From 201187152c33d305e9448b99dff15b847b337fb4 Mon Sep 17 00:00:00 2001 From: BadM0dder <109397107+BadM0dder@users.noreply.github.com> Date: Thu, 6 Mar 2025 15:25:21 -0500 Subject: [PATCH] Blink Drive Power Draw why were SI tanks buffed, reducing blink charge to 100MW. I think it used to be 500MW, but was told to set it to 300MW for now. --- Utility Mods/SCMobilityBlocks/Data/CubeBlock_CustomBlink.sbc | 2 +- .../Data/Scripts/InvalidsCustomBlink/CustomBlinkDrive.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Utility Mods/SCMobilityBlocks/Data/CubeBlock_CustomBlink.sbc b/Utility Mods/SCMobilityBlocks/Data/CubeBlock_CustomBlink.sbc index 67f8ae8cd..3f3aff751 100644 --- a/Utility Mods/SCMobilityBlocks/Data/CubeBlock_CustomBlink.sbc +++ b/Utility Mods/SCMobilityBlocks/Data/CubeBlock_CustomBlink.sbc @@ -8,7 +8,7 @@ Standard Blink Drive Textures\GUI\Icons\BlinkDriveIcon.dds - 1Km teleport. Holds 3 charges. Each charge takes 100MW and 60s to recharge. + 1Km teleport. Holds 3 charges. Each charge takes 300MW and 60s to recharge. Large TriangleMesh diff --git a/Utility Mods/SCMobilityBlocks/Data/Scripts/InvalidsCustomBlink/CustomBlinkDrive.cs b/Utility Mods/SCMobilityBlocks/Data/Scripts/InvalidsCustomBlink/CustomBlinkDrive.cs index 765c9c116..b53f00606 100644 --- a/Utility Mods/SCMobilityBlocks/Data/Scripts/InvalidsCustomBlink/CustomBlinkDrive.cs +++ b/Utility Mods/SCMobilityBlocks/Data/Scripts/InvalidsCustomBlink/CustomBlinkDrive.cs @@ -39,7 +39,7 @@ public class BlinkDrive : MyGameLogicComponent, IMyEventProxy private const int RechargeTimeSeconds = 60; private const int MaxCharges = 3; - private float GetPowerDraw => JumpTimerSync > 0 ? 100 : 0.25f; + private float GetPowerDraw => JumpTimerSync > 0 ? 300 : 0.25f; private bool CanJump => Block.IsWorking && Block.IsFunctional && MaxCharges > 0; static bool controlsCreated = false;