I think we should reintroduce the karma system and data doll is perfect for handling it:
requirements:
- Users should only see a 'fuzzy' karma score (great / good / ok / danger)
- Keep a karma log in the db (I think we can create a table with game ID and player rates player up or down, so only one karma rating can be done per player, per gameID)
- Otherwise have it similar to how the old system was.
- If people put in some minimum karma requirement then it can be filtered out of the game-list.
I think we should reintroduce the karma system and data doll is perfect for handling it:
requirements: