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Hello, I know this is hella necro, but currently I am working on the Invasions mod in order to port it to 1.15 (and presumably 1.16) but it looks like I have to give it a complete rewrite. I currently am stuck on the entities path-finding code whose vanilla counterpart has been altered completely and wanted to ask whether you can tell me a bit about how the mod's entities did their path-finding and why you implemented it in that certain way.
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