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Unity Editor Tools

Enhance your Unity workflow with powerful, intuitive editor extensions.

✨ Features


🔹 Hierarchy Click Activation (#HierarchyIconActivation)

Quickly activate or deactivate GameObjects by clicking their icon in the Hierarchy window.

  • 🖱️ Click the small area on the left of a GameObject to toggle its active state — no need to use the checkbox or context menu.
  • ⚙️ Customizable via Tools > Editor Features Preferences, backed by EditorFeaturesPreferencesWindow.

🔹 Hierarchy Component Icon Display (#HierarchyIconDisplay)

Display component icons directly in the Hierarchy window for quick visual context.

  • 🔍 Shows the first (or second) non-Transform component on each GameObject.
  • ⚙️ Fully configurable in Tools > Editor Features Preferences.

🔹 Scene Selector Overlay (#SceneSelectionOverlay)

Browse, filter, and open your project's scenes directly from a dropdown in the Scene view.

  • 🧭 Provides a searchable and foldable scene list, grouped by folders.
  • ⚡ Skips internal, template, or test scenes to show only relevant options.
  • 📂 Filter scenes by name, and view which one is currently open or set as the Start Scene.
  • 🧠 Remembers current selections and updates dynamically.

🔹 Default Start Scene Toggle (#DefaultStartSceneToggle)

Set and manage your project's default starting scene with ease.

  • ▶️ See and switch your "Play Mode Start Scene" without diving into project settings.
  • 🔄 Clear or reassign the default scene via a contextual dropdown.
  • 📌 Integrated seamlessly into the same overlay as Scene Selector for an efficient workflow.

🔹 Move Component Tool (#MoveComponentTool)

Reorder components in the Inspector using context menu shortcuts.

  • ⬆️ Move To Top – Quickly move a component to the top of the Inspector (below Transform).
  • ⬇️ Move To Bottom – Send a component to the bottom of the stack.
  • ⚙️ Appears in the right-click context menu of each component for easy access.

🚀 Supercharge your Unity Editor with smart tools built to save time and improve clarity.