On retina screens, the frame buffer is twice the size of the internal window size in each direction. When one renders text, one might want to compensate for this. In piston-graphics this is done through the viewport library https://github.com/pistondevelopers/viewport
On retina screens, the frame buffer is twice the size of the internal window size in each direction. When one renders text, one might want to compensate for this. In piston-graphics this is done through the viewport library https://github.com/pistondevelopers/viewport