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SimpleMutator

A basic starter Mutator project for Unreal Tournament 1999. Currently use on Linux only, Windows support is a work-in-progress.

Showcase of the example mutator

Prerequisites

  • A legitimate copy of Unreal Tournament. You can obtain one at OldUnreal's website. Installation instructions can be found here.

Usage

  • In env.sh, change the UT_PATH variable to where your game files are located. The default location is the UnrealTournament folder inside the project. If you already have a clean Unreal Tournament installation ready for testing, you can create a symlink to it instead.

Important

The build script will check for an Unreal Tournament and UCC executable in the System folder. If your installation does not contain ut-bin or ucc-bin, and these files are not present in a System64 folder, the build script will fail. Make sure you have the correct files in the correct locations before attempting to build.

  • Run build.sh to build the project. UCC will inform you of any compilation errors. Once finished, output files will be stored in the Build directory, ready to be used in-game or distributed.

  • Run test.sh to test the game with the mutator installed. Once the game is finished, the build files will be removed from the System folder, so you shouldn't have to worry about conflicts. (Remember to enable the mutator before starting the match!)

  • Have fun!

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