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Light position is not updated on the change of bounding box #138

@alja

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@alja

Object Appear Black

Lights are positioned on the first loading of the scene.
They don't change as the bounding box is expanding.
Below is a screenshot of the whole CMS cavern drawn in black because the lights are positioned inside a smaller radius.

Image

Reset Camera Workaround

One can manually reset the camera in the viewer pop-up menu. The light position will be recalculated on this menu action.

Image

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