From 201187152c33d305e9448b99dff15b847b337fb4 Mon Sep 17 00:00:00 2001
From: BadM0dder <109397107+BadM0dder@users.noreply.github.com>
Date: Thu, 6 Mar 2025 15:25:21 -0500
Subject: [PATCH] Blink Drive Power Draw
why were SI tanks buffed, reducing blink charge to 100MW. I think it used to be 500MW, but was told to set it to 300MW for now.
---
Utility Mods/SCMobilityBlocks/Data/CubeBlock_CustomBlink.sbc | 2 +-
.../Data/Scripts/InvalidsCustomBlink/CustomBlinkDrive.cs | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/Utility Mods/SCMobilityBlocks/Data/CubeBlock_CustomBlink.sbc b/Utility Mods/SCMobilityBlocks/Data/CubeBlock_CustomBlink.sbc
index 67f8ae8cd..3f3aff751 100644
--- a/Utility Mods/SCMobilityBlocks/Data/CubeBlock_CustomBlink.sbc
+++ b/Utility Mods/SCMobilityBlocks/Data/CubeBlock_CustomBlink.sbc
@@ -8,7 +8,7 @@
Standard Blink Drive
Textures\GUI\Icons\BlinkDriveIcon.dds
- 1Km teleport. Holds 3 charges. Each charge takes 100MW and 60s to recharge.
+ 1Km teleport. Holds 3 charges. Each charge takes 300MW and 60s to recharge.
Large
TriangleMesh
diff --git a/Utility Mods/SCMobilityBlocks/Data/Scripts/InvalidsCustomBlink/CustomBlinkDrive.cs b/Utility Mods/SCMobilityBlocks/Data/Scripts/InvalidsCustomBlink/CustomBlinkDrive.cs
index 765c9c116..b53f00606 100644
--- a/Utility Mods/SCMobilityBlocks/Data/Scripts/InvalidsCustomBlink/CustomBlinkDrive.cs
+++ b/Utility Mods/SCMobilityBlocks/Data/Scripts/InvalidsCustomBlink/CustomBlinkDrive.cs
@@ -39,7 +39,7 @@ public class BlinkDrive : MyGameLogicComponent, IMyEventProxy
private const int RechargeTimeSeconds = 60;
private const int MaxCharges = 3;
- private float GetPowerDraw => JumpTimerSync > 0 ? 100 : 0.25f;
+ private float GetPowerDraw => JumpTimerSync > 0 ? 300 : 0.25f;
private bool CanJump => Block.IsWorking && Block.IsFunctional && MaxCharges > 0;
static bool controlsCreated = false;