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Description
occasinally annoying noot a big deal yep
2024-07-27 23:50:53.397 - Thread: 1 -> Exception: System.NullReferenceException: Object reference not set to an instance of an object.
at SKY_PIRATES_CORE.PropellerGameLogic.UpdateModifiers()
at SKY_PIRATES_CORE.PropellerGameLogic.UpdateBeforeSimulation10()
at VRage.Game.Components.MyGameLogicComponent.VRage.Game.Entity.EntityComponents.Interfaces.IMyGameLogicComponent.UpdateBeforeSimulation10(Boolean entityUpdate)
at VRage.Game.Entity.MyGameLogic.<>c.b__8_1(MyGameLogicComponent c)
at VRage.Collections.MyDistributedUpdater2.Iterate(Action1 p)
at VRage.Game.Entity.MyGameLogic.UpdateBeforeSimulation()
at Sandbox.Game.World.MySector.UpdateBeforeSimulation()
at Sandbox.Game.World.MySession.UpdateComponents()
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at SpaceEngineers.MyProgram.Main(String[] args)
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