From a76374d6b10862ad3c6931dfefed4f4b7dde4e0c Mon Sep 17 00:00:00 2001 From: Fyoncle <63975256+Fyoncle@users.noreply.github.com> Date: Mon, 22 Sep 2025 18:13:28 +0300 Subject: [PATCH] a --- README.md | 79 ++++++++++++++++++- .../SkeletonHorseArmorFeatureRenderer.java | 2 +- .../renderers/SkeletonHorseArmorRenderer.java | 2 +- 3 files changed, 78 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index 1fce901..c4a3287 100644 --- a/README.md +++ b/README.md @@ -2,10 +2,12 @@ ![Banner](https://cdn.modrinth.com/data/cached_images/ac45569f602838ef26b7e6f63e278db646b351a0.png) -## F.A.Q -- **Q: Does this mod work with modded horse armors?** - - **A:** Yes, it does! +
+F.A.Q + +- **Q: Does this mod work with modded horse armors and horses?** + - **A:** Yes, it does work with almost all modded horse armors. And for the horses, only Bygone Nether's Wither Skeleton Horses supported for now! # - **Q: Is that mod compatible with resource packs that change horse armors?** - **A:** Yes! @@ -15,3 +17,74 @@ # - **Q: Can i use this mod in my modpack?** - **A:** Absolutely! Just make sure to credit us! + +
+ + + +## Suggested & compatible mods to use alongside this mod: + + + + + + + + + + + + + + + + + + + + + +
+ + + + + Horse Buff
+ QOL tweaks for horses +
+ + + + + Skeleton Horse Spawn
+ Allows skeleton horses to spawn naturally with a skeleton riding it and other tweaks. +
+ + + + + Simple Netherite Horse Armor
+ Yet another simple, netherite armor looking netherite horse armor mod. +
+ + + + + Superb Steeds
+ Overhauls horses with various adjustments and training mechanics +
+ + + + + Bygone Nether
+ Explore new structures unique to each Nether biome, as well as the new mobs that inhabit them. +
+ +# + +
+ +**Before reporting issues, please, review [common issues and fixes](https://github.com/VipCoder8/ArmorableSkeletonHorses/wiki/Common-issues-and-fixes.) page to ensure your issue hasn't been fixed yet.** + +
\ No newline at end of file diff --git a/src/main/java/net/vipryx/renderers/SkeletonHorseArmorFeatureRenderer.java b/src/main/java/net/vipryx/renderers/SkeletonHorseArmorFeatureRenderer.java index 0960761..b5f8513 100644 --- a/src/main/java/net/vipryx/renderers/SkeletonHorseArmorFeatureRenderer.java +++ b/src/main/java/net/vipryx/renderers/SkeletonHorseArmorFeatureRenderer.java @@ -23,7 +23,7 @@ public class SkeletonHorseArmorFeatureRenderer extends FeatureRenderer> context) { super(context); - this.armorModel = new HorseEntityModel<>(MinecraftClient.getInstance().getEntityModelLoader().getModelPart(EntityModelLayers.HORSE_ARMOR)); + this.armorModel = new HorseEntityModel<>(MinecraftClient.getInstance().getEntityModelLoader().getModelPart(EntityModelLayers.SKELETON_HORSE)); } @Override diff --git a/src/main/java/net/vipryx/renderers/SkeletonHorseArmorRenderer.java b/src/main/java/net/vipryx/renderers/SkeletonHorseArmorRenderer.java index 4b6ac0b..843ec5a 100644 --- a/src/main/java/net/vipryx/renderers/SkeletonHorseArmorRenderer.java +++ b/src/main/java/net/vipryx/renderers/SkeletonHorseArmorRenderer.java @@ -11,7 +11,7 @@ public class SkeletonHorseArmorRenderer extends AbstractHorseEntityRenderer> { public SkeletonHorseArmorRenderer(EntityRendererFactory.Context ctx, EntityModelLoader loader, float scale) { - super(ctx, new HorseEntityModel<>(loader.getModelPart(EntityModelLayers.HORSE_ARMOR)), scale); + super(ctx, new HorseEntityModel<>(loader.getModelPart(EntityModelLayers.SKELETON_HORSE)), scale); this.addFeature(new SkeletonHorseArmorFeatureRenderer(this)); }