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Crash Report: Android 8 #11

@Monster-Gaming-Studios

Description

@Monster-Gaming-Studios

Game Version (as stated in settings of phone): 6-official-125.1

Game Version(as stated in about page of game): 125.1

OS: Android 8

Contents of last-logs.txt:

[I] [GL] Version: GLES 3.2.0 / Imagination Technologies / PowerVR Rogue GE8320
[I] [GL] Max texture size: 4096
[I] [GL] Using OpenGL 2 context.
[I] [JAVA] Version: 0
[W] Shader shaders/mesh.vert | shaders/planet.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/default.vert | shaders/blockbuild.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/screenspace.vert | shaders/shield.frag:
Vertex shader
Success.
Fragment shader:
Success.
WARNING: 0:34: Calls to any function that may require a gradient calculation inside a conditional block may return undefined results
WARNING: 1 compilation warnings.


[W] Shader shaders/screenspace.vert | shaders/buildbeam.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/default.vert | shaders/unitbuild.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/default.vert | shaders/darkness.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/screenspace.vert | shaders/light.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/screenspace.vert | shaders/water.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/screenspace.vert | shaders/mud.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/screenspace.vert | shaders/tar.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/screenspace.vert | shaders/slag.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/screenspace.vert | shaders/space.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/planet.vert | shaders/planet.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/planetgrid.vert | shaders/planetgrid.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/atmosphere.vert | shaders/atmosphere.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/unlit.vert | shaders/planet.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/screenspace.vert | shaders/screenspace.frag:
Vertex shader
Success.
Fragment shader:
Success.

[I] Loaded mod 'Infinitodustry' in 427.1678ms
[I] Loaded mod 'basic-schematics' in 13.316769ms
[I] Loaded mod 'rtfm' in 18.371923ms
[I] Total time to load: 8663
[W] Shader bloomshaders/screenspace.vert | bloomshaders/bloom.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader bloomshaders/screenspace.vert | bloomshaders/threshold.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader bloomshaders/blurspace.vert | bloomshaders/gaussian.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/cubemap.vert | shaders/cubemap.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader bloomshaders/screenspace.vert | bloomshaders/alpha_bloom.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader bloomshaders/screenspace.vert | bloomshaders/alpha_threshold.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader bloomshaders/blurspace.vert | bloomshaders/alpha_gaussian.frag:
Vertex shader
Success.
Fragment shader:
Success.

[I] Fetching community servers at https://raw.githubusercontent.com/Anuken/Mindustry/master/servers_v6.json
[I] Time to generate menu: 87.58562
[I] Fetched 23 community servers.
[I] [AndroidGraphics] paused
[I] [AndroidGraphics] Managed meshes/app: { }
[I] [AndroidGraphics] Managed textures/app: { }
[I] [AndroidGraphics] Managed cubemap/app: { }
[I] [AndroidGraphics] Managed shaders/app: { }
[I] [AndroidGraphics] Managed buffers/app: { }
[I] calling exit()
[I] calling exit()
[I] calling exit()
[I] [AndroidGraphics] destroyed
[I] [Audio] Initialized SoLoud 202002 using MiniAudio at 44100hz / 128 samples / 2 channels
[I] [AndroidGraphics] OGL renderer: PowerVR Rogue GE8320
[I] [AndroidGraphics] OGL vendor: Imagination Technologies
[I] [AndroidGraphics] OGL version: OpenGL ES 3.2 build 1.9@4971894
[I] [AndroidGraphics] OGL extensions: GL_EXT_debug_marker GL_ANDROID_extension_pack_es31a GL_EXT_blend_minmax GL_EXT_buffer_storage GL_EXT_clear_texture GL_EXT_color_buffer_float GL_EXT_conservative_depth GL_EXT_copy_image GL_EXT_discard_framebuffer GL_EXT_draw_buffers GL_EXT_draw_buffers_indexed GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_geometry_point_size GL_EXT_geometry_shader GL_EXT_gpu_shader5 GL_EXT_multi_draw_arrays GL_EXT_multisampled_render_to_texture GL_EXT_occlusion_query_boolean GL_EXT_polygon_offset_clamp GL_EXT_primitive_bounding_box GL_EXT_pvrtc_sRGB GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch GL_EXT_shader_group_vote GL_EXT_shader_io_blocks GL_EXT_shader_non_constant_global_initializers GL_EXT_shader_pixel_local_storage GL_EXT_shader_pixel_local_storage2 GL_EXT_shader_texture_lod GL_EXT_sparse_texture GL_EXT_sRGB_write_control GL_EXT_tessellation_point_size GL_EXT_tessellation_shader GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_texture_cube_map_array GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_sRGB_decode GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_EXT_YUV_target GL_IMG_bindless_texture GL_IMG_framebuffer_downsample GL_IMG_multisampled_render_to_texture GL_IMG_program_binary GL_IMG_read_format GL_IMG_shader_binary GL_IMG_texture_compression_pvrtc GL_IMG_texture_compression_pvrtc2 GL_IMG_texture_format_BGRA8888 GL_IMG_texture_npot GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_debug GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_depth_texture GL_OES_draw_buffers_indexed GL_OES_draw_elements_base_vertex GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_element_index_uint GL_OES_fragment_precision_high GL_OES_geometry_point_size GL_OES_geometry_shader GL_OES_get_program_binary GL_OES_gpu_shader5 GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_required_internalformat GL_OES_rgb8_rgba8 GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_image_atomic GL_OES_shader_io_blocks GL_OES_shader_multisample_interpolation GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_tessellation_point_size GL_OES_tessellation_shader GL_OES_texture_border_clamp GL_OES_texture_buffer GL_OES_texture_cube_map_array GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_npot GL_OES_texture_stencil8 GL_OES_texture_storage_multisample_2d_array GL_OES_vertex_array_object GL_OES_vertex_half_float GL_OVR_multiview GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture
[I] [AndroidGraphics] framebuffer: (8, 8, 8, 0)
[I] [AndroidGraphics] depthbuffer: (24)
[I] [AndroidGraphics] stencilbuffer: (8)
[I] [AndroidGraphics] samples: (0)
[I] [AndroidGraphics] coverage sampling: (false)
[I] [AndroidGraphics] Managed meshes/app: { }
[I] [AndroidGraphics] Managed textures/app: { }
[I] [AndroidGraphics] Managed cubemap/app: { }
[I] [AndroidGraphics] Managed shaders/app: { }
[I] [AndroidGraphics] Managed buffers/app: { }
[I] [GL] Version: GLES 3.2.0 / Imagination Technologies / PowerVR Rogue GE8320
[I] [GL] Max texture size: 4096
[I] [GL] Using OpenGL 2 context.
[I] [JAVA] Version: 0
[W] Shader shaders/mesh.vert | shaders/planet.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/default.vert | shaders/blockbuild.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/screenspace.vert | shaders/shield.frag:
Vertex shader
Success.
Fragment shader:
Success.
WARNING: 0:34: Calls to any function that may require a gradient calculation inside a conditional block may return undefined results
WARNING: 1 compilation warnings.


[W] Shader shaders/screenspace.vert | shaders/buildbeam.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/default.vert | shaders/unitbuild.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/default.vert | shaders/darkness.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/screenspace.vert | shaders/light.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/screenspace.vert | shaders/water.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/screenspace.vert | shaders/mud.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/screenspace.vert | shaders/tar.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/screenspace.vert | shaders/slag.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/screenspace.vert | shaders/space.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/planet.vert | shaders/planet.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/planetgrid.vert | shaders/planetgrid.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/atmosphere.vert | shaders/atmosphere.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/unlit.vert | shaders/planet.frag:
Vertex shader
Success.
Fragment shader:
Success.

[W] Shader shaders/screenspace.vert | shaders/screenspace.frag:
Vertex shader
Success.
Fragment shader:
Success.

[I] Loaded mod 'Infinitodustry' in 418.6331ms
[I] Loaded mod 'basic-schematics' in 6.812077ms
[I] Loaded mod 'rtfm' in 8.410923ms
[I] Time to initialize modded scripts: 11913.14
[W] infinitodustry-a-lesser-mess: Ignoring unknown field: mass (adapter4)
[W] infinitodustry-a-lesser-mess: Ignoring unknown field: buildPower (adapter4)
[W] infinitodustry-a-lesser-mess: Ignoring unknown field: omniDirectional (adapter4)
[W] infinitodustry-a-mess: Ignoring unknown field: buildPower (adapter4)
[W] infinitodustry-advanced-conduit: Ignoring unknown field: BlockGroup (mindustry.world.blocks.liquid.Conduit)
[W] infinitodustry-anti-air-drone: Ignoring unknown field: rotatespeed (mindustry.world.blocks.defense.turrets.ItemTurret)
[W] infinitodustry-anti-air-drone: Ignoring unknown field: BlockGroup (mindustry.world.blocks.defense.turrets.ItemTurret)
[W] bullet#97: Ignoring unknown field: bulletWidth (mindustry.entities.bullet.FlakBulletType)
[W] bullet#97: Ignoring unknown field: bulletHeight (mindustry.entities.bullet.FlakBulletType)
[W] bullet#99: Ignoring unknown field: lightining (mindustry.entities.bullet.FlakBulletType)
[W] bullet#100: Ignoring unknown field: lightining (mindustry.entities.bullet.FlakBulletType)
[W] infinitodustry-anti-air: Ignoring unknown field: shootX (adapter12)
[W] infinitodustry-anti-air: Ignoring unknown field: BlockGroup (adapter12)
[W] bullet#105: Ignoring unknown field: lightining (mindustry.entities.bullet.FlakBulletType)
[W] infinitodustry-armored-conduit: Ignoring unknown field: BlockGroup (mindustry.world.blocks.liquid.Conduit)
[W] infinitodustry-armored-junction: Ignoring unknown field: BlockGroup (mindustry.world.blocks.distribution.Junction)
[W] infinitodustry-armored-overflow-invert: Ignoring unknown field: BlockGroup (mindustry.world.blocks.distribution.OverflowGate)
[W] infinitodustry-armored-overflow: Ignoring unknown field: BlockGroup (mindustry.world.blocks.distribution.OverflowGate)
[W] infinitodustry-armored-router-large: Ignoring unknown field: BlockGroup (mindustry.world.blocks.distribution.Router)
[W] infinitodustry-armored-router: Ignoring unknown field: BlockGroup (mindustry.world.blocks.distribution.Router)
[W] infinitodustry-armored-sorter-invert: Ignoring unknown field: BlockGroup (mindustry.world.blocks.distribution.Sorter)
[W] infinitodustry-armored-sorter: Ignoring unknown field: BlockGroup (mindustry.world.blocks.distribution.Sorter)
[W] infinitodustry-armored-transporter: Ignoring unknown field: BlockGroup (mindustry.world.blocks.distribution.BufferedItemBridge)
[W] infinitodustry-armored-yeeter: Ignoring unknown field: BlockGroup (mindustry.world.blocks.liquid.LiquidExtendingBridge)
[W] infinitodustry-armored-yeeter: Ignoring unknown field: LiquidCapacity (mindustry.world.blocks.liquid.LiquidExtendingBridge)
[W] infinitodustry-armored-yeeter: Ignoring unknown field: speed (mindustry.world.blocks.liquid.LiquidExtendingBridge)
[W] infinitodustry-assassin-drone-mk1: Ignoring unknown field: targetable (mindustry.type.UnitType)
[W] infinitodustry-assassin-drone-mk1: Ignoring unknown field: rotatespeed (mindustry.type.UnitType)
[W] infinitodustry-assassin-drone-mk1: Ignoring unknown field: mass (mindustry.type.UnitType)
[W] mindustry.type.Weapon@41fb067: Ignoring unknown field: roundRobin (mindustry.type.Weapon)
[W] infinitodustry-assassin-drone-mk2: Ignoring unknown field: targetable (mindustry.type.UnitType)
[W] infinitodustry-assassin-drone-mk2: Ignoring unknown field: mass (mindustry.type.UnitType)
[W] mindustry.type.Weapon@96cec03: Ignoring unknown field: ammoMultiplier (mindustry.type.Weapon)
[W] mindustry.type.Weapon@96cec03: Ignoring unknown field: roundRobin (mindustry.type.Weapon)
[W] infinitodustry-big-chungus: Ignoring unknown field: speed (mindustry.world.blocks.distribution.MassDriver)
[W] infinitodustry-blast-tower: Ignoring unknown field: BlockGroup (adapter12)
[W] infinitodustry-blast-tower: Ignoring unknown field: rotatespeed (adapter12)
[W] bullet#110: Ignoring unknown field: colidesAir (mindustry.entities.bullet.BasicBulletType)
[W] bullet#111: Ignoring unknown field: colidesAir (mindustry.entities.bullet.BasicBulletType)
[W] bullet#112: Ignoring unknown field: colidesAir (mindustry.entities.bullet.BasicBulletType)
[W] bullet#113: Ignoring unknown field: colidesAir (mindustry.entities.bullet.BasicBulletType)
[W] bullet#113: Ignoring unknown field: lightining (mindustry.entities.bullet.BasicBulletType)
[W] infinitodustry-blast-wall-large: Ignoring unknown field: deflect (mindustry.world.blocks.defense.Wall)
[W] infinitodustry-blast-wall-large: Ignoring unknown field: BlockGroup (mindustry.world.blocks.defense.Wall)
[W] infinitodustry-blast-wall: Ignoring unknown field: BlockGroup (mindustry.world.blocks.defense.Wall)
[W] infinitodustry-blast-wall: Ignoring unknown field: deflect (mindustry.world.blocks.defense.Wall)
[W] infinitodustry-daggergod: Ignoring unknown field: mass (adapter4)
[W] infinitodustry-daggergod: Ignoring unknown field: hitsize (adapter4)
[W] infinitodustry-daggergod: Ignoring unknown field: rotatespeed (adapter4)
[W] mindustry.type.Weapon@7833f79: Ignoring unknown field: innacuracy (mindustry.type.Weapon)
[W] bullet#114: Ignoring unknown field: lenght (mindustry.entities.bullet.BasicBulletType)
[W] infinitodustry-digital-generator: Ignoring unknown field: updateEffect (mindustry.world.blocks.power.SingleTypeGenerator)
[W] infinitodustry-digital-generator: Ignoring unknown field: idleSound (mindustry.world.blocks.power.SingleTypeGenerator)
[W] infinitodustry-digital-generator: Ignoring unknown field: idleSoundVolume (mindustry.world.blocks.power.SingleTypeGenerator)
[W] infinitodustry-divinity: Ignoring unknown field: mass (mindustry.type.UnitType)
[W] infinitodustry-divinity: Ignoring unknown field: buildPower (mindustry.type.UnitType)
[W] infinitodustry-divinity: Ignoring unknown field: MineTier (mindustry.type.UnitType)
[W] mindustry.type.Weapon@5e1bd70: Ignoring unknown field: rotateWeapon (mindustry.type.Weapon)
[W] bullet#115: Ignoring unknown field: length (mindustry.entities.bullet.LaserBoltBulletType)
[W] mindustry.type.Weapon@a48296e: Ignoring unknown field: ammoMultiplier (mindustry.type.Weapon)
[W] mindustry.type.Weapon@a48296e: Ignoring unknown field: rotateWeapon (mindustry.type.Weapon)
[W] bullet#116: Ignoring unknown field: shootCone (mindustry.entities.bullet.BasicBulletType)
[W] infinitodustry-doombringer: Ignoring unknown field: rotatespeed (mindustry.type.UnitType)
[W] infinitodustry-doombringer: Ignoring unknown field: sway (mindustry.type.UnitType)
[W] mindustry.type.Weapon@4b1662b: Ignoring unknown field: range (mindustry.type.Weapon)
[W] bullet#119: Ignoring unknown field: wWidth (mindustry.entities.bullet.BasicBulletType)
[W] bullet#121: Ignoring unknown field: colidesAir (mindustry.entities.bullet.LightningBulletType)
[W] infinitodustry-edison: Ignoring unknown field: shootX (mindustry.world.blocks.defense.turrets.PowerTurret)
[W] infinitodustry-edison: Ignoring unknown field: blockGroup (mindustry.world.blocks.defense.turrets.PowerTurret)
[W] infinitodustry-edison: Ignoring unknown field: rotationSpeed (mindustry.world.blocks.defense.turrets.PowerTurret)
[W] infinitodustry-grenadier: Ignoring unknown field: collidesTiles (mindustry.world.blocks.defense.turrets.ItemTurret)
[W] infinitodustry-grenadier: Ignoring unknown field: collides (mindustry.world.blocks.defense.turrets.ItemTurret)
[W] infinitodustry-grenadier: Ignoring unknown field: collidesAir (mindustry.world.blocks.defense.turrets.ItemTurret)
[W] infinitodustry-grenadier: Ignoring unknown field: BlockGroup (mindustry.world.blocks.defense.turrets.ItemTurret)
[W] bullet#122: Ignoring unknown field: velocityInaccuracy (mindustry.entities.bullet.ArtilleryBulletType)
[W] bullet#124: Ignoring unknown field: velocityInaccuracy (mindustry.entities.bullet.ArtilleryBulletType)
[W] bullet#126: Ignoring unknown field: velocityInaccuracy (mindustry.entities.bullet.ArtilleryBulletType)
[W] bullet#127: Ignoring unknown field: velocityInaccuracy (mindustry.entities.bullet.ArtilleryBulletType)
[W] infinitodustry-heavy-force-projector: Ignoring unknown field: breakage (mindustry.world.blocks.defense.ForceProjector)
[W] infinitodustry-ignarock: Ignoring unknown field: itemDrop (mindustry.world.Block)
[W] infinitodustry-ignarock: Ignoring unknown field: playerUnmineable (mindustry.world.Block)
[W] infinitodustry-infiar-drill: Ignoring unknown field: BlockGroup (adapter3)
[W] infinitodustry-infiar-wall-large: Ignoring unknown field: BlockGroup (adapter2)
[W] infinitodustry-infiar-wall: Ignoring unknown field: BlockGroup (adapter2)
[W] infinitodustry-ink-caser: Ignoring unknown field: idleSound (mindustry.world.blocks.production.GenericCrafter)
[W] Ink: Ignoring unknown field: statusDuration (adapter1)
[W] infinitodustry-item-conduit: Ignoring unknown field: BlockGroup (mindustry.world.blocks.distribution.StackConveyor)
[W] infinitodustry-lamp-coal: Ignoring unknown field: brigtness (mindustry.world.blocks.power.LightBlock)
[W] infinitodustry-lamp-coal: Ignoring unknown field: itemDuration (mindustry.world.blocks.power.LightBlock)
[W] Lemonade: Ignoring unknown field: statusDuration (adapter1)
[W] infinitodustry-liquid-distributor: Ignoring unknown field: BlockGroup (mindustry.world.blocks.liquid.LiquidRouter)
[W] infinitodustry-massive-ass-driver: Ignoring unknown field: speed (mindustry.world.blocks.distribution.MassDriver)
[W] infinitodustry-matrix-drill: Ignoring unknown field: BlockGroup (adapter3)
[W] infinitodustry-medic-mk1: Ignoring unknown field: update (mindustry.type.UnitType)
[W] infinitodustry-medic-mk1: Ignoring unknown field: mass (mindustry.type.UnitType)
[W] infinitodustry-medic-mk2: Ignoring unknown field: update (mindustry.type.UnitType)
[W] infinitodustry-medic-mk2: Ignoring unknown field: mass (mindustry.type.UnitType)
[W] infinitodustry-medic-mk3: Ignoring unknown field: update (mindustry.type.UnitType)
[W] infinitodustry-medic-mk3: Ignoring unknown field: mass (mindustry.type.UnitType)
[W] mindustry.type.Weapon@3f9e05d: Ignoring unknown field: ammoMultiplier (mindustry.type.Weapon)
[W] mindustry.type.Weapon@4dd15a0: Ignoring unknown field: ammoMultiplier (mindustry.type.Weapon)
[W] mindustry.type.Weapon@cc351e: Ignoring unknown field: ammoMultiplier (mindustry.type.Weapon)
[W] infinitodustry-mend-dome: Ignoring unknown field: hasBoost (mindustry.world.blocks.defense.MendProjector)
[W] infinitodustry-mend-nexus: Ignoring unknown field: hasBoost (mindustry.world.blocks.defense.MendProjector)
[W] infinitodustry-mender-wall-large: Ignoring unknown field: BlockGroup (mindustry.world.blocks.defense.MendProjector)
[W] infinitodustry-mender-wall: Ignoring unknown field: BlockGroup (mindustry.world.blocks.defense.MendProjector)
[W] infinitodustry-mini-ass-driver: Ignoring unknown field: speed (mindustry.world.blocks.distribution.MassDriver)
[W] mindustry.type.Weapon@51a7b65: Ignoring unknown field: range (mindustry.type.Weapon)
[W] infinitodustry-missile-mech-2: Ignoring unknown field: MineTier (mindustry.type.UnitType)
[W] infinitodustry-missile-mech-2: Ignoring unknown field: buildPower (mindustry.type.UnitType)
[W] mindustry.type.Weapon@abc68e1: Ignoring unknown field: range (mindustry.type.Weapon)
[W] bullet#133: Ignoring unknown field: shrink (mindustry.entities.bullet.MissileBulletType)
[W] infinitodustry-missile-mech-3: Ignoring unknown field: MineTier (mindustry.type.UnitType)
[W] infinitodustry-missile-mech-3: Ignoring unknown field: buildPower (mindustry.type.UnitType)
[W] mindustry.type.Weapon@11c8af4: Ignoring unknown field: range (mindustry.type.Weapon)
[W] bullet#134: Ignoring unknown field: shrink (mindustry.entities.bullet.MissileBulletType)
[W] mindustry.type.Weapon@a8fdc92: Ignoring unknown field: range (mindustry.type.Weapon)
[W] bullet#135: Ignoring unknown field: shrink (mindustry.entities.bullet.MissileBulletType)
[W] mindustry.type.Weapon@bf16260: Ignoring unknown field: range (mindustry.type.Weapon)
[W] bullet#136: Ignoring unknown field: shrink (mindustry.entities.bullet.MissileBulletType)
[W] infinitodustry-missile-mech-4: Ignoring unknown field: MineTier (mindustry.type.UnitType)
[W] infinitodustry-missile-mech-4: Ignoring unknown field: buildPower (mindustry.type.UnitType)
[W] mindustry.type.Weapon@f7a448c: Ignoring unknown field: range (mindustry.type.Weapon)
[W] bullet#137: Ignoring unknown field: shrink (mindustry.entities.bullet.MissileBulletType)
[W] bullet#137: Ignoring unknown field: colidesTiles (mindustry.entities.bullet.MissileBulletType)
[W] mindustry.type.Weapon@8cd1d78: Ignoring unknown field: range (mindustry.type.Weapon)
[W] bullet#138: Ignoring unknown field: shrink (mindustry.entities.bullet.MissileBulletType)
[W] bullet#138: Ignoring unknown field: piercing (mindustry.entities.bullet.MissileBulletType)
[W] mindustry.type.Weapon@74c5c8d: Ignoring unknown field: range (mindustry.type.Weapon)
[W] mindustry.type.Weapon@4d22390: Ignoring unknown field: range (mindustry.type.Weapon)
[W] bullet#140: Ignoring unknown field: shrink (mindustry.entities.bullet.MissileBulletType)
[W] mindustry.type.Weapon@8914c8e: Ignoring unknown field: range (mindustry.type.Weapon)
[W] bullet#141: Ignoring unknown field: shrink (mindustry.entities.bullet.MissileBulletType)
[W] infinitodustry-mitosis: Ignoring unknown field: sway (adapter4)
[W] infinitodustry-multishot: Ignoring unknown field: BlockGroup (adapter12)
[W] bullet#149: Ignoring unknown field: lightining (mindustry.entities.bullet.BasicBulletType)
[W] infinitodustry-ore-vector-wall: Ignoring unknown field: itemDrop (mindustry.world.blocks.environment.StaticWall)
[W] infinitodustry-part: Ignoring unknown field: powerUse (mindustry.world.blocks.defense.turrets.PointDefenseTurret)
[W] infinitodustry-part: Ignoring unknown field: ammoUseEffect (mindustry.world.blocks.defense.turrets.PointDefenseTurret)
[W] infinitodustry-part: Ignoring unknown field: BlockGroup (mindustry.world.blocks.defense.turrets.PointDefenseTurret)
[W] infinitodustry-patrol-drone-mk1: Ignoring unknown field: mass (adapter4)
[W] infinitodustry-patrol-drone-mk1: Ignoring unknown field: rotatespeed (adapter4)
[W] bullet#153: Ignoring unknown field: colidesAir (mindustry.entities.bullet.LaserBulletType)
[W] infinitodustry-patrol-drone-mk2: Ignoring unknown field: mass (adapter4)
[W] infinitodustry-patrol-drone-mk2: Ignoring unknown field: rotatespeed (adapter4)
[W] infinitodustry-patrol-drone-mk2: Ignoring unknown field: buildPower (adapter4)
[W] mindustry.type.Weapon@4664a44: Ignoring unknown field: shootEffect (mindustry.type.Weapon)
[W] bullet#154: Ignoring unknown field: colidesAir (mindustry.entities.bullet.LaserBulletType)
[W] infinitodustry-patrol-drone-mk3: Ignoring unknown field: mass (adapter4)
[W] infinitodustry-patrol-drone-mk3: Ignoring unknown field: rotatespeed (adapter4)
[W] infinitodustry-patrol-drone-mk3: Ignoring unknown field: buildPower (adapter4)
[W] infinitodustry-patrol-drone-mk3: Ignoring unknown field: rotateWeapon (adapter4)
[W] bullet#155: Ignoring unknown field: colidesAir (mindustry.entities.bullet.LightningBulletType)
[W] infinitodustry-patrol-drone-mk4: Ignoring unknown field: rotatespeed (adapter4)
[W] infinitodustry-patrol-drone-mk4: Ignoring unknown field: buildPower (adapter4)
[W] infinitodustry-patrol-drone-mk4: Ignoring unknown field: rotateWeapon (adapter4)
[W] infinitodustry-power-wall-large: Ignoring unknown field: BlockGroup (mindustry.world.blocks.power.PowerNode)
[W] infinitodustry-power-wall: Ignoring unknown field: BlockGroup (mindustry.world.blocks.power.PowerNode)
[W] infinitodustry-railgun: Ignoring unknown field: rotatespeed (adapter11)
[W] infinitodustry-railgun: Ignoring unknown field: BlockGroup (adapter11)
[W] infinitodustry-scalar-drill: Ignoring unknown field: itemUseTime (adapter3)
[W] infinitodustry-scalar-drill: Ignoring unknown field: BlockGroup (adapter3)
[W] infinitodustry-separator-MK2: Ignoring unknown field: updateEffect (mindustry.world.blocks.production.Separator)
[W] infinitodustry-separator-MK3: Ignoring unknown field: spinnerLength (mindustry.world.blocks.production.Separator)
[W] infinitodustry-separator-MK3: Ignoring unknown field: spinnerRadius (mindustry.world.blocks.production.Separator)
[W] infinitodustry-separator-MK3: Ignoring unknown field: spinnerThickness (mindustry.world.blocks.production.Separator)
[W] infinitodustry-separator-MK3: Ignoring unknown field: updateEffect (mindustry.world.blocks.production.Separator)
[W] bullet#159: Ignoring unknown field: colides (mindustry.entities.bullet.BasicBulletType)
[W] bullet#159: Ignoring unknown field: colidesTiles (mindustry.entities.bullet.BasicBulletType)
[W] infinitodustry-supercomputer: Ignoring unknown field: maxInstructionScale  (mindustry.world.blocks.logic.LogicBlock)
[W] infinitodustry-tensor-drill: Ignoring unknown field: itemUseTime (adapter3)
[W] infinitodustry-tensor-drill: Ignoring unknown field: BlockGroup (adapter3)
[W] infinitodustry-tensor-factory: Ignoring unknown field: updateEffect (mindustry.world.blocks.power.ImpactReactor)
[W] infinitodustry-trebuchet: Ignoring unknown field: sway (mindustry.type.UnitType)
[W] mindustry.type.Weapon@ce679df: Ignoring unknown field: range (mindustry.type.Weapon)
[W] bullet#160: Ignoring unknown field: explodeRange (mindustry.entities.bullet.BasicBulletType)
[W] infinitodustry-vector-drill: Ignoring unknown field: BlockGroup (adapter3)
[W] bullet#161: Ignoring unknown field: lenght (mindustry.entities.bullet.BasicBulletType)

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