diff --git a/server/server.js b/server/server.js index d05d697..353249f 100644 --- a/server/server.js +++ b/server/server.js @@ -71,7 +71,7 @@ io.on('connection', (socket) => { } } rooms[roomId].players++; - console.log(`A player has connected to this room: ${roomId}`, rooms[roomId]); + console.log('A player has connected to this room: %s', roomId, rooms[roomId]); // envia dados do jogador para oponente if (rooms[roomId].pid.get(0) === playerId || rooms[roomId].pid.get(1) === playerId) { let opponent = (rooms[roomId].pid.get(0) === playerId) ? rooms[roomId].pid.get(1) : rooms[roomId].pid.get(0);