Priority
Medium
Description
The out-of-range fading does not work for classes that do not have a friendly spell available for range checking. As a result, these classes never apply the fade effect.
We previously attempted to use items as a fallback for range detection using IsItemInRange, but this caused inconsistent and strange fading behavior. Item-based range checks appear to be unreliable and often return inconsistent results depending on the item, combat state, or target type, which resulted in units fading in and out incorrectly.