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import contextlib
import os
from abc import ABC, abstractmethod
import numpy as np
import gym
import random
from gym import spaces
import time
from collections import deque
import os
import torch
import torch.nn as nn
from torch.utils.data.sampler import BatchSampler, SubsetRandomSampler
from procgen import ProcgenEnv
from collections import deque
"""
Utility functions for the deep RL projects that I supervise in 02456 Deep Learning @ DTU.
"""
def make_env(
n_envs=32,
env_name='starpilot',
start_level=0,
num_levels=100,
use_backgrounds=False,
normalize_obs=False,
normalize_reward=True,
seed=0
):
"""Make environment for procgen experiments"""
set_global_seeds(seed)
set_global_log_levels(40)
env = ProcgenEnv(
num_envs=n_envs,
env_name=env_name,
start_level=start_level,
num_levels=num_levels,
distribution_mode='easy',
use_backgrounds=use_backgrounds,
restrict_themes=not use_backgrounds,
render_mode='rgb_array',
rand_seed=seed
)
env = VecExtractDictObs(env, "rgb")
env = VecNormalize(env, ob=normalize_obs, ret=normalize_reward)
env = TransposeFrame(env)
env = ScaledFloatFrame(env)
env = TensorEnv(env)
return env
class Storage():
def __init__(self, obs_shape, num_steps, num_envs, gamma=0.99, lmbda=0.95, normalize_advantage=True):
self.obs_shape = obs_shape
self.num_steps = num_steps
self.num_envs = num_envs
self.gamma = gamma
self.lmbda = lmbda
self.normalize_advantage = normalize_advantage
self.reset()
def reset(self):
self.obs = torch.zeros(self.num_steps+1, self.num_envs, *self.obs_shape)
self.action = torch.zeros(self.num_steps, self.num_envs)
self.reward = torch.zeros(self.num_steps, self.num_envs)
self.done = torch.zeros(self.num_steps, self.num_envs)
self.log_prob = torch.zeros(self.num_steps, self.num_envs)
self.value = torch.zeros(self.num_steps+1, self.num_envs)
self.returns = torch.zeros(self.num_steps, self.num_envs)
self.advantage = torch.zeros(self.num_steps, self.num_envs)
self.info = deque(maxlen=self.num_steps)
self.step = 0
def store(self, obs, action, reward, done, info, log_prob, value):
self.obs[self.step] = obs.clone()
self.action[self.step] = action.clone()
self.reward[self.step] = torch.from_numpy(reward.copy())
self.done[self.step] = torch.from_numpy(done.copy())
self.info.append(info)
self.log_prob[self.step] = log_prob.clone()
self.value[self.step] = value.clone()
self.step = (self.step + 1) % self.num_steps
def store_last(self, obs, value):
self.obs[-1] = obs.clone()
self.value[-1] = value.clone()
def compute_return_advantage(self):
advantage = 0
for i in reversed(range(self.num_steps)):
delta = (self.reward[i] + self.gamma * self.value[i+1] * (1 - self.done[i])) - self.value[i]
advantage = self.gamma * self.lmbda * advantage * (1 - self.done[i]) + delta
self.advantage[i] = advantage
self.returns = self.advantage + self.value[:-1]
if self.normalize_advantage:
self.advantage = (self.advantage - self.advantage.mean()) / (self.advantage.std() + 1e-9)
def get_generator(self, batch_size=1024):
iterator = BatchSampler(SubsetRandomSampler(range(self.num_steps*self.num_envs)), batch_size, drop_last=True)
for indices in iterator:
obs = self.obs[:-1].reshape(-1, *self.obs_shape)[indices].cuda()
action = self.action.reshape(-1)[indices].cuda()
log_prob = self.log_prob.reshape(-1)[indices].cuda()
value = self.value[:-1].reshape(-1)[indices].cuda()
returns = self.returns.reshape(-1)[indices].cuda()
advantage = self.advantage.reshape(-1)[indices].cuda()
yield obs, action, log_prob, value, returns, advantage
def get_reward(self, normalized_reward=True):
if normalized_reward:
reward = []
for step in range(self.num_steps):
info = self.info[step]
reward.append([d['reward'] for d in info])
reward = torch.Tensor(reward)
else:
reward = self.reward
return reward.mean(1).sum(0)
def orthogonal_init(module, gain=nn.init.calculate_gain('relu')):
"""Orthogonal weight initialization: https://arxiv.org/abs/1312.6120"""
if isinstance(module, nn.Linear) or isinstance(module, nn.Conv2d):
nn.init.orthogonal_(module.weight.data, gain)
nn.init.constant_(module.bias.data, 0)
return module
"""
Helper functions that set global seeds and gym logging preferences
"""
def set_global_seeds(seed):
torch.backends.cudnn.deterministic = True
torch.backends.cudnn.benchmark = False
torch.manual_seed(seed)
torch.cuda.manual_seed_all(seed)
np.random.seed(seed)
random.seed(seed)
def set_global_log_levels(level):
gym.logger.set_level(level)
"""
Copy-pasted from OpenAI to obviate dependency on Baselines. Required for vectorized environments.
You will never have to look beyond this line.
"""
class AlreadySteppingError(Exception):
"""
Raised when an asynchronous step is running while
step_async() is called again.
"""
def __init__(self):
msg = 'already running an async step'
Exception.__init__(self, msg)
class NotSteppingError(Exception):
"""
Raised when an asynchronous step is not running but
step_wait() is called.
"""
def __init__(self):
msg = 'not running an async step'
Exception.__init__(self, msg)
class VecEnv(ABC):
"""
An abstract asynchronous, vectorized environment.
Used to batch data from multiple copies of an environment, so that
each observation becomes an batch of observations, and expected action is a batch of actions to
be applied per-environment.
"""
closed = False
viewer = None
metadata = {
'render.modes': ['human', 'rgb_array']
}
def __init__(self, num_envs, observation_space, action_space):
self.num_envs = num_envs
self.observation_space = observation_space
self.action_space = action_space
@abstractmethod
def reset(self):
"""
Reset all the environments and return an array of
observations, or a dict of observation arrays.
If step_async is still doing work, that work will
be cancelled and step_wait() should not be called
until step_async() is invoked again.
"""
pass
@abstractmethod
def step_async(self, actions):
"""
Tell all the environments to start taking a step
with the given actions.
Call step_wait() to get the results of the step.
You should not call this if a step_async run is
already pending.
"""
pass
@abstractmethod
def step_wait(self):
"""
Wait for the step taken with step_async().
Returns (obs, rews, dones, infos):
- obs: an array of observations, or a dict of
arrays of observations.
- rews: an array of rewards
- dones: an array of "episode done" booleans
- infos: a sequence of info objects
"""
pass
def close_extras(self):
"""
Clean up the extra resources, beyond what's in this base class.
Only runs when not self.closed.
"""
pass
def close(self):
if self.closed:
return
if self.viewer is not None:
self.viewer.close()
self.close_extras()
self.closed = True
def step(self, actions):
"""
Step the environments synchronously.
This is available for backwards compatibility.
"""
self.step_async(actions)
return self.step_wait()
def render(self, mode='human'):
imgs = self.get_images()
bigimg = "ARGHH" #tile_images(imgs)
if mode == 'human':
self.get_viewer().imshow(bigimg)
return self.get_viewer().isopen
elif mode == 'rgb_array':
return bigimg
else:
raise NotImplementedError
def get_images(self):
"""
Return RGB images from each environment
"""
raise NotImplementedError
@property
def unwrapped(self):
if isinstance(self, VecEnvWrapper):
return self.venv.unwrapped
else:
return self
def get_viewer(self):
if self.viewer is None:
from gym.envs.classic_control import rendering
self.viewer = rendering.SimpleImageViewer()
return self.viewer
class VecEnvWrapper(VecEnv):
"""
An environment wrapper that applies to an entire batch
of environments at once.
"""
def __init__(self, venv, observation_space=None, action_space=None):
self.venv = venv
super().__init__(num_envs=venv.num_envs,
observation_space=observation_space or venv.observation_space,
action_space=action_space or venv.action_space)
def step_async(self, actions):
self.venv.step_async(actions)
@abstractmethod
def reset(self):
pass
@abstractmethod
def step_wait(self):
pass
def close(self):
return self.venv.close()
def render(self, mode='human'):
return self.venv.render(mode=mode)
def get_images(self):
return self.venv.get_images()
def __getattr__(self, name):
if name.startswith('_'):
raise AttributeError("attempted to get missing private attribute '{}'".format(name))
return getattr(self.venv, name)
class VecEnvObservationWrapper(VecEnvWrapper):
@abstractmethod
def process(self, obs):
pass
def reset(self):
obs = self.venv.reset()
return self.process(obs)
def step_wait(self):
obs, rews, dones, infos = self.venv.step_wait()
return self.process(obs), rews, dones, infos
class CloudpickleWrapper(object):
"""
Uses cloudpickle to serialize contents (otherwise multiprocessing tries to use pickle)
"""
def __init__(self, x):
self.x = x
def __getstate__(self):
import cloudpickle
return cloudpickle.dumps(self.x)
def __setstate__(self, ob):
import pickle
self.x = pickle.loads(ob)
@contextlib.contextmanager
def clear_mpi_env_vars():
"""
from mpi4py import MPI will call MPI_Init by default. If the child process has MPI environment variables, MPI will think that the child process is an MPI process just like the parent and do bad things such as hang.
This context manager is a hacky way to clear those environment variables temporarily such as when we are starting multiprocessing
Processes.
"""
removed_environment = {}
for k, v in list(os.environ.items()):
for prefix in ['OMPI_', 'PMI_']:
if k.startswith(prefix):
removed_environment[k] = v
del os.environ[k]
try:
yield
finally:
os.environ.update(removed_environment)
class VecFrameStack(VecEnvWrapper):
def __init__(self, venv, nstack):
self.venv = venv
self.nstack = nstack
wos = venv.observation_space # wrapped ob space
low = np.repeat(wos.low, self.nstack, axis=-1)
high = np.repeat(wos.high, self.nstack, axis=-1)
self.stackedobs = np.zeros((venv.num_envs,) + low.shape, low.dtype)
observation_space = spaces.Box(low=low, high=high, dtype=venv.observation_space.dtype)
VecEnvWrapper.__init__(self, venv, observation_space=observation_space)
def step_wait(self):
obs, rews, news, infos = self.venv.step_wait()
self.stackedobs = np.roll(self.stackedobs, shift=-1, axis=-1)
for (i, new) in enumerate(news):
if new:
self.stackedobs[i] = 0
self.stackedobs[..., -obs.shape[-1]:] = obs
return self.stackedobs, rews, news, infos
def reset(self):
obs = self.venv.reset()
self.stackedobs[...] = 0
self.stackedobs[..., -obs.shape[-1]:] = obs
return self.stackedobs
class VecExtractDictObs(VecEnvObservationWrapper):
def __init__(self, venv, key):
self.key = key
super().__init__(venv=venv,
observation_space=venv.observation_space.spaces[self.key])
def process(self, obs):
return obs[self.key]
class RunningMeanStd(object):
# https://en.wikipedia.org/wiki/Algorithms_for_calculating_variance#Parallel_algorithm
def __init__(self, epsilon=1e-4, shape=()):
self.mean = np.zeros(shape, 'float64')
self.var = np.ones(shape, 'float64')
self.count = epsilon
def update(self, x):
batch_mean = np.mean(x, axis=0)
batch_var = np.var(x, axis=0)
batch_count = x.shape[0]
self.update_from_moments(batch_mean, batch_var, batch_count)
def update_from_moments(self, batch_mean, batch_var, batch_count):
self.mean, self.var, self.count = update_mean_var_count_from_moments(
self.mean, self.var, self.count, batch_mean, batch_var, batch_count)
def update_mean_var_count_from_moments(mean, var, count, batch_mean, batch_var, batch_count):
delta = batch_mean - mean
tot_count = count + batch_count
new_mean = mean + delta * batch_count / tot_count
m_a = var * count
m_b = batch_var * batch_count
M2 = m_a + m_b + np.square(delta) * count * batch_count / tot_count
new_var = M2 / tot_count
new_count = tot_count
return new_mean, new_var, new_count
class VecNormalize(VecEnvWrapper):
"""
A vectorized wrapper that normalizes the observations
and returns from an environment.
"""
def __init__(self, venv, ob=True, ret=True, clipob=10., cliprew=10., gamma=0.99, epsilon=1e-8):
VecEnvWrapper.__init__(self, venv)
self.ob_rms = RunningMeanStd(shape=self.observation_space.shape) if ob else None
self.ret_rms = RunningMeanStd(shape=()) if ret else None
self.clipob = clipob
self.cliprew = cliprew
self.ret = np.zeros(self.num_envs)
self.gamma = gamma
self.epsilon = epsilon
def step_wait(self):
obs, rews, news, infos = self.venv.step_wait()
for i in range(len(infos)):
infos[i]['reward'] = rews[i]
self.ret = self.ret * self.gamma + rews
obs = self._obfilt(obs)
if self.ret_rms:
self.ret_rms.update(self.ret)
rews = np.clip(rews / np.sqrt(self.ret_rms.var + self.epsilon), -self.cliprew, self.cliprew)
self.ret[news] = 0.
return obs, rews, news, infos
def _obfilt(self, obs):
if self.ob_rms:
self.ob_rms.update(obs)
obs = np.clip((obs - self.ob_rms.mean) / np.sqrt(self.ob_rms.var + self.epsilon), -self.clipob, self.clipob)
return obs
else:
return obs
def reset(self):
self.ret = np.zeros(self.num_envs)
obs = self.venv.reset()
return self._obfilt(obs)
class TransposeFrame(VecEnvWrapper):
def __init__(self, env):
super().__init__(venv=env)
obs_shape = self.observation_space.shape
self.observation_space = gym.spaces.Box(low=0, high=255, shape=(obs_shape[2], obs_shape[0], obs_shape[1]), dtype=np.float32)
def step_wait(self):
obs, reward, done, info = self.venv.step_wait()
return obs.transpose(0,3,1,2), reward, done, info
def reset(self):
obs = self.venv.reset()
return obs.transpose(0,3,1,2)
class ScaledFloatFrame(VecEnvWrapper):
def __init__(self, env):
super().__init__(venv=env)
obs_shape = self.observation_space.shape
self.observation_space = gym.spaces.Box(low=0, high=1, shape=obs_shape, dtype=np.float32)
def step_wait(self):
obs, reward, done, info = self.venv.step_wait()
return obs/255.0, reward, done, info
def reset(self):
obs = self.venv.reset()
return obs/255.0
class TensorEnv(VecEnvWrapper):
def __init__(self, env):
super().__init__(venv=env)
def step_async(self, actions):
if isinstance(actions, torch.Tensor):
actions = actions.detach().cpu().numpy()
self.venv.step_async(actions)
def step_wait(self):
obs, reward, done, info = self.venv.step_wait()
return torch.Tensor(obs), reward, done, info
def reset(self):
obs = self.venv.reset()
return torch.Tensor(obs)