From 3b9b1c1299837ae383abedd9038e5bb577ccbca8 Mon Sep 17 00:00:00 2001 From: LocalIdentity Date: Thu, 18 Jun 2026 07:18:02 +1000 Subject: [PATCH] Fix Overwhelming Presence quality mod multiplying Aura magnitude The stat on the gem was using Aura effect instead of magnitude which is why it was applying multiplicatively --- src/Data/SkillStatMap.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Data/SkillStatMap.lua b/src/Data/SkillStatMap.lua index edbc8862ee..f25bb4f0f7 100644 --- a/src/Data/SkillStatMap.lua +++ b/src/Data/SkillStatMap.lua @@ -515,7 +515,7 @@ return { mod("Damage", "INC", nil, 0, 0, { type = "Condition", var = "LeechingEnergyShield" }), }, ["aura_effect_+%"] = { - mod("AuraEffect", "INC", nil), + mod("Magnitude", "INC", nil, 0, 0, { type = "SkillType", skillType = SkillType.Aura }), }, ["elusive_effect_+%"] = { mod("ElusiveEffect", "MAX", nil, 0, 0, { type = "GlobalEffect", effectType = "Buff" }),