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update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + if (m_IsPlayerAtExit) + { + EndLevel(exitBackgroundImageCanvasGroup, false, exitAudio); + } + else if (m_IsPlayerCaught) + { + EndLevel(caughtBackgroundImageCanvasGroup, true, caughtAudio); + } + } + + void EndLevel(CanvasGroup imageCanvasGroup, bool doRestart, AudioSource audioSource) + { + if (!m_HasAudioPlayed) + { + audioSource.Play(); + m_HasAudioPlayed = true; + } + m_Timer += Time.deltaTime; + imageCanvasGroup.alpha = m_Timer / fadeDuration; + + if (m_Timer > fadeDuration + displayImageDuration) + { + if (doRestart) + { + SceneManager.LoadScene(0); + } + else + { + Application.Quit(); + } + } + } +} + diff --git a/Assets/Scripts/GameEnding.cs.meta b/Assets/Scripts/GameEnding.cs.meta new file mode 100644 index 0000000..31ba95a --- /dev/null +++ b/Assets/Scripts/GameEnding.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 792814cbfcc5d4917bce95e780997da5 +MonoImporter: + 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player.position - transform.position + Vector3.up; + + Ray ray = new Ray(transform.position, direction); + RaycastHit raycastHit; + if (Physics.Raycast(ray, out raycastHit)) + { + if(raycastHit.collider.transform == player) + { + gameEnding.CaughtPlayer(); + } + + } + } + } +} diff --git a/Assets/Scripts/Observer.cs.meta b/Assets/Scripts/Observer.cs.meta new file mode 100644 index 0000000..cc072e2 --- /dev/null +++ b/Assets/Scripts/Observer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a498a29038329448caf2e868b341c4ea +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/PlayerMovement.cs b/Assets/Scripts/PlayerMovement.cs new file mode 100644 index 0000000..ff289eb --- /dev/null +++ b/Assets/Scripts/PlayerMovement.cs @@ -0,0 +1,55 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class PlayerMovement : MonoBehaviour +{ + public float turnSpeed = 20f; + + Animator m_Animator; + Rigidbody m_Rigidbody; + Vector3 m_Movement; + Quaternion m_Rotation = Quaternion.identity; + AudioSource m_AudioSource; + + void Start() + { + m_Animator = GetComponent(); + m_Rigidbody = GetComponent(); + m_AudioSource = GetComponent(); + } + + void FixedUpdate() + { + float horizontal = Input.GetAxis("Horizontal"); + float vertical = Input.GetAxis("Vertical"); + + m_Movement.Set(horizontal, 0f, vertical); + m_Movement.Normalize(); + + bool hasHorizontalInput = !Mathf.Approximately(horizontal, 0f); + bool hasVerticalInput = !Mathf.Approximately(vertical, 0f); + bool isWalking = hasHorizontalInput || hasVerticalInput; + m_Animator.SetBool("IsWalking", isWalking); + + if (isWalking) + { + if (!m_AudioSource.isPlaying) + { + m_AudioSource.Play(); + } + + }else + { + m_AudioSource.Stop(); + } + Vector3 desiredForward = Vector3.RotateTowards(transform.forward, m_Movement, turnSpeed * Time.deltaTime, 0f); + m_Rotation = Quaternion.LookRotation(desiredForward); + } + + void OnAnimatorMove() + { + m_Rigidbody.MovePosition(m_Rigidbody.position + m_Movement * m_Animator.deltaPosition.magnitude); + m_Rigidbody.MoveRotation(m_Rotation); + } +} \ No newline at end of file diff --git a/Assets/Scripts/PlayerMovement.cs.meta b/Assets/Scripts/PlayerMovement.cs.meta new file mode 100644 index 0000000..cd13ace --- /dev/null +++ b/Assets/Scripts/PlayerMovement.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6b1a0d79eaab0414d8865c2f86e5ca07 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/WaypointPatrol.cs b/Assets/Scripts/WaypointPatrol.cs new file mode 100644 index 0000000..f071f87 --- /dev/null +++ b/Assets/Scripts/WaypointPatrol.cs @@ -0,0 +1,28 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.AI; + + +public class WaypointPatrol : MonoBehaviour +{ + // Start is called before the first frame update + public NavMeshAgent navMeshAgent; + public Transform[] waypoints; + int m_CurrentWaypointIndex; + + void Start() + { + navMeshAgent.SetDestination(waypoints[0].position); + } + + // Update is called once per frame + void Update() + { + if(navMeshAgent.remainingDistance < navMeshAgent.stoppingDistance) + { + m_CurrentWaypointIndex = (m_CurrentWaypointIndex + 1) % waypoints.Length; + navMeshAgent.SetDestination(waypoints[m_CurrentWaypointIndex].position); + } + } +} diff --git a/Assets/Scripts/WaypointPatrol.cs.meta b/Assets/Scripts/WaypointPatrol.cs.meta new file mode 100644 index 0000000..f4b2840 --- /dev/null +++ b/Assets/Scripts/WaypointPatrol.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d4c8295d3ef414910b5a747118cb2f60 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 0147887..bc510c0 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -4,5 +4,8 @@ EditorBuildSettings: m_ObjectHideFlags: 0 serializedVersion: 2 - m_Scenes: [] + m_Scenes: + - enabled: 1 + path: Assets/Scenes/MainScene.unity + guid: 9fc0d4010bbf28b4594072e72b8655ab m_configObjects: {} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 63e4298..c90b01b 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -13,7 +13,7 @@ PlayerSettings: useOnDemandResources: 0 accelerometerFrequency: 60 companyName: DefaultCompany - productName: JohnLemon Tutorial + productName: John Lemon's Hunted Jaunt defaultCursor: {fileID: 0} cursorHotspot: {x: 0, y: 0} m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} @@ -76,7 +76,7 @@ PlayerSettings: androidFullscreenMode: 1 defaultIsNativeResolution: 1 macRetinaSupport: 1 - runInBackground: 1 + runInBackground: 0 captureSingleScreen: 0 muteOtherAudioSources: 0 Prepare IOS For Recording: 0 @@ -152,7 +152,8 @@ PlayerSettings: resolutionScalingMode: 0 androidSupportedAspectRatio: 1 androidMaxAspectRatio: 2.1 - applicationIdentifier: {} + applicationIdentifier: + Standalone: com.DefaultCompany.JohnLemonsHuntedJaunt buildNumber: Standalone: 0 iPhone: 0 diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index 1c92a78..4c4b9e6 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -13,7 +13,7 @@ TagManager: - UI - - - - + - PostProcessingVolumes - - - diff --git a/ProjectSettings/UnityConnectSettings.asset b/ProjectSettings/UnityConnectSettings.asset index c3ae9a0..6125b30 100644 --- a/ProjectSettings/UnityConnectSettings.asset +++ 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