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NotificationManager.cs
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185 lines (144 loc) · 4.79 KB
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using System;
using System.IO;
using Playnite.SDK;
using Playnite.SDK.Models;
namespace GameTaskPlugin
{
public class NotificationManager
{
private readonly IPlayniteAPI api;
private readonly Action callback;
private readonly string pendingTasksFile;
public NotificationManager(
IPlayniteAPI api,
Action callback,
string pluginDataPath)
{
this.api = api;
this.callback = callback;
string cacheFolder =
Path.Combine(
pluginDataPath,
"Cache");
Directory.CreateDirectory(cacheFolder);
pendingTasksFile =
Path.Combine(
cacheFolder,
"PendingTasks.txt");
}
// =====================================================
// PENDING TASKS NOTIFICATION
// =====================================================
public void ShowPendingNotification()
{
if (!File.Exists(pendingTasksFile))
return;
var lines =
File.ReadAllLines(pendingTasksFile);
int count = 0;
foreach (var line in lines)
{
if (!string.IsNullOrWhiteSpace(line))
count++;
}
if (count <= 0)
{
api.Notifications.Remove(
"GameTaskPending");
return;
}
api.Notifications.Add(
new NotificationMessage(
"GameTaskPending",
$"GameTask: {count} game(s) need elevated tasks. Click here.",
NotificationType.Info,
() => callback()
)
);
}
// =====================================================
// EXECUTABLE FIX NOTIFICATION
// =====================================================
public void ShowExecutableFixNotification(
Game game,
Action fixAction)
{
if (game == null)
return;
string notificationId =
$"GameTaskFix_{game.Id}";
// evita duplicação
api.Notifications.Remove(
notificationId);
api.Notifications.Add(
new NotificationMessage(
notificationId,
$"GameTask: '{game.Name}' needs executable path adjustment. Click to fix.",
NotificationType.Error,
() =>
{
try
{
fixAction?.Invoke();
}
catch (Exception ex)
{
api.Dialogs.ShowErrorMessage(
ex.ToString(),
"GameTask");
}
}
)
);
}
// =====================================================
// REMOVE EXECUTABLE FIX NOTIFICATION
// =====================================================
public void RemoveExecutableFixNotification(
Game game)
{
if (game == null)
return;
string notificationId =
$"GameTaskFix_{game.Id}";
api.Notifications.Remove(
notificationId);
}
// =====================================================
// CLEAR ALL GAMETASK NOTIFICATIONS
// =====================================================
public void ClearAllNotifications()
{
api.Notifications.Remove(
"GameTaskPending");
}
// =====================================================
// SHOW SIMPLE INFO
// =====================================================
public void ShowInfo(
string message)
{
api.Notifications.Add(
new NotificationMessage(
Guid.NewGuid().ToString(),
$"GameTask: {message}",
NotificationType.Info
)
);
}
// =====================================================
// SHOW SIMPLE ERROR
// =====================================================
public void ShowError(
string message)
{
api.Notifications.Add(
new NotificationMessage(
Guid.NewGuid().ToString(),
$"GameTask: {message}",
NotificationType.Error
)
);
}
}
}