This is again needed for 360 images & video support because you don't want the user to move its viewpoint inside the virtual video sphere. Yes you could make the sphere HUUUUGE, but it's not an ideal solution.
This is again needed for 360 images & video support because you don't want the user to move its viewpoint inside the virtual video sphere.
Yes you could make the sphere HUUUUGE, but it's not an ideal solution.