Core idea
Instead of “the greedy solver,” think of it as a candidate factory with:
1. multiple seeded starting layouts
2. multiple local update policies
3. a diversity penalty / novelty reward
4. an explanation layer that says why each result is interesting
Core idea
Instead of “the greedy solver,” think of it as a candidate factory with:
1. multiple seeded starting layouts
2. multiple local update policies
3. a diversity penalty / novelty reward
4. an explanation layer that says why each result is interesting