π³οΈ Community poll: what should we build next in dxf-render / dxf-vuer?
Hey everyone! dxf-render and dxf-vuer have a long roadmap, and I'd love to hear from you which features matter most for your use cases.
π¬ Leave a comment with your top 3 features (just paste the IDs, e.g. R-1, I-1, UI-3).
π― Briefly describe your use case β it helps us prioritize features that solve real problems.
Viewing only for now β DXF editing is explicitly out of scope.
π¨ Rendering β more DXF coverage
New entity types
R-1 Β· IMAGE / WIPEOUT β raster images embedded in DXF (parser ready, needs render)
R-2 Β· 3DSOLID β ACIS solids (at least wireframe / bounding box)
R-3 Β· VIEWPORT β render model-space content inside paper-space viewports
R-4 Β· TABLE (ACAD_TABLE) β tables with cells and styles
R-5 Β· TOLERANCE β GD&T feature control frames
R-6 Β· REGION β 2D regions
Existing entity improvements
R-7 Β· SHX fonts β AutoCAD SHX support (conversion or custom parser)
R-8 Β· Vertical text β TEXT/MTEXT with vertical flow direction
R-9 Β· Bidirectional text β correct RTL ordering (Arabic, Hebrew)
R-10 Β· Full DIMSTYLE coverage β all DIMSTYLE variables
R-11 Β· Full MLINESTYLE β fills, end caps, joints
R-12 Β· Gradient HATCH β gradient fills (currently solid + patterns only)
Paper Space / Layouts
R-13 Β· Layout switching β toggle between Model Space and Paper Space
R-14 Β· Title blocks & sheets β borders, title blocks, sheet scales
R-15 Β· Layout selector prop/component
DWG support
R-16 Β· DWG parsing β DWG β DXF via WASM lib (LibreDWG / ODA File Converter) or a native binary parser
R-17 Β· Format auto-detection β detect DWG/DXF by file signature and handle transparently
R-18 Β· DWG version coverage β R14 / 2000 / 2004 / 2007 / 2010 / 2013 / 2018
β‘ Performance & scalability
P-1 Β· Streaming parser β incremental parsing for large DXFs (>50 MB)
P-2 Β· Level of Detail (LOD) β geometry simplification at low zoom
P-3 Β· Frustum culling β skip off-screen objects
P-4 Β· GPU instancing β InstancedMesh for mass INSERT blocks
P-5 Β· Lazy block loading β defer rendering blocks outside viewport
P-6 Β· Memory optimization β BufferGeometry reuse, proper dispose on file switch
P-7 Β· Progressive rendering β show partial scene during load
π§ Navigation & interaction
Camera
N-1 Β· Minimap β overview navigator in the corner
N-2 Β· Named views navigation β jump to VPORT / Named Views from DXF
N-3 Β· Zoom to selection β zoom to selected layer or region
N-4 Β· Zoom to layer extents
N-5 Β· Navigation history β undo/redo camera positions
N-6 Β· Animated transitions β smooth camera tweens on fit/zoom
Measurements & info
I-1 Β· Distance measurement tool β ruler between two points
I-2 Β· Area measurement β closed region
I-3 Β· Angle measurement
I-4 Β· Snap to geometry β vertices, midpoints, centers
I-5 Β· Entity inspector β click β properties (type, layer, color, coords)
I-6 Β· Attribute search β text search across INSERT ATTRIB values
Selection
S-1 Β· Click to select β highlight entity on click
S-2 Β· Rectangle selection β marquee select
S-3 Β· Layer hover highlight β emphasize all entities on layer hover
S-4 Β· Spatial association heuristic β heuristic association of leader/dimension to the nearest geometry pointed to by the arrow (optional flag, experimental β DXF does not store this association)
πΌοΈ UI & UX
Panels
UI-1 Β· Properties panel β details of the selected entity
UI-2 Β· Blocks panel β list all INSERT blocks with navigation
UI-3 Β· Text/dim style panel β overview of styles in use
UI-4 Β· Extended statistics β charts of entity/layer distribution
UI-5 Β· Breadcrumbs β Layout > Block > Entity path
UI-6 Β· Context menu β right-click β Zoom to / Properties / Copy coords
Layer panel
βοΈ L-1 Β· Layer search filter β text filter by layer name (done in #9 )
L-2 Β· Layer grouping β auto-group by prefix (A-WALL, A-DOOR β group A)
L-3 Β· Drag-and-drop layer order
L-4 Β· Persist visibility β remember layer state across sessions (localStorage)
L-5 Β· Visibility presets β quick configs ("architecture only", "electrical only")
Toolbar
T-1 Β· Button groups β visual separators between groups
π€ Export & integration
Export
E-1 Β· SVG export β vector export of visible layers
E-2 Β· PDF export β preserving scale and layers
E-3 Β· PNG export options β resolution, DPI, transparent background
E-4 Β· Copy to clipboard β screenshot current view
Print
E-5 Β· Print layout β print prep with border and scale
E-6 Β· Print-friendly CSS β @media print styles
Loading
βοΈ E-7 Β· Load from ArrayBuffer / Blob β file-storage integration (done in #9 )
E-8 Β· Authenticated URL loading β custom headers on URL fetch
E-9 Β· .dxf.gz support β auto gzip decompression
βΏ Accessibility
A-1 Β· ARIA attributes β aria-label on all controls
A-2 Β· Keyboard navigation β Tab/Enter/Space across UI
A-3 Β· Keyboard pan/zoom β arrows to pan, +/- to zoom
A-4 Β· Screen reader announcements β loading, errors, layer changes
A-5 Β· Focus management β visible focus, correct tab order
βοΈ A-6 Β· prefers-reduced-motion β disable TAA and transitions (done in release: dxf-render@1.3.0, dxf-vuer@2.4.0Β #9 )
A-7 Β· High contrast mode β Windows High Contrast support
π§© API & extensibility
DXFViewer
API-1 Β· v-model for layer visibility β two-way binding
API-2 Β· Events: entity-click / entity-hover β with entity data
API-3 Β· Programmatic API β viewer.zoomToEntity(handle), viewer.highlight(entities)
API-4 Β· Plugin system β register custom entity renderers
Other
API-5 Β· Headless mode β server-side rendering (Node + headless GL) for thumbnails
API-6 Β· React wrapper β dxf-react on top of dxf-render
API-7 Β· Web Component β <dxf-viewer> custom element, framework-free
β
Quality
Q-1 Β· Visual snapshot tests β reference DXF vs. rendered image diff
Q-2 Β· Parser fuzz testing β resilience to malformed DXF
Q-3 Β· Performance benchmarks β 1 MB / 10 MB / 50 MB files
Q-4 Β· E2E tests β Playwright for core scenarios
Q-5 Β· Storybook / Histoire β interactive component catalog
Q-6 Β· API Reference β auto-generated from TSDoc
Q-7 Β· Reference DXF suite β compatibility across AutoCAD / BricsCAD / LibreCAD / QCAD
π‘ Missing something?
If your must-have isn't listed, just comment below!
Thanks for helping shape the roadmap!
π³οΈ Community poll: what should we build next in dxf-render / dxf-vuer?
Hey everyone!
dxf-renderanddxf-vuerhave a long roadmap, and I'd love to hear from you which features matter most for your use cases.R-1, I-1, UI-3).Viewing only for now β DXF editing is explicitly out of scope.
π¨ Rendering β more DXF coverage
New entity types
Existing entity improvements
Paper Space / Layouts
DWG support
β‘ Performance & scalability
InstancedMeshfor mass INSERT blocksπ§ Navigation & interaction
Camera
Measurements & info
Selection
πΌοΈ UI & UX
Panels
Layer panel
βοΈ L-1 Β· Layer search filter β text filter by layer name (done in #9)
Toolbar
π€ Export & integration
Export
Print
@media printstylesLoading
βοΈ E-7 Β· Load from ArrayBuffer / Blob β file-storage integration (done in #9)
βΏ Accessibility
aria-labelon all controlsβοΈ A-6 Β· prefers-reduced-motion β disable TAA and transitions (done in release: dxf-render@1.3.0, dxf-vuer@2.4.0Β #9)
π§© API & extensibility
DXFViewer
viewer.zoomToEntity(handle),viewer.highlight(entities)Other
dxf-reacton top of dxf-render<dxf-viewer>custom element, framework-freeβ Quality
π‘ Missing something?
If your must-have isn't listed, just comment below!
Thanks for helping shape the roadmap!