-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathMinion.java
More file actions
240 lines (208 loc) · 8.51 KB
/
Minion.java
File metadata and controls
240 lines (208 loc) · 8.51 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package eventbase;
import java.util.HashMap;
/**
*
* @author Cameron
*/
public class Minion {
private static Integer listenerKey = 0;
public static MinionListener defaultListener = (MinionEvent event) -> {
System.out.println(event.minion+ " - " + event.status);
};
public String name;
public MinionStatus status;
private HashMap<Integer, MinionListener> minionSummonedListeners;
private HashMap<Integer, MinionListener> minionMovingListeners;
private HashMap<Integer, MinionListener> minionAttackingListeners;
private HashMap<Integer, MinionListener> minionDealingDamageListeners;
private HashMap<Integer, MinionListener> minionReceivingDamageListeners;
private HashMap<Integer, MinionListener> minionDiedListeners;
private HashMap<Integer, MinionListener> minionHealingListeners;
private HashMap<Integer, MinionListener> minionDefendingListeners;
private HashMap<Integer, MinionListener> minionBeingSacrificedListeners;
private HashMap<Integer, MinionListener> minionBeingImprintedListeners;
private HashMap<MinionStatus, HashMap> statusConverter;
private Boolean canTakeDamage;
public int ogMaxHealth;
public int maxHealth;
public int currentHealth;
public int ogMaxAttackRange;
public int maxAttackRange;
public int currentAttackRange;
public int ogMaxDefendRange;
public int maxDefendRange;
public int currentDefendRange;
public int ogMaxAttackDamage;
public int maxAttackDamage;
public int currentAttackDamage;
public int ogMaxDefendDamage;
public int maxDefendDamage;
public int currentDefendDamage;
public Boolean canDefend;
public Boolean canAttack;
public Minion(){
statusConverter = new HashMap();
minionSummonedListeners = new HashMap();
minionMovingListeners = new HashMap();
minionAttackingListeners = new HashMap();
minionDealingDamageListeners = new HashMap();
minionReceivingDamageListeners = new HashMap();
minionDiedListeners = new HashMap();
minionHealingListeners = new HashMap();
minionDefendingListeners = new HashMap();
minionBeingSacrificedListeners = new HashMap();
minionBeingImprintedListeners = new HashMap();
this.statusConverter.put(MinionStatus.ATTACKING, this.minionAttackingListeners);
this.statusConverter.put(MinionStatus.BEINGIMPRINTED, this.minionBeingImprintedListeners);
this.statusConverter.put(MinionStatus.BEINGSACRIFICED, this.minionBeingSacrificedListeners);
this.statusConverter.put(MinionStatus.DEAD, this.minionDiedListeners);
this.statusConverter.put(MinionStatus.DEALINGDAMAGE, this.minionDealingDamageListeners);
this.statusConverter.put(MinionStatus.DEFENDING, this.minionDefendingListeners);
this.statusConverter.put(MinionStatus.HEALING, this.minionHealingListeners);
this.statusConverter.put(MinionStatus.MOVING, this.minionMovingListeners);
this.statusConverter.put(MinionStatus.RECEIVINGDAMAGE, this.minionReceivingDamageListeners);
this.statusConverter.put(MinionStatus.SUMMONED, this.minionSummonedListeners);
}
public Minion(String name){
this();
this.name = name;
this.setOnAttack(defaultListener);
this.setOnDealDamage(defaultListener);
this.setOnDeath(defaultListener);
this.setOnDefend(defaultListener);
this.setOnHealed(defaultListener);
this.setOnMove(defaultListener);
this.setOnReceiveDamage(defaultListener);
this.setOnSacrifice(defaultListener);
this.setOnSummon(defaultListener);
this.setOnUsedAsImprint(defaultListener);
this.canAttack = true;
this.canDefend = true;
this.canTakeDamage = true;
this.currentAttackRange = 1;
this.currentDefendRange = 1;
}
@Override
public String toString(){
return name + ": " + currentAttackDamage + "/" + currentHealth;
}
public void setAttackDamage(int attack){
setAttackDamage(attack, attack);
}
public void setAttackDamage(int attack, int defend){
currentAttackDamage = attack;
currentDefendDamage = defend;
}
public void setHealth(int health){
currentHealth = health;
}
public int getAttackDamage(){
return currentAttackDamage;
}
public int getDefenseDamage(){
return currentDefendDamage;
}
public synchronized void attack(Minion defender){
status = MinionStatus.ATTACKING;
fireMinionEvent(this, status);
}
public synchronized void defend(Minion attacker){
status = MinionStatus.DEFENDING;
fireMinionEvent(this, status);
}
public static int checkDistance(Minion minion1, Minion minion2){
int min = 1;
int distance = min;
return distance;
}
public static Integer nextListenerKey(){
if(listenerKey == Integer.MAX_VALUE){
listenerKey = 0;
}
Integer nextKey = listenerKey++;
return nextKey;
}
public static void handleCombat(Minion attacker, Minion defender){
int distance = checkDistance(attacker, defender);
Boolean attackerRangeValid = distance <= attacker.currentAttackRange;
Boolean defenderRangeValid = distance <= defender.currentDefendRange;
if(attackerRangeValid){
attacker.attack(defender);
defender.defend(attacker);
defender.takeDamage(attacker.getAttackDamage());
if(defenderRangeValid){
attacker.takeDamage(defender.getDefenseDamage());
}
defender.checkIfDead();
attacker.checkIfDead();
}
}
public synchronized void takeDamage(int damage){
if(canTakeDamage){
status = MinionStatus.RECEIVINGDAMAGE;
fireMinionEvent(this, status);
currentHealth -= damage;
}
}
public void checkIfDead(){
if(currentHealth <= 0){
kill();
}
}
public synchronized void kill(){
status = MinionStatus.DEAD;
fireMinionEvent(this, status);
}
private synchronized Integer setListener(HashMap map, MinionListener listener){
Integer newKey = Minion.nextListenerKey();
// System.out.println("Setting listener: " + listener + " on minion: " + this + " in hashmap: " + map);
map.put(newKey, listener);
return newKey;
}
public synchronized Integer setOnSummon(MinionListener listener){
return setListener(minionSummonedListeners, listener);
}
public synchronized Integer setOnMove(MinionListener listener){
return setListener(minionMovingListeners, listener);
}
public synchronized Integer setOnAttack(MinionListener listener){
return setListener(minionAttackingListeners, listener);
}
public synchronized Integer setOnDealDamage(MinionListener listener){
return setListener(minionDealingDamageListeners, listener);
}
public synchronized Integer setOnReceiveDamage(MinionListener listener){
return setListener(minionReceivingDamageListeners, listener);
}
public synchronized Integer setOnDeath(MinionListener listener){
return setListener(minionDiedListeners, listener);
}
public synchronized Integer setOnHealed(MinionListener listener){
return setListener(minionHealingListeners, listener);
}
public synchronized Integer setOnDefend(MinionListener listener){
return setListener(minionDefendingListeners, listener);
}
public synchronized Integer setOnSacrifice(MinionListener listener){
return setListener(minionBeingSacrificedListeners, listener);
}
public synchronized Integer setOnUsedAsImprint(MinionListener listener){
return setListener(minionBeingImprintedListeners, listener);
}
private synchronized void fireMinionEvent(Minion minion, MinionStatus status){
MinionEvent event = new MinionEvent(minion, status);
HashMap<Integer, MinionListener> listeners = statusConverter.get(status);
listeners.forEach((Integer id, MinionListener listener) -> {
listener.handle(event);
});
resetStatus();
}
private void resetStatus(){
status = null;
}
}