-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathAlpha.cpp
More file actions
166 lines (132 loc) · 3.64 KB
/
Alpha.cpp
File metadata and controls
166 lines (132 loc) · 3.64 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
/*
Copyright (c) 2024-2025 Toksisitee. All rights reserved.
This work is licensed under the terms of the MIT license.
For a copy, refer to license.md or https://opensource.org/licenses/MIT
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
*/
#include <fstream>
#include <assert.h>
#include "EasyBMP/EasyBMP.h"
#include "Texture.h"
#include "AssetsErrHandler.h"
#include "Editor.h"
#include "Utils.h"
#include "Alpha.h"
namespace Assets
{
using namespace Alpha;
uint8_t auColors[16 * 3 + 3] =
{
245, 49, 37,
247, 175, 0,
245, 223, 204,
0, 255, 0,
0, 0, 255,
251, 215, 51,
145, 105, 70,
175, 185, 255,
0, 0, 0,
0, 0, 0,
0, 0, 0,
0, 0, 0,
0, 0, 0,
0, 0, 0,
0, 0, 0,
0, 0, 0,
0, 0, 0
};
Result CAlpha::LoadBin( const std::string& sFilePath )
{
g_ErrHandler.SetFileType( FileType::Alpha );
std::ifstream ifs( sFilePath, std::ios::binary );
if ( ifs.is_open() ) {
ifs.seekg( 0 );
ifs.read( reinterpret_cast<char*>(&m_Data[0]), sizeof( m_Data ) );
ifs.close();
return Result::OK_LOAD;
}
return Result::FAIL_LOAD;
}
Result CAlpha::ExportImg( const std::string& sFilePath )
{
g_ErrHandler.SetFileType( FileType::Alpha );
BMP BMP;
size_t uIndex = 0;
auto pColorTable = GetPalette()->GetColorTable();
BMP.SetSize( k_uWidth, k_uHeight );
BMP.SetBitDepth( 24 );
for ( uint32_t y = 0; y < k_uHeight; y++ ) {
for ( uint32_t x = 0; x < k_uWidth; x++ ) {
BMP.SetPixel( x, y,
{
pColorTable[m_Data[uIndex]].b,
pColorTable[m_Data[uIndex]].g,
pColorTable[m_Data[uIndex]].r,
0
} );
uIndex++;
}
}
auto sNewFilePath = Util::FileSystem::RemoveFileExtension( sFilePath ) + ".bmp";
if ( !BMP.WriteToFile( sNewFilePath.c_str() ) ) {
return Result::FAIL_EXPORT;
}
return Result::OK_EXPORT;
}
Result CAlpha::ExportBin( const std::string& sFilePath )
{
g_ErrHandler.SetFileType( FileType::Alpha );
std::ofstream ofs( sFilePath, std::ios::binary | std::ios::trunc );
if ( ofs.is_open() ) {
ofs.write( reinterpret_cast<const char*>(m_Data), sizeof( m_Data ) );
ofs.close();
return Result::OK_EXPORT;
}
return Result::FAIL_EXPORT;
}
uint32_t CAlpha::ComputeTable( uint8_t* pData, const Color& targetColor, uint32_t uRow )
{
uint8_t r, g, b;
for ( uint32_t y = 0; y < 16; y++ ) {
Color* palette = GetPalette()->GetColorTable();
for ( uint32_t x = 0; x < k_uWidth; x++, palette++, pData++ ) {
r = palette->r + ((targetColor.r - palette->r) * y) / 16;
g = palette->g + ((targetColor.g - palette->g) * y) / 16;
b = palette->b + ((targetColor.b - palette->b) * y) / 16;
*pData = GetPalette()->FindColor( Color( r, g, b ) );
}
}
return uRow + 16;
}
Result CAlpha::Generate()
{
g_ErrHandler.SetFileType( FileType::Alpha );
uint8_t r, g, b;
uint32_t i = 0;
for ( uint32_t k = 0; k < 16; k++ ) {
r = auColors[i++];
g = auColors[i++];
b = auColors[i++];
uint32_t uRow = k * 16 * k_uWidth;
ComputeTable( &m_Data[uRow], Color( r, g, b ), uRow );
}
DestroyTexture();
return Result::OK_GENERATE;
}
Color CAlpha::GetAlphaColor( uint8_t uIndex )
{
if ( uIndex > 16 ) {
assert( false && "CAlpha::GetAlphaColor oob index!" );
uIndex = 0;
}
uint8_t i = uIndex * 3;
return Color( auColors[i], auColors[i + 1], auColors[i + 2] );
}
bool CAlpha::CreateTexture( LPDIRECT3DDEVICE9 pD3DDevice )
{
m_pTexture = new CTexture2D( pD3DDevice, k_uWidth, k_uHeight, &m_Data[0], m_pPalette.get() );
return true;
}
}