From 98f69d3b0bddb14726487267f64930c4b23f20fb Mon Sep 17 00:00:00 2001 From: Wolfgang Bremer Date: Fri, 29 May 2026 00:06:50 +0200 Subject: [PATCH] chore(license): update LICENSE copyright and add README License section --- LICENSE | 4 ++-- README.md | 5 ++++- 2 files changed, 6 insertions(+), 3 deletions(-) diff --git a/LICENSE b/LICENSE index 3e82f6e3..ca14eadf 100644 --- a/LICENSE +++ b/LICENSE @@ -1,7 +1,7 @@ MIT License Copyright (c) 2020-2022 ApiGear UG (haftungsbeschränkt) -Copyright (c) 2022-2023 Epic Games, Inc. All rights reserved. +Copyright (c) 2022-2026 Epic Games, Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal @@ -19,4 +19,4 @@ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. \ No newline at end of file +SOFTWARE. diff --git a/README.md b/README.md index cb97a745..a5e57b04 100644 --- a/README.md +++ b/README.md @@ -222,4 +222,7 @@ graph TD world --> actors ``` -So to use the simulation we need to start an embedded NATS server with the attached simService which uses the simManager to orchestrate the simulations. The simManager uses the world and actors to orchestrate the simulation. The world can run a simulation script and it's possible to call actor functions or world level functions using the simClient which uses the nats connection to send messages to the simService and vice versa. \ No newline at end of file +So to use the simulation we need to start an embedded NATS server with the attached simService which uses the simManager to orchestrate the simulations. The simManager uses the world and actors to orchestrate the simulation. The world can run a simulation script and it's possible to call actor functions or world level functions using the simClient which uses the nats connection to send messages to the simService and vice versa. +## License + +Licensed under the [MIT License](./LICENSE). See [LICENSE](./LICENSE) for details.