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Script.js
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73 lines (66 loc) · 1.63 KB
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let boxes=document.querySelectorAll(".box")
let resetBtn=document.querySelector("#btn")
let newButton=document.querySelector("#new-button")
let msgContainer=document.querySelector("#msg")
let msg=document.querySelector(".msg-container")
let turnO=true;
const winPattern=[
[0,1,2],
[0,3,6],
[0,4,8],
[1,4,7],
[2,5,8],
[2,4,6],
[3,4,5],
[6,7,8]
];
boxes.forEach((box) => {
box.addEventListener("click",()=>{
console.log("box was clicked");
if(turnO){
box.innerText="O";
turnO=false;
}else{
box.innerText="X";
turnO=true;
}
box.disabled=true;
checkWinner();
});
});
const disableBoxes=()=>{
for(let box of boxes){
box.disabled=true;
}
}
const resetGame=()=>{
turnO=true;
enableBoxes();
msgContainer.classList.add("hide");
}
const enableBoxes=()=>{
for(let box of boxes){
box.disabled=false;
box.innerText="";
}
}
const showWinner= (winner)=>{
msg.innerText=`congratulations, Winner is ${winner}`;
msgContainer.classList.remove("hide");
disableBoxes();
};
const checkWinner=()=>{
for(pattern of winPattern){
let pos1Val=boxes[pattern[0]].innerText;
let pos2Val=boxes[pattern[1]].innerText;
let pos3Val=boxes[pattern[2]].innerText;
if(pos1Val!="" && pos2Val!="" && pos3Val!=""){
if(pos1Val===pos2Val && pos2Val===pos3Val){
console.log("winner");
showWinner(pos1Val);
}
}
}
};
newButton.addEventListener("click",resetGame);
resetBtn.addEventListener("click",resetGame);