In the auto actions, it's currently possible to specify that your next delivery should be loco. It would be great if we could also specify that a specific cube should be delivered via a specific route to a specific destination, if available. Ideally, you could pre-program both of your deliveries for the round that way. In game states where deliveries are obvious, this can save two whole rounds of asynchronously passing the turn from player to player. The "loco as next delivery" option could then also be moved into that framework.
In terms of UI, setting up the auto-action could use the same interaction as delivering a cube:
- Click on "Set up auto-delivery for first delivery"
- Click on the cube you want to deliver
- Select route by clicking on cities in order and confirm with the checkmark
After that, the pre-programmed route can be represented as a line of text similar to the game log in the auto-actions section: "Will deliver a Red Good from Squirrel Hill (G7) via E5, C3, to Heidelberg (E1)
Rough draft of what this could look like:

In the auto actions, it's currently possible to specify that your next delivery should be loco. It would be great if we could also specify that a specific cube should be delivered via a specific route to a specific destination, if available. Ideally, you could pre-program both of your deliveries for the round that way. In game states where deliveries are obvious, this can save two whole rounds of asynchronously passing the turn from player to player. The "loco as next delivery" option could then also be moved into that framework.
In terms of UI, setting up the auto-action could use the same interaction as delivering a cube:
After that, the pre-programmed route can be represented as a line of text similar to the game log in the auto-actions section: "Will deliver a Red Good from Squirrel Hill (G7) via E5, C3, to Heidelberg (E1)
Rough draft of what this could look like: