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CMakeLists.txt
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56 lines (47 loc) · 1.41 KB
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cmake_minimum_required(VERSION 3.16)
project(StudioCapture VERSION 0.1 LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
find_package(Qt6 REQUIRED COMPONENTS
Core Quick Multimedia
)
qt_standard_project_setup(REQUIRES 6.8)
qt_add_executable(appStudioCapture
src/main.cpp
src/CameraController.cpp
src/CameraController.h
)
qt_add_qml_module(appStudioCapture
URI StudioCapture
VERSION 1.0
QML_FILES
src/qml/Main.qml
src/qml/CameraView.qml
src/qml/ControlBar.qml
src/qml/CameraSelector.qml
src/qml/MediaPreview.qml
)
# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
set_target_properties(appStudioCapture PROPERTIES
# MACOSX_BUNDLE_GUI_IDENTIFIER com.example.appStudioCapture
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
target_link_libraries(appStudioCapture
PRIVATE
Qt6::Core
Qt6::Quick
Qt6::Multimedia
)
include(GNUInstallDirs)
install(TARGETS appStudioCapture
BUNDLE DESTINATION .
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)