-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathAssetTypeMusicScript.xsd
More file actions
309 lines (277 loc) · 13.6 KB
/
AssetTypeMusicScript.xsd
File metadata and controls
309 lines (277 loc) · 13.6 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
<?xml version="1.0" encoding="utf-8"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns="uri:ea.com:eala:asset" xmlns:at="uri:ea.com:eala:asset:type" xmlns:xas="uri:ea.com:eala:asset:schema" targetNamespace="uri:ea.com:eala:asset" elementFormDefault="qualified" xmlns:XmlEdit="http://tempuri.org/XmlEdit.xsd">
<!-- Base of all the music script condition nuggets -->
<xs:complexType name="MusicScriptConditionNuggetBase" abstract="true" xas:typeGroup="Xml" >
<xs:complexContent>
<xs:extension base="BaseAssetType" />
</xs:complexContent>
</xs:complexType>
<xs:simpleType name="MusicScriptConditionRef"
xas:isRef="true"
xas:refType="MusicScriptConditionNuggetBase">
<xs:restriction base="AssetReference" />
</xs:simpleType>
<xs:simpleType name="MusicScriptTrackRef"
xas:isRef="true"
xas:refType="MusicScriptTrack">
<xs:restriction base="AssetReference" />
</xs:simpleType>
<xs:simpleType name="MusicScriptTrackWeakRef"
xas:isRef="true"
xas:refType="MusicScriptTrack">
<xs:restriction base="WeakReference" />
</xs:simpleType>
<xs:simpleType name="ScreenStatus">
<xs:restriction base="xs:string">
<xs:enumeration value="ON_SCREEN" />
<xs:enumeration value="OFF_SCREEN" />
<xs:enumeration value="ON_OR_OFF_SCREEN" />
</xs:restriction>
</xs:simpleType>
<!-- For the nuggets whose conditions are expensive to compute, this nugget says "recompute the
conditions truth only once every n seconds. Between checks, just return the previous value" -->
<xs:complexType name="MusicScriptConditionExpensiveNuggetBase" abstract="true" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="MusicScriptConditionNuggetBase" >
<xs:sequence />
<xs:attribute name="TimeBetweenConditionChecks" type="Time" default="5s" />
</xs:extension>
</xs:complexContent>
</xs:complexType>
<!-- All the condition nuggets -->
<!-- True if the local player is an observer, post-commentator, etc -->
<xs:complexType name="MusicScriptConditionNugget_LocalPlayerIsObserver" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="MusicScriptConditionNuggetBase" >
<xs:sequence />
<xs:attribute name="CountDeadPlayersAsObservers" type="SageBool" use="required" />
</xs:extension>
</xs:complexContent>
</xs:complexType>
<!-- True if enough units are far enough away from some player's home base-->
<xs:complexType name="MusicScriptConditionNugget_UnitsFarFromBase" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="MusicScriptConditionExpensiveNuggetBase" >
<xs:sequence />
<xs:attribute name="MinUnitsToPass" type="SageInt" use="required" />
<xs:attribute name="MinDistanceFromBase" type="SageReal" use="required" />
<xs:attribute name="Relationship" type="ObjectFilterRelationshipBitMask" use="required" />
</xs:extension>
</xs:complexContent>
</xs:complexType>
<!-- true if enough time has passed-->
<xs:complexType name="MusicScriptConditionNugget_TimeFromStartOfLevel" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="MusicScriptConditionNuggetBase" >
<xs:sequence />
<xs:attribute name="Timeout" type="Time" use="required" />
</xs:extension>
</xs:complexContent>
</xs:complexType>
<!-- true if a track has played enough times -->
<xs:complexType name="MusicScriptConditionNugget_TrackPlayedCount" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="MusicScriptConditionNuggetBase" >
<xs:sequence />
<xs:attribute name="Track" type="MusicScriptTrackWeakRef" use="required" />
<xs:attribute name="Count" type="SageInt" use="required" />
</xs:extension>
</xs:complexContent>
</xs:complexType>
<!-- true if a specific track is playing -->
<xs:complexType name="MusicScriptConditionNugget_SpecificTrackTypePlaying" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="MusicScriptConditionNuggetBase" >
<xs:sequence />
<xs:attribute name="TrackType" type="StringHash" use="required" />
</xs:extension>
</xs:complexContent>
</xs:complexType>
<!-- true if any track is playing -->
<xs:complexType name="MusicScriptConditionNugget_AnyTrackPlaying" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="MusicScriptConditionNuggetBase" >
<xs:sequence />
</xs:extension>
</xs:complexContent>
</xs:complexType>
<!-- true if at least some number of objects which pass the given filter and have the given model conditions exist on the map.
(Filter's players are relative to the local player) -->
<xs:complexType name="MusicScriptConditionNugget_ObjectsOfTypeExist" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="MusicScriptConditionExpensiveNuggetBase" >
<xs:sequence >
<xs:element name="Filter" type="ObjectFilter" minOccurs="0" maxOccurs="1" />
</xs:sequence>
<xs:attribute name="Count" type="SageInt" default="1" />
<xs:attribute name="RequiredModelConditions" type="ModelConditionBitFlags" default="" />
<xs:attribute name="ExcludedModelConditions" type="ModelConditionBitFlags" default="" />
</xs:extension>
</xs:complexContent>
</xs:complexType>
<!-- true if a certain Eva event has played within the last n seconds -->
<xs:complexType name="MusicScriptConditionNugget_EvaEventPlayedRecently" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="MusicScriptConditionNuggetBase" >
<xs:sequence />
<xs:attribute name="EvaEvent" type="EvaEventRef" use="required" />
<xs:attribute name="Timeout" type="Time" default="1s" />
</xs:extension>
</xs:complexContent>
</xs:complexType>
<!-- true if at least some number of objects which pass the given filter are within some distance of an Eva event's
last-played location -->
<xs:complexType name="MusicScriptConditionNugget_ObjectsNearEvaEvent" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="MusicScriptConditionExpensiveNuggetBase" >
<xs:sequence >
<xs:element name="Filter" type="ObjectFilter" minOccurs="0" maxOccurs="1" />
</xs:sequence>
<xs:attribute name="EvaEvent" type="EvaEventRef" use="required" />
<xs:attribute name="Count" type="SageInt" default="1" />
<xs:attribute name="Distance" type="SageReal" use="required" />
</xs:extension>
</xs:complexContent>
</xs:complexType>
<!-- true if the given number of objects which pass the filter were killed by the player within the given period of time -->
<xs:complexType name="MusicScriptConditionNugget_ScoredKillCount" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="MusicScriptConditionNuggetBase" >
<xs:sequence />
<xs:attribute name="Count" type="SageInt" use="required" />
<xs:attribute name="Time" type="Time" use="required" />
<xs:attribute name="CountOnlyKillsAgainstTheLocalPlayer" type="SageBool" use="required" />
<xs:attribute name="CountOnlyKillsByTheLocalPlayer" type="SageBool" use="required" />
<xs:attribute name="Filter" type="ObjectFilterAssetRef" use="optional" />
</xs:extension>
</xs:complexContent>
</xs:complexType>
<!-- true if its subcondition is false -->
<xs:complexType name="MusicScriptConditionNugget_Not" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="MusicScriptConditionNuggetBase" >
<xs:sequence >
<xs:element name="Condition" type="MusicScriptConditionRef" minOccurs="1" maxOccurs="1" />
</xs:sequence>
</xs:extension>
</xs:complexContent>
</xs:complexType>
<!-- true if one or more subconditions is true. Ordering is important - put cheapest / most likely to return true
conditions first for optimization -->
<xs:complexType name="MusicScriptConditionNugget_Or" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="MusicScriptConditionNuggetBase" >
<xs:sequence >
<xs:element name="Condition" type="MusicScriptConditionRef" minOccurs="2" maxOccurs="unbounded" />
</xs:sequence>
</xs:extension>
</xs:complexContent>
</xs:complexType>
<!-- true if all the subconditions are true. Ordering is important - put cheapest / most likely to return false
conditions first for optimization -->
<xs:complexType name="MusicScriptConditionNugget_And" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="MusicScriptConditionNuggetBase" >
<xs:sequence >
<xs:element name="Condition" type="MusicScriptConditionRef" minOccurs="2" maxOccurs="unbounded" />
</xs:sequence>
</xs:extension>
</xs:complexContent>
</xs:complexType>
<!-- Condition that tracks the time since a State was last active -->
<xs:complexType name="MusicScriptConditionNugget_PathMusicStateLastActive" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="MusicScriptConditionNuggetBase" >
<xs:attribute name="TrackedState" type="PathMusicGameDynamicStateWeakRef" use="required"/>
<xs:attribute name="TrackedStateChange" type="StateChangeType" use="required"/>
<xs:attribute name="TimeSinceLastActive" type="Time" use="required"/>
<xs:attribute name="TimeSicneLastActiveOp" type="ComparisonOperator" use="required"/>
</xs:extension>
</xs:complexContent>
</xs:complexType>
<!-- Condition that determines whether or not a State is currently active -->
<xs:complexType name="MusicScriptConditionNugget_PathMusicStateCurrentlyActive" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="MusicScriptConditionNuggetBase" >
<xs:attribute name="TrackedState" type="PathMusicGameDynamicStateWeakRef" use="required"/>
</xs:extension>
</xs:complexContent>
</xs:complexType>
<!-- Condition that tracks "Engagements", or combat between two units, over time. The units must
pass the filters specified here-->
<xs:complexType name="MusicScriptConditionNugget_EngagementCount" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="MusicScriptConditionExpensiveNuggetBase" >
<xs:sequence />
<xs:attribute name="Count" type="SageInt" use="required" />
<xs:attribute name="Time" type="Time" use="required" />
<xs:attribute name="CountOnlyEngagementsAgainstTheLocalPlayer" type="SageBool" use="required" />
<xs:attribute name="CountOnlyEngagementsByTheLocalPlayer" type="SageBool" use="required" />
<xs:attribute name="RequiredScreenStatus" type="ScreenStatus" use="required" />
<xs:attribute name="TargetFilter" type="ObjectFilterAssetRef" use="optional" />
</xs:extension>
</xs:complexContent>
</xs:complexType>
<!-- Condition that tracks Kills made by the Player vs. Kills made against them, over time. It
then computes the ratio of these Kills -->
<xs:complexType name="MusicScriptConditionNugget_LocalPlayerKillRatio" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="MusicScriptConditionExpensiveNuggetBase" >
<xs:sequence />
<xs:attribute name="Time" type="Time" use="required" />
<xs:attribute name="Ratio" type="SageReal" use="required" />
<xs:attribute name="RatioOp" type="ComparisonOperator" use="required"/>
</xs:extension>
</xs:complexContent>
</xs:complexType>
<!-- Condition that detects when a number of objects have been hit by a super weapon -->
<xs:complexType name="MusicScriptConditionNugget_HitBySuperWeapon" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="MusicScriptConditionNuggetBase" >
<xs:sequence />
<xs:attribute name="TrackedWeapon" type="WeaponWeakRef" use="required" />
<xs:attribute name="Time" type="Time" use="required" />
<xs:attribute name="Count" type="SageInt" use="required" />
<xs:attribute name="CountOnlyHitsAgainstTheLocalPlayer" type="SageBool" use="required" />
<xs:attribute name="TargetFilter" type="ObjectFilterAssetRef" use="optional" />
</xs:extension>
</xs:complexContent>
</xs:complexType>
<xs:complexType name="MusicScriptTimeoutSpecifier" >
<xs:sequence/>
<xs:attribute name="Weight" type="SageInt" default="1000" />
<xs:attribute name="Duration" type="Time" use="required" />
</xs:complexType>
<!-- A music track that can play, and all the data about when & how it plays-->
<xs:complexType name="MusicScriptTrack" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="BaseAssetType">
<xs:sequence>
<xs:element name="Timeout" type="MusicScriptTimeoutSpecifier" minOccurs="0" maxOccurs="unbounded" />
</xs:sequence>
<xs:attribute name="TrackTypeKey" type="StringHash" default="" />
<xs:attribute name="Level" type="SageInt" use="required" />
<xs:attribute name="Priority" type="SageInt" use="required" />
<xs:attribute name="Condition" type="MusicScriptConditionRef" use="optional" />
<!-- If ConditionsAreLatch is true, the conditions are only checked until they become true, at which point the
music tracks plays every time the timeout expires. If false, conditions are checked before each playback -->
<xs:attribute name="ConditionsAreLatch" type="SageBool" default="false" />
<xs:attribute name="Track" type="AudioEventInfoRef" use="required" />
<xs:attribute name="FadeInTrack" type="SageBool" default="false" />
<xs:attribute name="FadeOutLowerLevelTrack" type="SageBool" default="true" />
</xs:extension>
</xs:complexContent>
</xs:complexType>
<!-- Top-level type. We are running exactly one of these at a time. Normally, only one is linked to a map.
Selecting one of these selects all the lower-level music controls under it -->
<xs:complexType name="MusicPalette" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="BaseAssetType">
<xs:sequence>
<xs:element name="Track" type="MusicScriptTrackRef" minOccurs="0" maxOccurs="unbounded" />
</xs:sequence>
<xs:attribute name="IsDefaultForNewMap" type="SageBool" default="false" />
</xs:extension>
</xs:complexContent>
</xs:complexType>
</xs:schema>