diff --git a/README.md b/README.md
index 1fce901..c4a3287 100644
--- a/README.md
+++ b/README.md
@@ -2,10 +2,12 @@

-## F.A.Q
-- **Q: Does this mod work with modded horse armors?**
- - **A:** Yes, it does!
+
+F.A.Q
+
+- **Q: Does this mod work with modded horse armors and horses?**
+ - **A:** Yes, it does work with almost all modded horse armors. And for the horses, only Bygone Nether's Wither Skeleton Horses supported for now!
#
- **Q: Is that mod compatible with resource packs that change horse armors?**
- **A:** Yes!
@@ -15,3 +17,74 @@
#
- **Q: Can i use this mod in my modpack?**
- **A:** Absolutely! Just make sure to credit us!
+
+
+
+
+
+## Suggested & compatible mods to use alongside this mod:
+
+
+
+
+
+
+ |
+
+ Horse Buff
+ QOL tweaks for horses
+ |
+
+
+
+
+
+
+ |
+
+ Skeleton Horse Spawn
+ Allows skeleton horses to spawn naturally with a skeleton riding it and other tweaks.
+ |
+
+
+
+
+
+
+ |
+
+ Simple Netherite Horse Armor
+ Yet another simple, netherite armor looking netherite horse armor mod.
+ |
+
+
+
+
+
+
+ |
+
+ Superb Steeds
+ Overhauls horses with various adjustments and training mechanics
+ |
+
+
+
+
+
+
+ |
+
+ Bygone Nether
+ Explore new structures unique to each Nether biome, as well as the new mobs that inhabit them.
+ |
+
+
+
+#
+
+
+
+**Before reporting issues, please, review [common issues and fixes](https://github.com/VipCoder8/ArmorableSkeletonHorses/wiki/Common-issues-and-fixes.) page to ensure your issue hasn't been fixed yet.**
+
+
\ No newline at end of file
diff --git a/src/main/java/net/vipryx/renderers/SkeletonHorseArmorFeatureRenderer.java b/src/main/java/net/vipryx/renderers/SkeletonHorseArmorFeatureRenderer.java
index 0960761..b5f8513 100644
--- a/src/main/java/net/vipryx/renderers/SkeletonHorseArmorFeatureRenderer.java
+++ b/src/main/java/net/vipryx/renderers/SkeletonHorseArmorFeatureRenderer.java
@@ -23,7 +23,7 @@ public class SkeletonHorseArmorFeatureRenderer extends FeatureRenderer> context) {
super(context);
- this.armorModel = new HorseEntityModel<>(MinecraftClient.getInstance().getEntityModelLoader().getModelPart(EntityModelLayers.HORSE_ARMOR));
+ this.armorModel = new HorseEntityModel<>(MinecraftClient.getInstance().getEntityModelLoader().getModelPart(EntityModelLayers.SKELETON_HORSE));
}
@Override
diff --git a/src/main/java/net/vipryx/renderers/SkeletonHorseArmorRenderer.java b/src/main/java/net/vipryx/renderers/SkeletonHorseArmorRenderer.java
index 4b6ac0b..843ec5a 100644
--- a/src/main/java/net/vipryx/renderers/SkeletonHorseArmorRenderer.java
+++ b/src/main/java/net/vipryx/renderers/SkeletonHorseArmorRenderer.java
@@ -11,7 +11,7 @@
public class SkeletonHorseArmorRenderer extends AbstractHorseEntityRenderer> {
public SkeletonHorseArmorRenderer(EntityRendererFactory.Context ctx, EntityModelLoader loader, float scale) {
- super(ctx, new HorseEntityModel<>(loader.getModelPart(EntityModelLayers.HORSE_ARMOR)), scale);
+ super(ctx, new HorseEntityModel<>(loader.getModelPart(EntityModelLayers.SKELETON_HORSE)), scale);
this.addFeature(new SkeletonHorseArmorFeatureRenderer(this));
}