Skip to content

Commit d8f43a3

Browse files
authored
"Nurikabe" fix
Fixed a bug where it would not be able to summon anything if the player had less than 3 zones available
1 parent 4b9336f commit d8f43a3

1 file changed

Lines changed: 2 additions & 2 deletions

File tree

pre-release/c100201003.lua

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -31,7 +31,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
3131
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g+c,2,tp,0)
3232
end
3333
function s.spop(e,tp,eg,ep,ev,re,r,rp)
34-
if Duel.GetLocationCount(tp,LOCATION_MZONE,0)<=2 or Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT) then return end
34+
if Duel.GetLocationCount(tp,LOCATION_MZONE,0)<2 or Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT) then return end
3535
local c=e:GetHandler()
3636
local tc=Duel.GetFirstTarget()
3737
if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
@@ -53,4 +53,4 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
5353
end
5454
end
5555
Duel.SpecialSummonComplete()
56-
end
56+
end

0 commit comments

Comments
 (0)