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StartScreenHandler.cs
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191 lines (163 loc) · 6.58 KB
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using HarmonyLib;
using MelonLoader;
using UnityEngine;
using TMPro;
using System.Collections;
using UnityEngine.InputSystem;
namespace MelatoninAccess
{
// --- Start Screen & Language Menu ---
[HarmonyPatch(typeof(TitleScreen), "Awake")]
public static class TitleScreen_Awake_Patch
{
private static float _lastResetTime = -10f;
public static void Postfix()
{
float now = Time.unscaledTime;
if (now - _lastResetTime < 0.5f) return;
_lastResetTime = now;
DebugLogger.Log(LogCategory.State, "TitleScreen Awake - Resetting Announcement");
TitleScreen_Update_Patch.ResetAnnouncement();
}
}
[HarmonyPatch(typeof(TitleScreen), "Update")]
public static class TitleScreen_Update_Patch
{
private const float IntroRepeatBlockSeconds = 1.0f;
private static bool announced = false;
private static string _lastIntroMessage = "";
private static float _lastIntroTime = -10f;
public static void Postfix(TitleScreen __instance)
{
bool isLangUiAvailable = Traverse.Create(__instance).Field("isLangUiAvailable").GetValue<bool>();
if (isLangUiAvailable && !announced)
{
bool isLangMenuActivated = false;
if (TitleWorld.env != null && TitleWorld.env.LangMenu != null)
{
isLangMenuActivated = Traverse.Create(TitleWorld.env.LangMenu).Field("isActivated").GetValue<bool>();
}
if (!Interface.env.Submenu.CheckIsActivated() && !isLangMenuActivated)
{
announced = true;
DebugLogger.Log(LogCategory.State, "TitleScreen Ready - Starting Announcement");
MelonCoroutines.Start(AnnounceDelayed());
}
}
}
private static IEnumerator AnnounceDelayed(bool force = false)
{
if (!force) yield return new WaitForSecondsRealtime(0.5f);
string action = GetActionPrompt();
string language = GetLanguagePrompt();
string message = Loc.Get("intro_welcome", action, language);
float now = Time.unscaledTime;
if (message == _lastIntroMessage && now - _lastIntroTime < IntroRepeatBlockSeconds) yield break;
_lastIntroMessage = message;
_lastIntroTime = now;
DebugLogger.Log(LogCategory.ScreenReader, $"Announcing Intro: {message}");
ScreenReader.Say(message, true);
}
public static void ResetAnnouncement()
{
announced = false;
}
private static string GetActionPrompt()
{
int ctrlType = ControlHandler.mgr.GetCtrlType();
if (ctrlType == 1) return "A";
if (ctrlType == 2) return "Cross";
return "Space";
}
private static string GetLanguagePrompt()
{
int ctrlType = ControlHandler.mgr.GetCtrlType();
if (ctrlType == 1) return "Y";
if (ctrlType == 2) return "Triangle";
return "Tab";
}
}
[HarmonyPatch(typeof(LangMenu), "Select")]
public static class LangMenu_Select_Patch
{
public static void Postfix()
{
TitleScreen_Update_Patch.ResetAnnouncement();
Loc.RefreshLanguage();
ScreenReader.Say(Loc.Get("language_selected"), true);
}
}
[HarmonyPatch(typeof(LangMenu), "Activate")]
public static class LangMenu_Activate_Patch
{
private static float _lastActivationTime = -10f;
public static void Postfix(LangMenu __instance)
{
float now = Time.unscaledTime;
if (now - _lastActivationTime < 0.5f) return;
_lastActivationTime = now;
LangMenuHelper.AnnounceSelectedLang(__instance, includeMenuTitle: true);
}
}
[HarmonyPatch(typeof(LangMenu), "Descend")]
public static class LangMenu_Descend_Patch
{
public static void Postfix(LangMenu __instance)
{
LangMenuHelper.AnnounceSelectedLang(__instance);
}
}
[HarmonyPatch(typeof(LangMenu), "Ascend")]
public static class LangMenu_Ascend_Patch
{
public static void Postfix(LangMenu __instance)
{
LangMenuHelper.AnnounceSelectedLang(__instance);
}
}
public static class LangMenuHelper
{
private const float LanguageRepeatBlockSeconds = 0.5f;
private static string _lastAnnouncedLanguage = "";
private static float _lastAnnouncedLanguageTime = -10f;
public static void AnnounceSelectedLang(LangMenu menu, bool includeMenuTitle = false)
{
int highlightNum = Traverse.Create(menu).Field("highlightNum").GetValue<int>();
if (menu.langs != null && highlightNum >= 0 && highlightNum < menu.langs.Length)
{
var tmp = menu.langs[highlightNum].GetComponent<TextMeshPro>();
if (tmp != null && !string.IsNullOrWhiteSpace(tmp.text))
{
string language = tmp.text.Trim();
string languageWithContext = language;
if (ModConfig.AnnounceMenuPositions)
{
string position = Loc.Get("order_of", highlightNum + 1, menu.langs.Length);
languageWithContext = $"{language}, {position}";
}
string menuTitle = GetMenuTitleText(menu);
string announcement = includeMenuTitle
? $"{menuTitle}. {languageWithContext}"
: languageWithContext;
float now = Time.unscaledTime;
if (announcement == _lastAnnouncedLanguage && now - _lastAnnouncedLanguageTime < LanguageRepeatBlockSeconds) return;
_lastAnnouncedLanguage = announcement;
_lastAnnouncedLanguageTime = now;
ScreenReader.Say(announcement, true);
}
}
}
private static string GetMenuTitleText(LangMenu menu)
{
if (menu != null && menu.title != null)
{
var titleTmp = menu.title.GetComponent<TextMeshPro>();
if (titleTmp != null && !string.IsNullOrWhiteSpace(titleTmp.text))
{
return titleTmp.text.Trim();
}
}
return Loc.Get("language_menu");
}
}
}