 is the ID of stone */ )
}
No AI:
[15]=>
array(2) {
[0]=>
int(0)
[1]=>
int(1 /* 1 = true, 0 = false */)
}
AnimatePacket ID actions: 1: hit 4: critical hit particles