From 66c95f259a00fcff66d77fb744f56b4ef0cda4d0 Mon Sep 17 00:00:00 2001 From: JaceCear <11230293+JaceCear@users.noreply.github.com> Date: Tue, 17 Feb 2026 17:52:31 +0100 Subject: [PATCH] Use new palette macros in decomp_credits.c --- src/game/decomp_credits.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/game/decomp_credits.c b/src/game/decomp_credits.c index f36f4c0d3..1a4f30381 100644 --- a/src/game/decomp_credits.c +++ b/src/game/decomp_credits.c @@ -294,11 +294,11 @@ void customHBlank(void) { u16 vcount = REG_VCOUNT; if ((vcount >= DISPLAY_HEIGHT - 16 - 1) && (vcount < DISPLAY_HEIGHT - 1)) { - ((u16 *)BG_PLTT)[0] = RGB_WHITE; + SET_PALETTE_COLOR_BG(0, 0, RGB_WHITE); } else if ((vcount >= (DISPLAY_HEIGHT / 2) - 1) && (vcount < DISPLAY_HEIGHT - 1)) { - ((u16 *)BG_PLTT)[0] = ((u16 *)OBJ_PLTT)[3 * 16]; + SET_PALETTE_COLOR_BG(0, 0, GET_PALETTE_COLOR_OBJ(3, 0)); } else { - ((u16 *)BG_PLTT)[0] = ((u16 *)OBJ_PLTT)[2 * 16]; + SET_PALETTE_COLOR_BG(0, 0, GET_PALETTE_COLOR_OBJ(2, 0)); } } #endif