Nasal-space variables are often superior performance-wise, there are a bunch of variables that are currently explicitly stored in the property tree - however, property tree access is pretty heavy and may add up quickly (in fact, most fgcommands are pretty heavy, too).
Nasal-space variables are often superior performance-wise, there are a bunch of variables that are currently explicitly stored in the property tree - however, property tree access is pretty heavy and may add up quickly (in fact, most fgcommands are pretty heavy, too).