Skip to content

[Bug] Compatibility issue with Punchy #542

@mngual

Description

@mngual

Hello, I've came across a visual bug that occurs when using EMF 3.2.4 alongside Fresh Animations and the Punchy mod on Minecraft 1.21.1 Fabric.

When multiple entities or only one of any type are on screen, one of them will have its limbs visually broken or flying out of position, the rest of the group displays perfectly normal animations and models. The problem only appears when the affected entity is visible on screen, which suggests it is happening during rendering rather than during game logic.

I've already tried adjusting EMF's config file, modifying mod load order, and reviewing available config options in EMF 3.2.4. None of these resolved the issue. Punchy does not appear to show a configuration file that would allow disabling its animation modifications per entity type.

I wanted to flag this in case EMF's shared instance behaviour is something that could be made more resilient to external transform modifications, or in case this is a known interaction that has a workaround I have missed. I was unable to locate a public repository for Punchy to report this there first. Happy to provide any additional information or testing if it helps.

Image Image Image

Metadata

Metadata

Assignees

Labels

bugSomething isn't working

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions