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Out-of-range fading not working for classes without friendly spells #5

@Roburmaster

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@Roburmaster

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Medium

Description
The out-of-range fading does not work for classes that do not have a friendly spell available for range checking. As a result, these classes never apply the fade effect.

We previously attempted to use items as a fallback for range detection using IsItemInRange, but this caused inconsistent and strange fading behavior. Item-based range checks appear to be unreliable and often return inconsistent results depending on the item, combat state, or target type, which resulted in units fading in and out incorrectly.

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