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QoL ask #32

@SpyroThyKing

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@SpyroThyKing

Hey, so I really like the regen mod, and the movement mod works well along side, but outside of that I notice that even a tiny amount of regen basically makes energy/health non issues. So I wanted to ask if you'd make a "Multiplier" mod. So makes all tools use X times energy, same thing with damage sources? That way energy could be more active instead of passive.

P.S Also probably multiply the caps as well.

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