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GhostWnd.cpp
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81 lines (69 loc) · 2.28 KB
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/*
Copyright (c) 2024-2025 Toksisitee. All rights reserved.
This work is licensed under the terms of the MIT license.
For a copy, refer to license.md or https://opensource.org/licenses/MIT
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
*/
#include "imgui.h"
#include "FileDialogNative.h"
#include "AssetsErrHandler.h"
#include "ImEditor.h"
#include "Utils.h"
#include "GhostWnd.h"
void CGhostWnd::RenderBegin()
{
ImGui::Begin( m_sWindowName.c_str(), &m_bOpen );
}
void CGhostWnd::RenderEnd()
{
ImGui::End();
}
void CGhostWnd::Render()
{
if ( ImGui::Button( "Load Palette" ) ) {
if ( auto osFilePath = FileDialog::OpenFile( FileDialog::Filter::DAT ) ) {
g_ErrHandler.HandleResult( m_Ghost.GetPalette()->LoadBin( *osFilePath ) );
m_Ghost.DestroyTexture();
}
} ImGui::SameLine();
if ( ImGui::Button( "Load Bin" ) ) {
if ( auto osFilePath = FileDialog::OpenFile( FileDialog::Filter::DAT ) ) {
g_ErrHandler.HandleResult( m_Ghost.LoadBin( *osFilePath ) );
m_Ghost.DestroyTexture();
}
} ImGui::SameLine();
if ( ImGui::Button( "Load Image" ) ) {
if ( auto osFilePath = FileDialog::OpenFile( FileDialog::Filter::BMP ) ) {
g_ErrHandler.HandleResult( m_Ghost.LoadImg( *osFilePath ) );
m_Ghost.DestroyTexture();
}
}
if ( ImGui::Button( "Generate" ) ) {
g_ErrHandler.HandleResult( m_Ghost.Generate() );
} ImGui::SameLine();
if ( ImGui::Button( "Export Image" ) ) {
g_ErrHandler.HandleResult( m_Ghost.ExportImg( Util::FileSystem::FormatExportPathFromFileName( GetAssetName() ) ) );
} ImGui::SameLine();
if ( ImGui::Button( "Export Bin" ) ) {
g_ErrHandler.HandleResult( m_Ghost.ExportBin( Util::FileSystem::FormatExportPathFromFileName( GetAssetName() ) ) );
}
static const uint8_t uMaxOpacity = 100;
if ( ImEditor::SliderScalar( "Opacity", &m_Ghost.m_uOpacity, NULL, &uMaxOpacity ) ) {
m_Ghost.Generate();
}
if ( m_Ghost.GetTexture() == nullptr ) {
m_Ghost.CreateTexture( m_pd3dDevice );
}
else {
ImEditor::SetPointFiltering( m_pd3dDevice );
ImEditor::RenderTexture( m_Ghost.GetTexture() );
ImEditor::ResetRenderState();
}
}
void CGhostWnd::OnPaletteChange()
{
m_Ghost.DestroyTexture();
m_Ghost.Generate();
}