Right now when a client is added to a connection there is an open message sent to the host, however when a client drops the connection there is no notification that is sent to the host, so the host does not know that a player is no longer in the game.
Right now when a client is added to a connection there is an open message sent to the host, however when a client drops the connection there is no notification that is sent to the host, so the host does not know that a player is no longer in the game.