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NOTICE
======
hypercar-colorscripts
One of the first open-source initiatives to bring curated automotive
art to terminal startup screens. Inspired by pokemon-colorscripts.
Copyright (C) 2026 Tirthraj Raval
Original author and maintainer: Tirthraj Raval
Project home: https://github.com/Tirthraj-Raval/hypercar-colorscripts
------------------------------------------------------------------------
Additional terms under GPLv3 section 7(b)
------------------------------------------
Per GPLv3 section 7(b), the following attribution requirements apply
to this work. They exist to preserve credit to the original curation
work as this project travels through forks and derivatives.
1. This NOTICE file must be preserved unmodified in all
redistributions of the source code and included with all
compiled / binary distributions.
2. Any fork, port, or derived work must include the following
line, verbatim, in either its LICENSE, NOTICE, README, or
an equivalent user-visible location:
Based on hypercar-colorscripts by Tirthraj Raval —
https://github.com/Tirthraj-Raval/hypercar-colorscripts
3. When redistributing a modified version, please clearly
indicate that the work has been modified — for example, by
renaming the project or labeling it as a fork in your README.
These terms do not restrict any of the freedoms granted by GPLv3.
You may still freely use, modify, distribute, and sell derivative
works of this software. The requirements above only ask that the
original curation effort remain visible in the chain of attribution.
Contributions of any size are welcome and warmly received — issues,
pull requests, new cars, alias entries, translations. Attribution
requirements apply to redistribution, not to using the software or
contributing back to it.
------------------------------------------------------------------------
Image attribution
-----------------
Every image bundled with this project carries its own free-license.
See `assets/licenses/<slug>.json` for per-image attribution records,
or `CREDITS.md` for a human-readable summary. See `ASSETS-LICENSING.md`
for the full explanation of the code-vs-assets licensing split.
------------------------------------------------------------------------
Third-party components and inspirations
---------------------------------------
- pokemon-colorscripts by phoneybadger
https://gitlab.com/phoneybadger/pokemon-colorscripts
(Concept of "art in your terminal on every session" — the spark
that made this project possible.)
- chafa by Hans Petter Jansson
https://hpjansson.org/chafa/
(Universal terminal image rendering. Used at runtime for image
display and in the contributor pipeline for ANSI generation.)
- fastfetch
https://github.com/fastfetch-cli/fastfetch
(System info alongside the car / pokemon at terminal startup.)
- rembg by Daniel Gatis
https://github.com/danielgatis/rembg
(Background removal in the contributor asset pipeline.)
- Wikimedia Commons and its contributors
(Source of every image bundled with this project. This project
is a curation on top of their generous work.)
Thank you to everyone who contributes, forks, and shares this
project. Automotive terminal art deserves a place in the ricing
community, and none of it would exist without the free-culture
photographers whose work fills `assets/`.