@@ -14,7 +14,7 @@ function s.initial_effect(c)
1414 e1 :SetTarget (s .postg )
1515 e1 :SetOperation (s .posop )
1616 c :RegisterEffect (e1 )
17- -- Change itself to face-down
17+ -- Change this card to face-down Defense Position
1818 local e2 = Effect .CreateEffect (c )
1919 e2 :SetDescription (aux .Stringid (id ,1 ))
2020 e2 :SetCategory (CATEGORY_POSITION + CATEGORY_SET )
@@ -34,7 +34,7 @@ function s.postg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
3434 if chk == 0 then return Duel .IsExistingTarget (s .posfilter ,tp ,LOCATION_MZONE ,LOCATION_MZONE ,1 ,c ) end
3535 Duel .Hint (HINT_SELECTMSG ,tp ,HINTMSG_POSCHANGE )
3636 local g = Duel .SelectTarget (tp ,s .posfilter ,tp ,LOCATION_MZONE ,LOCATION_MZONE ,1 ,1 ,c )
37- Duel .SetOperationInfo (0 ,CATEGORY_POSITION ,g ,1 ,tp ,POS_FACEUP_ATTACKPOS_FACEDOWN_DEFENSE )
37+ Duel .SetOperationInfo (0 ,CATEGORY_POSITION ,g ,1 ,tp ,POS_FACEUP_ATTACK + POS_FACEDOWN_DEFENSE )
3838end
3939function s .posop (e ,tp ,eg ,ep ,ev ,re ,r ,rp )
4040 local tc = Duel .GetFirstTarget ()
@@ -63,4 +63,4 @@ function s.selfposop(e,tp,eg,ep,ev,re,r,rp)
6363 if c :IsRelateToEffect (e ) and c :IsFaceup () then
6464 Duel .ChangePosition (c ,POS_FACEDOWN_DEFENSE )
6565 end
66- end
66+ end
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