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Feature request: Fix crash by setting joinable property of sessions #3

@gynt

Description

@gynt

This is a feature request

Currently, games can crash (e.g., Stronghold Crusader), if users join a lobby of an already active game since the original game code usually doesn't account for such a situation. Both DirectPlay (NewPlayersDisabled flag) and Steam support locking of lobbies.

An implementation would mean some conversion between Steam and DirectPlay lobbies, but should be doable hopefully. Note that Steam will not list lobbies that are not joinable, while DirectPlay a EnumSessions request can technically ask for non-joinable lobbies.

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