From 200c64d23a77e7f3061501c5b01581a6452b640b Mon Sep 17 00:00:00 2001 From: sogla Date: Sat, 7 Mar 2026 16:16:46 +0100 Subject: [PATCH] docs: add Gossip Menu conditions description --- docs/conditions.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/docs/conditions.md b/docs/conditions.md index 2517887d..1d2b9a95 100644 --- a/docs/conditions.md +++ b/docs/conditions.md @@ -376,7 +376,8 @@ CONDITION_SOURCE_TYPE_SPELL_IMPLICIT_TARGET Always 0

0 = Player
1 = WorldObject

-
+ +The core iterates over all TextIDs for that menu from smallest to largest and keeps overwriting TextID when conditions pass, so the last matching row wins.