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options.go
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90 lines (74 loc) · 2.41 KB
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package httpserver
import (
"log/slog"
"os"
"time"
"github.com/lmittmann/tint"
)
const defaultShutdownTimeout = 10 * time.Second
var (
DefaultLoggerProduction = slog.New(slog.NewJSONHandler(os.Stdout, &slog.HandlerOptions{
Level: slog.LevelInfo,
}))
DefaultLoggerDevelopment = slog.New(tint.NewHandler(os.Stdout, &tint.Options{
Level: slog.LevelDebug,
TimeFormat: time.TimeOnly,
}))
)
type Option func(*Server)
func setDefaultLogger(server *Server) {
var logger *slog.Logger
switch server.mode {
case ModeProduction:
logger = DefaultLoggerProduction
default:
logger = DefaultLoggerDevelopment
}
WithLogger(logger.WithGroup("httpserver"))(server)
}
// WithLogger configures error and server logger.
func WithLogger(logger *slog.Logger) Option {
return func(server *Server) {
server.HTTPServer.ErrorLog = slog.NewLogLogger(logger.Handler(), slog.LevelError)
server.log = logger
}
}
// WithShutdownTimeout so server doesn't exceed the provided duration after receiving a stop signal.
func WithShutdownTimeout(timeout time.Duration) Option {
return func(server *Server) {
server.shutdownTimeout = timeout
}
}
// WithServerTimeouts configures "net/http".Server ReadTimeout, WriteTimeout and IdleTimeout.
func WithServerTimeouts(readTimeout, writeTimeout, idleTimeout time.Duration) Option {
return func(server *Server) {
server.HTTPServer.ReadTimeout = readTimeout
server.HTTPServer.WriteTimeout = writeTimeout
server.HTTPServer.IdleTimeout = idleTimeout
}
}
// ProductionMode don't listen for file changes and the default logger is a JSON logger.
func ProductionMode() Option {
return WithMode(ModeProduction)
}
// DevelopmentMode listens for file changes and restarts accordingly (as well as running go generate)
// and the default logger is pretty printer.
func DevelopmentMode() Option {
return WithMode(ModeDevelopment)
}
// WithMode allows the user to specify the server mode by value.
// DevelopmentMode() and ProductionMode() options are just a syntactic sugar around this function.
func WithMode(mode Mode) Option {
return func(server *Server) {
server.mode = mode
}
}
// ListenOn the host and the port (e.g: localhost:3000 or :8080)
// The default value depends on the server mode:
// In Development = localhost:8080 (http only)
// In Production = 0.0.0.0:80 & 0.0.0.0:443 (if TLS is enabled)
func ListenOn(listen string) Option {
return func(s *Server) {
s.listenAddress = listen
}
}