From 51ac6edcf46b37d0f82d6e248afe3c34f6a58ae4 Mon Sep 17 00:00:00 2001 From: Abdiel Lopez <48071553+PaperPrototype@users.noreply.github.com> Date: Mon, 20 Oct 2025 01:56:12 -0400 Subject: [PATCH] Update RaycastHit.cs --- Prowl.Runtime/Physics/RaycastHit.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Prowl.Runtime/Physics/RaycastHit.cs b/Prowl.Runtime/Physics/RaycastHit.cs index 30a081bd..00620108 100644 --- a/Prowl.Runtime/Physics/RaycastHit.cs +++ b/Prowl.Runtime/Physics/RaycastHit.cs @@ -64,6 +64,6 @@ internal void SetFromJitterResult(DynamicTree.RayCastResult result, Double3 orig Transform = Rigidbody?.GameObject?.Transform; Normal = new Double3(result.Normal.X, result.Normal.Y, result.Normal.Z); Distance = result.Lambda; - Point = origin + direction * Distance; + Point = origin + (direction * Distance); } }