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Starry Knight Ceremony
Place the revealed card on the bottom of the owner's Deck
1 parent c90b57c commit bec1c7d

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+37
-43
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1 file changed

+37
-43
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official/c85590798.lua

Lines changed: 37 additions & 43 deletions
Original file line numberDiff line numberDiff line change
@@ -4,67 +4,61 @@
44
local s,id=GetID()
55
function s.initial_effect(c)
66
--Activate
7+
local e0=Effect.CreateEffect(c)
8+
e0:SetType(EFFECT_TYPE_ACTIVATE)
9+
e0:SetCode(EVENT_FREE_CHAIN)
10+
c:RegisterEffect(e0)
11+
--Reveal 1 LIGHT Fairy monster in your hand, and if you do, add 1 Level 7 LIGHT Dragon monster from your Deck to your hand, then place that revealed monster on the bottom of your Deck
712
local e1=Effect.CreateEffect(c)
8-
e1:SetType(EFFECT_TYPE_ACTIVATE)
9-
e1:SetCode(EVENT_FREE_CHAIN)
13+
e1:SetDescription(aux.Stringid(id,0))
14+
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_TODECK)
15+
e1:SetType(EFFECT_TYPE_IGNITION)
16+
e1:SetRange(LOCATION_SZONE)
17+
e1:SetCountLimit(1,id)
18+
e1:SetTarget(s.thtg)
19+
e1:SetOperation(s.thop)
1020
c:RegisterEffect(e1)
11-
--Reveal 1 LIGHT fairy monster, add 1 level 7 LIGHT dragon monster from deck
21+
--Special Summon 1 Level 7 LIGHT Dragon monster from your hand
1222
local e2=Effect.CreateEffect(c)
13-
e2:SetDescription(aux.Stringid(id,0))
14-
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_TODECK)
15-
e2:SetType(EFFECT_TYPE_IGNITION)
23+
e2:SetDescription(aux.Stringid(id,1))
24+
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
25+
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
26+
e2:SetProperty(EFFECT_FLAG_DELAY)
27+
e2:SetCode(EVENT_CHAINING)
1628
e2:SetRange(LOCATION_SZONE)
1729
e2:SetCountLimit(1,id)
18-
e2:SetTarget(s.thtg)
19-
e2:SetOperation(s.thop)
30+
e2:SetCondition(function(e,tp,eg,ep) return ep==1-tp end)
31+
e2:SetTarget(s.sptg)
32+
e2:SetOperation(s.spop)
2033
c:RegisterEffect(e2)
21-
--Special Summon 1 Level 7 LIGHT Dragon monster from your hand
22-
local e3=Effect.CreateEffect(c)
23-
e3:SetDescription(aux.Stringid(id,1))
24-
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
25-
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
26-
e3:SetProperty(EFFECT_FLAG_DELAY)
27-
e3:SetCode(EVENT_CHAINING)
28-
e3:SetRange(LOCATION_SZONE)
29-
e3:SetCountLimit(1,id)
30-
e3:SetCondition(function(_,tp,_,ep)return ep==1-tp end)
31-
e3:SetTarget(s.sptg)
32-
e3:SetOperation(s.spop)
33-
c:RegisterEffect(e3)
34-
end
35-
function s.cfilter(c)
36-
return c:IsRace(RACE_FAIRY) and c:IsAttribute(ATTRIBUTE_LIGHT) and not c:IsPublic() and c:IsAbleToDeck()
3734
end
38-
function s.ldlv7filter(c)
39-
return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_DRAGON) and c:IsLevel(7)
35+
function s.revealfilter(c)
36+
return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_FAIRY) and not c:IsPublic() and c:IsAbleToDeck()
4037
end
4138
function s.thfilter(c)
42-
return s.ldlv7filter(c) and c:IsAbleToHand()
39+
return c:IsLevel(7) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_DRAGON) and c:IsAbleToHand()
4340
end
4441
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
45-
local g=Duel.GetMatchingGroup(s.thfilter,tp,LOCATION_DECK,0,nil)
46-
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_HAND,0,1,nil)
42+
if chk==0 then return Duel.IsExistingMatchingCard(s.revealfilter,tp,LOCATION_HAND,0,1,nil)
4743
and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
4844
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
4945
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_HAND)
5046
end
5147
function s.thop(e,tp,eg,ep,ev,re,r,rp)
5248
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
53-
local rc=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND,0,1,1,nil)
54-
if #rc>0 then
55-
Duel.ConfirmCards(1-tp,rc)
56-
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
57-
local sg=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
58-
if #sg>0 and Duel.SendtoHand(sg,nil,REASON_EFFECT)~=0 then
59-
Duel.ConfirmCards(1-tp,sg)
60-
Duel.ShuffleDeck(tp)
61-
Duel.BreakEffect()
62-
Duel.SendtoDeck(rc,tp,SEQ_DECKBOTTOM,REASON_EFFECT)
63-
end
64-
end
49+
local rg=Duel.SelectMatchingCard(tp,s.revealfilter,tp,LOCATION_HAND,0,1,1,nil)
50+
if #rg==0 then return end
51+
Duel.ConfirmCards(1-tp,rg)
52+
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
53+
local sg=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
54+
if #sg==0 or Duel.SendtoHand(sg,nil,REASON_EFFECT)==0 then return Duel.ShuffleHand(tp) end
55+
Duel.ConfirmCards(1-tp,sg)
56+
Duel.ShuffleDeck(tp)
57+
Duel.BreakEffect()
58+
Duel.SendtoDeck(rg,nil,SEQ_DECKBOTTOM,REASON_EFFECT)
6559
end
6660
function s.spfilter(c,e,tp)
67-
return s.ldlv7filter(c) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
61+
return c:IsLevel(7) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_DRAGON) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
6862
end
6963
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
7064
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
@@ -78,4 +72,4 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
7872
if #g>0 then
7973
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
8074
end
81-
end
75+
end

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