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"The Orchestrator of the Sacred Beasts" fix
Fixed a bug where it would not treat the card discarded by its first effect as "discarded"
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pre-release/c101305008.lua

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -59,7 +59,7 @@ function s.sptg(summon_location)
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end
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function s.spop(summon_location)
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return function(e,tp,eg,ep,ev,re,r,rp)
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if summon_location==LOCATION_HAND and Duel.DiscardHand(tp,s.discardfilter,1,1,REASON_EFFECT,nil,e,tp)<0 then return end
62+
if summon_location==LOCATION_HAND and Duel.DiscardHand(tp,s.discardfilter,1,1,REASON_EFFECT|REASON_DISCARD,nil,e,tp)<0 then return end
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if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
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local exc=nil
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if summon_location==LOCATION_HAND|LOCATION_GRAVE then
@@ -72,4 +72,4 @@ function s.spop(summon_location)
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sc:CompleteProcedure()
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end
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end
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end
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end

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