diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 2c214fed628..1013fbc64e1 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -2058,7 +2058,7 @@ SceneTree::SceneTree() { root->set_as_audio_listener_3d(true); #endif // _3D_DISABLED - set_physics_interpolation_enabled(GLOBAL_DEF("physics/common/physics_interpolation", false)); + set_physics_interpolation_enabled(GLOBAL_DEF("physics/common/physics_interpolation", true)); // Always disable jitter fix if physics interpolation is enabled - // Jitter fix will interfere with interpolation, and is not necessary