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executable file
·210 lines (169 loc) · 4.24 KB
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# (1) Project Information
PROJECT_LIBS = SPI RF24 ;
# (2) Board Information
UPLOAD_PROTOCOL ?= arduino ;
UPLOAD_SPEED ?= 57600 ;
MCU ?= atmega328p ;
F_CPU ?= 16000000 ;
CORE ?= arduino ;
VARIANT ?= standard ;
ARDUINO_VERSION ?= 100 ;
# (3) USB Ports
PORTS = p4 p6 p9 u0 u1 u2 ;
PORT_p6 = /dev/tty.usbserial-A600eHIs ;
PORT_p4 = /dev/tty.usbserial-A40081RP ;
PORT_p9 = /dev/tty.usbserial-A9007LmI ;
PORT_u0 = /dev/ttyUSB0 ;
PORT_u1 = /dev/ttyUSB1 ;
PORT_u2 = /dev/ttyUSB2 ;
# (4) Location of AVR tools
#
# This configuration assumes using avr-tools that were obtained separate from the Arduino
# distribution.
if $(OS) = MACOSX
{
AVR_BIN = /usr/local/avrtools/bin ;
AVR_ETC = /usr/local/avrtools/etc ;
AVR_INCLUDE = /usr/local/avrtools/include ;
}
else
{
AVR_BIN ?= /usr/bin ;
AVR_INCLUDE ?= /usr/lib/avr/include ;
AVR_ETC = /etc ;
}
# (5) Directories where Arduino core and libraries are located
ARDUINO_DIR ?= /opt/Arduino ;
ARDUINO_CORE = $(ARDUINO_DIR)/hardware/arduino/cores/$(CORE) $(ARDUINO_DIR)/hardware/arduino/variants/$(VARIANT) ;
ARDUINO_LIB = $(ARDUINO_DIR)/libraries ;
SKETCH_LIB = $(HOME)/Source/Arduino/libraries ;
#
# --------------------------------------------------
# Below this line usually never needs to be modified
#
# Tool locations
CC = $(AVR_BIN)/avr-gcc ;
C++ = $(AVR_BIN)/avr-g++ ;
LINK = $(AVR_BIN)/avr-gcc ;
OBJCOPY = $(AVR_BIN)/avr-objcopy ;
AVRDUDE = $(AVR_BIN)/avrdude ;
# Flags
DEFINES += F_CPU=$(F_CPU)L ARDUINO=$(ARDUINO_VERSION) VERSION_H ;
OPTIM = -Os ;
CCFLAGS = -Wall -Wextra -mmcu=$(MCU) -ffunction-sections -fdata-sections ;
C++FLAGS = $(CCFLAGS) -fno-exceptions -fno-strict-aliasing ;
LINKFLAGS = $(OPTIM) -lm -Wl,--gc-sections -mmcu=$(MCU) ;
AVRDUDEFLAGS = -V -F -D -C $(AVR_ETC)/avrdude.conf -p $(MCU) -c $(UPLOAD_PROTOCOL) -b $(UPLOAD_SPEED) ;
# Search everywhere for headers
HDRS = $(PWD) $(AVR_INCLUDE) $(ARDUINO_CORE) $(ARDUINO_LIB)/$(PROJECT_LIBS) $(ARDUINO_LIB)/$(PROJECT_LIBS)/utility $(SKETCH_LIB)/$(PROJECT_LIBS) ;
# Output locations
LOCATE_TARGET = $(F_CPU) ;
LOCATE_SOURCE = $(F_CPU) ;
#
# Custom rules
#
rule GitVersion
{
Always $(<) ;
Depends all : $(<) ;
}
actions GitVersion
{
echo "const char program_version[] = \"\\" > $(<)
git log -1 --pretty=format:%h >> $(<)
echo "\";" >> $(<)
}
GitVersion version.h ;
rule Pde
{
Depends $(<) : $(>) ;
MakeLocate $(<) : $(LOCATE_SOURCE) ;
Clean clean : $(<) ;
}
if ( $(ARDUINO_VERSION) < 100 )
{
ARDUINO_H = WProgram.h ;
}
else
{
ARDUINO_H = Arduino.h ;
}
actions Pde
{
echo "#include <$(ARDUINO_H)>" > $(<)
echo "#line 1 \"$(>)\"" >> $(<)
cat $(>) >> $(<)
}
rule C++Pde
{
local _CPP = $(>:B).cpp ;
Pde $(_CPP) : $(>) ;
C++ $(<) : $(_CPP) ;
}
rule UserObject
{
switch $(>:S)
{
case .ino : C++Pde $(<) : $(>) ;
case .pde : C++Pde $(<) : $(>) ;
}
}
rule Objects
{
local _i ;
for _i in [ FGristFiles $(<) ]
{
local _b = $(_i:B)$(SUFOBJ) ;
local _o = $(_b:G=$(SOURCE_GRIST:E)) ;
Object $(_o) : $(_i) ;
Depends obj : $(_o) ;
}
}
rule Main
{
MainFromObjects $(<) : $(>:B)$(SUFOBJ) ;
Objects $(>) ;
}
rule Hex
{
Depends $(<) : $(>) ;
MakeLocate $(<) : $(LOCATE_TARGET) ;
Depends hex : $(<) ;
Clean clean : $(<) ;
}
actions Hex
{
$(OBJCOPY) -O ihex -R .eeprom $(>) $(<)
}
rule Upload
{
Depends $(1) : $(2) ;
Depends $(2) : $(3) ;
NotFile $(1) ;
Always $(1) ;
Always $(2) ;
UploadAction $(2) : $(3) ;
}
actions UploadAction
{
$(AVRDUDE) $(AVRDUDEFLAGS) -P $(<) $(AVRDUDE_WRITE_FLASH) -U flash:w:$(>):i
}
#
# Targets
#
# Grab everything from the core directory
CORE_MODULES = [ GLOB $(ARDUINO_CORE) : *.c *.cpp ] ;
# Grab everything from libraries. To avoid this "grab everything" behaviour, you
# can specify specific modules to pick up in PROJECT_MODULES
LIB_MODULES = [ GLOB $(ARDUINO_LIB)/$(PROJECT_LIBS) $(ARDUINO_LIB)/$(PROJECT_LIBS)/utility $(SKETCH_LIB)/$(PROJECT_LIBS) : *.cpp *.c ] ;
# Grab everything from the current dir
PROJECT_MODULES += [ GLOB $(PWD) : *.c *.cpp *.pde *.ino ] ;
# Main output executable
MAIN = $(PWD:B).elf ;
Main $(MAIN) : $(CORE_MODULES) $(LIB_MODULES) $(PROJECT_MODULES) ;
Hex $(MAIN:B).hex : $(MAIN) ;
# Upload targets
for _p in $(PORTS)
{
Upload $(_p) : $(PORT_$(_p)) : $(MAIN:B).hex ;
}