I'll be switching the polygon visualizations in #15 from the 3D viewer in rerun to the 2D view since it handles draw order much better than 3D. In converting things over I realized there's no Mesh2D data type in rerun, though it's slated for implementation eventually: rerun-io/rerun#6808. The triangulation visualization will be broken until this is resolved, where the meshes are being published to the 3D viewer while the polygon is being visualized in 2D.
Depending on when this issue is picked up, will either have to try the pinhole projection workaround or if Mesh2D is implemented by then can use that.
I'll be switching the polygon visualizations in #15 from the 3D viewer in rerun to the 2D view since it handles draw order much better than 3D. In converting things over I realized there's no Mesh2D data type in rerun, though it's slated for implementation eventually: rerun-io/rerun#6808. The triangulation visualization will be broken until this is resolved, where the meshes are being published to the 3D viewer while the polygon is being visualized in 2D.
Depending on when this issue is picked up, will either have to try the pinhole projection workaround or if Mesh2D is implemented by then can use that.