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"See Me Rolling" fix
Fixed a bug where they player would not be able to use its effect to add a card to the hand
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Lines changed: 2 additions & 2 deletions

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skill/c300309017.lua

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,11 +1,11 @@
1-
--They See Me Rollin
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--See Me Rollin
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--Scripted by The Razgriz
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local s,id=GetID()
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function s.initial_effect(c)
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aux.AddSkillProcedure(c,1,false,s.flipcon,s.flipop)
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end
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function s.thfilter(c)
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return s.roll_dice and c:IsAbleToHand()
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return c.roll_dice and c:IsAbleToHand()
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end
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function s.flipcon(e,tp,eg,ep,ev,re,r,rp)
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return aux.CanActivateSkill(tp) and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) and not Duel.HasFlagEffect(tp,id)

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