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Inkies ๐Ÿ–‹๏ธ

Inkies is a powerful, lightweight macOS editor and live previewer for the Ink narrative scripting language (by inkle). Itโ€™s designed to provide a sleek, modern, and localized experience for writers and game developers.

inkies Icon

โœจ Features

  • Live Previewing: See your story come to life in real-time as you type.
  • On-the-fly Compilation: Integrated with the inklecate compiler to transform raw Ink code into playable JSON instantly.
  • Native macOS Experience: Built with SwiftUI, providing a fast, responsive, and familiar interface.
  • Multi-format Export:
    • Raw Ink Source (.ink)
    • Compiled JSON (.json)
    • Standalone Web Page (.html)
  • File Association: Seamlessly open and import .ink files directly from Finder.
  • Localization: Full support for English and Chinese (Simplified).
  • Rich Debugging: Built-in debug console within the preview pane for tracking InkJS execution.

๐Ÿš€ Getting Started

Prerequisites

  1. Mac OS: Optimized for macOS Big Sur and later.
  2. Inklecate Compiler: Inkies requires the inklecate binary to compile scripts.
    • You can install it via Homebrew: brew install inkle/inkle/inklecate
    • Alternative: Drag the inklecate binary directly into the Xcode project bundle.

Homebrew

Install via Homebrew tap:

brew tap SteveShi/tap
brew install --cask inkies

Installation

  1. Clone the repository:
    git clone https://github.com/steve/inkies.git
  2. Generate the Xcode project:
    sh scripts/generate_project.sh
  3. Open inkies.xcodeproj in Xcode.
  4. Build and Run (Cmd + R).

๐Ÿ› ๏ธ Built With

  • SwiftUI & SwiftData: Modern Apple frameworks for UI and persistence.
  • InkJS: The JavaScript port of the Ink runtime for the web preview.
  • WebKit: For rendering the interactive story preview.

๐ŸŒ Localization

Current supported languages:

  • ๐Ÿ‡บ๐Ÿ‡ธ English
  • ๐Ÿ‡จ๐Ÿ‡ณ Chinese (Simplified)

๐Ÿ“„ License

This project is licensed under the MIT License - see the LICENSE file for details.

๐Ÿ™ Acknowledgments

  • Thanks to inkle for creating the incredible Ink language.
  • Thanks to the inkjs maintainers for the runtime.

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An editor for ink via SwiftUI: inkle's narrative scripting language

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